Player Matchup

Danzaburou
Danzaburou
GoofballAsh
Danzaburou
Level 147
God Stats
3W - 1L
1,811 SR
Queue Stats
162W - 135L
1,575 Elo+
Party 1
Ares
Ares
ItsAmor
Ares
Level 99
God Stats
2W - 2L
1,379 SR
Queue Stats
91W - 74L
1,606 Elo+
Party 1
Ix Chel
Ix Chel
LinkuSeth
Ix Chel
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 54L
1,556 Elo+
Party 1
Surtr
Surtr
YungPaulBunyan
Surtr
Level 136
God Stats
2W - 0L
1,707 SR
Queue Stats
107W - 89L
1,588 Elo+
Party 1
Ah Puch
Ah Puch
shiestyszn
Ah Puch
Level 142
God Stats
5W - 2L
1,669 SR
Queue Stats
112W - 91L
1,566 Elo+
Party 1
Team Averages
Level 126
1,613 SR
1,578 Elo+

VS

Team Averages
Level 117
1,511 SR
1,570 Elo+
Ne Zha
Ne Zha
Cloudyvision85
Ne Zha
Level 106
God Stats
8W - 8L
1,544 SR
Queue Stats
316W - 277L
1,605 Elo+
Party 2
Hercules
Hercules
Demonface3609
Hercules
Level 66
God Stats
0W - 2L
1,269 SR
Queue Stats
233W - 221L
1,574 Elo+
Party 2
Ao Kuang
Ao Kuang
Ga1axy
Ao Kuang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,546 Elo+
Solo
Hachiman
Hachiman
Gatoazul216
Hachiman
Level 128
God Stats
3W - 6L
1,377 SR
Queue Stats
151W - 152L
1,541 Elo+
Solo
Chang'e
Chang'e
mthrfo1002
Chang'e
Level 159
God Stats
7W - 1L
1,863 SR
Queue Stats
411W - 408L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoofballAsh
Danzaburou
20
12 / 4 / 17
13,030
931
18,314
14,306
6,352
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
ItsAmor
Ares
16
1 / 5 / 22
10,865
776
7,313
23,731
21,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ix Chel
LinkuSeth
Ix Chel
17
6 / 4 / 17
11,084
792
7,787
11,960
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
3 / 4 / 25
10,662
762
10,208
21,267
21,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
shiestyszn
Ah Puch
20
10 / 3 / 19
13,047
932
31,064
15,252
5,560
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 6
9,725
695
15,915
12,546
5,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
Demonface3609
Hercules
16
2 / 8 / 12
9,251
661
7,812
20,157
25,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
Ga1axy
Ao Kuang
17
7 / 7 / 6
10,445
746
9,082
15,144
6,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Gatoazul216
Hachiman
17
5 / 5 / 11
10,536
753
22,836
15,322
5,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
mthrfo1002
Chang'e
18
2 / 4 / 14
9,863
705
8,928
15,162
5,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
68
32
Kills
19
20
Deaths
32
100
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
L
Hercules
Demonface3609
Hercules
2
8
12
1
L
Ao Kuang
Ga1axy
Ao Kuang
7
7
6
1.43
L
Hachiman
Gatoazul216
Hachiman
5
5
11
2.1
W
Danzaburou
GoofballAsh
Danzaburou
12
4
17
5.13
W
Ares
ItsAmor
Ares
1
5
22
2.4
W
Ix Chel
LinkuSeth
Ix Chel
6
4
17
3.63
W
3
4
25
3.88
L
Chang'e
mthrfo1002
Chang'e
2
4
14
2.25
W
Ah Puch
shiestyszn
Ah Puch
10
3
19
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,686
Damage
64,573
86,516
Taken
78,331
59,939
Mitigated
47,726
34,849
Healing
28,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,915
464
353
1,174
12,546
5,784
0
6,461
6,085
0
34,845
L
Hercules
Demonface3609
Hercules
7,812
894
399
4,116
20,157
25,032
0
11,834
8,323
1,195
11,603
L
Ao Kuang
Ga1axy
Ao Kuang
9,082
1,396
380
2,393
15,144
6,768
0
9,758
5,386
13,003
237
L
Hachiman
Gatoazul216
Hachiman
22,836
12,864
151
2,475
15,322
5,039
0
9,966
5,356
0
47,187
W
Danzaburou
GoofballAsh
Danzaburou
18,314
9,122
1,214
3,994
14,306
6,352
4,644
1,818
12,488
0
48,613
W
Ares
ItsAmor
Ares
7,313
152
467
5,120
23,731
21,616
283
4,510
19,101
10,894
719
W
Ix Chel
LinkuSeth
Ix Chel
7,787
1,075
10,056
4,513
11,960
4,480
764
3,462
8,498
20,839
35
W
10,208
2,129
3,319
2,826
21,267
21,931
939
4,985
16,113
1,768
17,057
L
Chang'e
mthrfo1002
Chang'e
8,928
0
9,904
6,772
15,162
5,103
0
8,816
6,346
25,859
336
W
Ah Puch
shiestyszn
Ah Puch
31,064
246
1,236
2,104
15,252
5,560
1,595
3,519
11,536
56,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,688
Gold Earned
49,820
160
Minions Killed
210
0
Camps Cleared
0
1,371,795
Distance Traveled
1,250,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,725
695
37
3
0
257,558
0
L
Hercules
9,251
661
12
1
0
232,999
0
L
Ao Kuang
10,445
746
19
1
0
249,639
0
L
Hachiman
10,536
753
92
7
0
232,052
0
W
Danzaburou
13,030
931
75
5
0
261,304
0
W
Ares
10,865
776
4
0
0
275,442
0
W
Ix Chel
11,084
792
22
2
0
262,733
0
W
Surtr
10,662
762
14
1
0
260,071
0
L
Chang'e
9,863
705
50
4
0
278,402
0
W
Ah Puch
13,047
932
45
3
0
312,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role