Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CowboySkeletor
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,451 Elo+
Solo
Anubis
Anubis
Evilazael
Anubis
Level 156
God Stats
11W - 2L
1,804 SR
Queue Stats
148W - 150L
1,562 Elo+
Solo
King Arthur
King Arthur
MonkeyDLukey
King Arthur
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
51W - 63L
1,476 Elo+
Party 1
Hun Batz
Hun Batz
Womb Womp
Hun Batz
Level 125
God Stats
1W - 2L
1,327 SR
Queue Stats
132W - 117L
1,516 Elo+
Solo
Cthulhu
Cthulhu
ucmeknifen
Cthulhu
Level 13
God Stats
1W - 1L
1,286 SR
Queue Stats
20W - 26L
1,218 Elo+
Party 1
Team Averages
Level 102
1,483 SR
1,445 Elo+

VS

Team Averages
Level 144
1,534 SR
1,529 Elo+
Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Italian_KaTz
Xing Tian
Level 143
God Stats
26W - 18L
1,671 SR
Queue Stats
397W - 357L
1,519 Elo+
Solo
Xbalanque
Xbalanque
MatiiAltaX
Xbalanque
Level 146
God Stats
11W - 15L
1,489 SR
Queue Stats
360W - 362L
1,573 Elo+
Solo
Pele
Pele
Shave a Giraffe
Pele
Level 122
God Stats
8W - 10L
1,479 SR
Queue Stats
90W - 107L
1,506 Elo+
Solo
Arachne
Arachne
TacoTony
Arachne
Level 151
God Stats
1W - 2L
1,530 SR
Queue Stats
398W - 367L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CowboySkeletor
Ah Muzen Cab
6
0 / 1 / 1
3,805
544
2,028
3,537
832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
Evilazael
Anubis
10
4 / 0 / 0
5,383
769
3,775
2,856
1,113
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

King Arthur
MonkeyDLukey
King Arthur
8
0 / 1 / 1
4,516
645
1,465
4,174
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hun Batz
Womb Womp
Hun Batz
8
1 / 1 / 2
4,384
626
2,575
4,805
1,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
ucmeknifen
Cthulhu
6
1 / 1 / 0
4,175
596
1,258
4,091
1,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 2 / 0
3,538
505
424
2,678
538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Italian_KaTz
Xing Tian
6
0 / 2 / 3
3,780
540
2,402
6,568
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Xbalanque
MatiiAltaX
Xbalanque
8
0 / 0 / 2
3,990
570
2,722
3,154
857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 0
4,248
607
1,134
3,798
812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
TacoTony
Arachne
8
3 / 1 / 0
4,451
636
1,926
5,589
1,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
4
4
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
W
Ah Muzen Cab
CowboySkeletor
Ah Muzen Cab
0
1
1
0.5
W
Anubis
Evilazael
Anubis
4
0
0
4
L
Xing Tian
Italian_KaTz
Xing Tian
0
2
3
0.75
L
Xbalanque
MatiiAltaX
Xbalanque
0
0
2
1
W
King Arthur
MonkeyDLukey
King Arthur
0
1
1
0.5
L
1
1
0
1
L
Arachne
TacoTony
Arachne
3
1
0
3
W
Hun Batz
Womb Womp
Hun Batz
1
1
2
2
W
Cthulhu
ucmeknifen
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,101
Damage
8,608
19,463
Taken
21,787
6,926
Mitigated
5,725
4,868
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
424
37
96
812
2,678
538
0
1,302
1,376
14,012
0
W
Ah Muzen Cab
CowboySkeletor
Ah Muzen Cab
2,028
796
0
161
3,537
832
70
791
2,628
0
23,116
W
Anubis
Evilazael
Anubis
3,775
540
0
1,937
2,856
1,113
0
308
2,512
34,514
2,229
L
Xing Tian
Italian_KaTz
Xing Tian
2,402
286
0
320
6,568
2,263
0
1,152
5,416
14,917
0
L
Xbalanque
MatiiAltaX
Xbalanque
2,722
385
0
1,345
3,154
857
0
652
2,502
0
23,580
W
King Arthur
MonkeyDLukey
King Arthur
1,465
0
0
677
4,174
1,872
0
76
4,098
546
23,613
L
1,134
269
0
850
3,798
812
0
753
3,045
397
20,528
L
Arachne
TacoTony
Arachne
1,926
1,330
0
3,234
5,589
1,255
0
1,133
4,456
0
17,764
W
Hun Batz
Womb Womp
Hun Batz
2,575
790
0
911
4,805
1,439
0
943
3,750
0
21,873
W
Cthulhu
ucmeknifen
Cthulhu
1,258
86
0
1,182
4,091
1,670
0
398
3,573
11,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,263
Gold Earned
20,007
234
Minions Killed
181
0
Camps Cleared
0
702,131
Distance Traveled
708,540
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,538
505
29
4
0
81,503
0
W
Ah Muzen Cab
3,805
544
41
6
0
129,645
0
W
Anubis
5,383
769
72
10
0
132,230
2
L
Xing Tian
3,780
540
30
4
0
174,321
3
L
Xbalanque
3,990
570
41
6
0
126,508
2
W
King Arthur
4,516
645
51
7
0
149,104
0
L
Pele
4,248
607
42
6
0
157,275
0
L
Arachne
4,451
636
39
6
0
168,933
0
W
Hun Batz
4,384
626
48
7
0
150,272
0
W
Cthulhu
4,175
596
22
3
0
140,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role