Player Matchup

Charon
Charon
Cнυυckiи
Charon
Level 212
God Stats
4W - 4L
1,565 SR
Queue Stats
318W - 310L
1,458 Elo+
Solo
Achilles
Achilles
Dionixio9
Achilles
Level 147
God Stats
20W - 13L
1,652 SR
Queue Stats
276W - 245L
1,597 Elo+
Party 3
Camazotz
Camazotz
ElCulebra24
Camazotz
Level 129
God Stats
17W - 11L
1,634 SR
Queue Stats
278W - 265L
1,589 Elo+
Party 3
Hou Yi
Hou Yi
LeZzOoGaming
Hou Yi
Level 149
God Stats
1W - 3L
1,328 SR
Queue Stats
144W - 169L
1,466 Elo+
Solo
Ah Puch
Ah Puch
NahueVP
Ah Puch
Level 109
God Stats
4W - 3L
1,796 SR
Queue Stats
37W - 33L
1,529 Elo+
Party 3
Team Averages
Level 149
1,595 SR
1,528 Elo+

VS

Team Averages
Level 165
1,543 SR
1,664 Elo+
Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Chuang
Chaac
Level 168
God Stats
7W - 1L
1,685 SR
Queue Stats
93W - 53L
1,899 Elo+
Party 1
Hercules
Hercules
DidicoPorraRala
Hercules
Level 194
God Stats
12W - 5L
1,537 SR
Queue Stats
92W - 62L
1,954 Elo+
Party 1
Thanatos
Thanatos
Duskz
Thanatos
Level 158
God Stats
9W - 7L
1,505 SR
Queue Stats
103W - 81L
1,472 Elo+
Party 1
Rama
Rama
GCzikNTC
Rama
Level 158
God Stats
7W - 6L
1,487 SR
Queue Stats
115W - 102L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
1 / 5 / 2
6,563
469
6,111
10,595
7,613
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Dionixio9
Achilles
11
0 / 6 / 0
6,152
439
7,562
17,114
12,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
ElCulebra24
Camazotz
11
3 / 7 / 2
6,771
484
6,643
15,461
4,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
13
0 / 1 / 1
6,784
485
3,870
7,296
2,594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ah Puch
NahueVP
Ah Puch
11
2 / 7 / 1
6,689
478
10,163
10,085
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
7 / 2 / 5
8,808
629
10,229
9,503
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Chuang
Chaac
14
4 / 1 / 6
8,793
628
13,106
13,901
15,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
13
5 / 0 / 10
8,592
614
5,572
11,044
9,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Duskz
Thanatos
16
8 / 1 / 6
8,856
633
11,191
14,146
5,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Rama
15
2 / 2 / 1
9,067
648
4,882
6,598
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
6
Kills
26
26
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
2
5
4.75
W
Chaac
Chuang
Chaac
4
1
6
7
L
Charon
1
5
2
0.4
W
Hercules
5
0
10
10
L
Achilles
Dionixio9
Achilles
0
6
0
0
W
Thanatos
Duskz
Thanatos
8
1
6
11
L
Camazotz
ElCulebra24
Camazotz
3
7
2
0.57
W
Rama
2
2
1
1.25
L
Hou Yi
0
1
1
0.5
L
Ah Puch
NahueVP
Ah Puch
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,349
Damage
44,980
60,551
Taken
55,192
29,252
Mitigated
36,978
16,160
Healing
33,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,229
228
1,887
5,002
9,503
3,390
605
5,876
3,588
62,841
0
W
Chaac
Chuang
Chaac
13,106
2,396
0
7,131
13,901
15,652
173
477
12,744
4,790
53,898
L
Charon
6,111
1,262
0
1,959
10,595
7,613
0
2,392
7,910
21,599
1,007
W
Hercules
5,572
2,291
0
3,967
11,044
9,904
0
4,647
6,357
0
23,036
L
Achilles
Dionixio9
Achilles
7,562
1,930
0
5,207
17,114
12,032
0
1,602
14,584
0
33,091
W
Thanatos
Duskz
Thanatos
11,191
3,993
0
12,067
14,146
5,677
37
4,223
9,855
0
76,331
L
Camazotz
ElCulebra24
Camazotz
6,643
2,482
0
4,067
15,461
4,401
0
2,939
12,185
0
44,036
W
Rama
4,882
3,997
0
3,668
6,598
2,355
1,014
935
5,663
0
77,052
L
Hou Yi
3,870
2,466
0
3,982
7,296
2,594
0
0
7,296
0
57,552
L
Ah Puch
NahueVP
Ah Puch
10,163
523
0
945
10,085
2,612
0
3,803
5,891
46,349
1,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,959
Gold Earned
44,116
316
Minions Killed
503
0
Camps Cleared
0
1,290,433
Distance Traveled
1,467,070
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,808
629
109
8
0
302,012
0
W
Chaac
8,793
628
99
7
0
274,919
1
L
Charon
6,563
469
27
2
0
267,808
2
W
Hercules
8,592
614
31
2
0
301,429
2
L
Achilles
6,152
439
49
4
0
252,579
2
W
Thanatos
8,856
633
107
8
0
343,998
0
L
Camazotz
6,771
484
67
5
0
295,078
0
W
Rama
9,067
648
157
11
0
244,712
0
L
Hou Yi
6,784
485
93
7
0
239,456
4
L
Ah Puch
6,689
478
80
6
0
235,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role