Player Matchup

Tsukuyomi
Tsukuyomi
Daddy Fildo
Tsukuyomi
Level 121
God Stats
0W - 1L
1,649 SR
Queue Stats
1W - 4L
1,407 Elo+
Party 1
Izanami
Izanami
J 4 Genius
Izanami
Level 109
God Stats
0W - 1L
1,338 SR
Queue Stats
1W - 4L
1,407 Elo+
Party 1
Atlas
Atlas
Jelly Ninja2129
Atlas
Level 75
God Stats
22W - 13L
1,669 SR
Queue Stats
148W - 123L
1,593 Elo+
Solo
Surtr
Surtr
Seahawker562
Surtr
Level 251
God Stats
4W - 7L
1,467 SR
Queue Stats
392W - 364L
1,549 Elo+
Solo
Vulcan
Vulcan
temp-725304
Vulcan
Level 88
God Stats
42W - 33L
1,642 SR
Queue Stats
208W - 230L
1,528 Elo+
Solo
Team Averages
Level 129
1,553 SR
1,497 Elo+

VS

Team Averages
Level 130
1,644 SR
1,545 Elo+
Surtr
Surtr
Hanker1321
Surtr
Level 132
God Stats
9W - 8L
1,581 SR
Queue Stats
82W - 92L
1,479 Elo+
Solo
Athena
Athena
OrionsShield
Athena
Level 104
God Stats
29W - 25L
1,639 SR
Queue Stats
31W - 28L
1,591 Elo+
Party 2
Ra
Ra
isZaya
Ra
Level 146
God Stats
10W - 15L
1,514 SR
Queue Stats
113W - 94L
1,564 Elo+
Party 2
Izanami
Izanami
xNATIVExKNIGHTx
Izanami
Level 127
God Stats
7W - 4L
1,589 SR
Queue Stats
133W - 121L
1,502 Elo+
Solo
Fenrir
Fenrir
βaguette
Fenrir
Level 139
God Stats
8W - 4L
1,895 SR
Queue Stats
143W - 117L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Daddy Fildo
Tsukuyomi
13
1 / 5 / 2
7,684
854
5,877
9,857
3,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
J 4 Genius
Izanami
13
0 / 1 / 0
7,445
827
3,481
4,771
1,531
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 3 / 1
7,664
852
7,498
9,945
8,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
2 / 3 / 0
7,862
874
7,048
10,209
11,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
12
0 / 4 / 1
7,250
806
7,348
4,586
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
2 / 0 / 4
7,905
878
3,118
10,890
6,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
13
1 / 2 / 12
7,973
886
5,541
11,222
6,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
16
6 / 0 / 6
9,272
1,030
11,406
3,678
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
1 / 1 / 9
8,262
918
6,331
7,694
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
βaguette
Fenrir
15
6 / 1 / 4
8,786
976
8,316
7,550
5,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
4
Kills
16
16
Deaths
4
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Daddy Fildo
Tsukuyomi
1
5
2
0.4
W
Surtr
2
0
4
4
L
Izanami
J 4 Genius
Izanami
0
1
0
0
L
1
3
1
0.5
W
Athena
1
2
12
3.5
L
2
3
0
0.67
W
Ra
6
0
6
9
L
Vulcan
0
4
1
0.13
W
1
1
9
5.5
W
Fenrir
βaguette
Fenrir
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,252
Damage
34,712
39,368
Taken
41,034
26,841
Mitigated
22,041
6,577
Healing
14,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Daddy Fildo
Tsukuyomi
5,877
1,588
0
1,087
9,857
3,305
0
4,649
5,208
0
19,065
W
Surtr
3,118
1,108
323
2,514
10,890
6,115
157
2,760
7,513
70
15,680
L
Izanami
J 4 Genius
Izanami
3,481
1,399
123
909
4,771
1,531
0
1,837
2,881
0
18,635
L
7,498
1,995
0
2,811
9,945
8,929
0
3,291
6,570
25,156
0
W
Athena
5,541
1,155
0
2,528
11,222
6,073
60
3,934
6,704
10,693
0
L
7,048
1,785
0
1,647
10,209
11,597
0
3,847
6,362
1,009
21,816
W
Ra
11,406
482
2,829
1,805
3,678
1,456
0
1,673
1,742
35,609
1,156
L
Vulcan
7,348
244
0
0
4,586
1,479
0
2,726
1,765
18,469
516
W
6,331
3,753
0
2,675
7,694
2,914
1,401
3,637
3,700
0
32,074
W
Fenrir
βaguette
Fenrir
8,316
1,616
0
1,339
7,550
5,483
0
1,602
5,603
0
22,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,905
Gold Earned
42,198
190
Minions Killed
216
0
Camps Cleared
0
878,176
Distance Traveled
985,801
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,684
854
50
6
0
182,774
0
W
Surtr
7,905
878
35
4
0
208,692
3
L
Izanami
7,445
827
38
4
0
183,772
0
L
Atlas
7,664
852
30
3
0
184,676
0
W
Athena
7,973
886
7
1
0
191,646
0
L
Surtr
7,862
874
38
4
0
175,129
0
W
Ra
9,272
1,030
76
8
0
204,043
0
L
Vulcan
7,250
806
34
4
0
151,825
0
W
Izanami
8,262
918
68
8
0
174,589
2
W
Fenrir
8,786
976
30
3
0
206,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role