Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CJ542
Hades
Level 156
God Stats
2W - 2L
1,493 SR
Queue Stats
142W - 213L
1,475 Elo+
Solo
Sylvanus
Sylvanus
Kumbustion
Sylvanus
Level 27
God Stats
1W - 1L
1,826 SR
Queue Stats
55W - 45L
1,559 Elo+
Party 1
Danzaburou
Danzaburou
Whalord
Danzaburou
Level 129
God Stats
1W - 5L
1,430 SR
Queue Stats
72W - 56L
1,562 Elo+
Party 1
King Arthur
King Arthur
spawnofdingo666
King Arthur
Level 118
God Stats
11W - 7L
1,630 SR
Queue Stats
229W - 222L
1,442 Elo+
Solo
Team Averages
Level 112
1,576 SR
1,508 Elo+

VS

Team Averages
Level 132
1,592 SR
1,480 Elo+
Hades
Hades
IsmailMozip
Hades
Level 144
God Stats
27W - 22L
1,555 SR
Queue Stats
520W - 501L
1,459 Elo+
Solo
Nox
Nox
Phantom116
Nox
Level 173
God Stats
26W - 23L
1,556 SR
Queue Stats
833W - 800L
1,465 Elo+
Solo
Thanatos
Thanatos
YogiGG
Thanatos
Level 122
God Stats
7W - 3L
1,655 SR
Queue Stats
626W - 632L
1,421 Elo+
Solo
Neith
Neith
garashy2
Neith
Level 134
God Stats
13W - 7L
1,638 SR
Queue Stats
372W - 347L
1,507 Elo+
Party 2
Yemoja
Yemoja
johnhaqua
Yemoja
Level 88
God Stats
6W - 7L
1,553 SR
Queue Stats
174W - 158L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 4 / 2
4,819
482
2,297
10,766
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hades
CJ542
Hades
10
0 / 3 / 0
5,195
520
3,270
10,356
4,641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Kumbustion
Sylvanus
9
2 / 3 / 4
5,718
572
6,179
7,849
4,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Whalord
Danzaburou
10
3 / 3 / 2
6,294
629
5,762
6,092
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
spawnofdingo666
King Arthur
9
2 / 6 / 0
5,571
557
5,518
10,635
4,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 3
8,274
827
10,184
11,935
5,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
3 / 1 / 7
6,558
656
8,783
4,513
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thanatos
YogiGG
Thanatos
11
3 / 2 / 4
6,439
644
4,002
8,646
2,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
garashy2
Neith
13
3 / 2 / 2
7,018
702
2,611
6,838
2,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
johnhaqua
Yemoja
10
0 / 1 / 9
6,163
616
2,444
8,599
4,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
19
19
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
2
0.25
L
Hades
CJ542
Hades
0
3
0
0
W
10
1
3
11.5
L
Sylvanus
Kumbustion
Sylvanus
2
3
4
1.33
W
3
1
7
6.5
L
Danzaburou
Whalord
Danzaburou
3
3
2
1.33
W
Thanatos
YogiGG
Thanatos
3
2
4
2.5
W
Neith
garashy2
Neith
3
2
2
2
W
Yemoja
johnhaqua
Yemoja
0
1
9
4.5
L
King Arthur
spawnofdingo666
King Arthur
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,026
Damage
28,024
45,698
Taken
40,531
19,110
Mitigated
16,494
13,727
Healing
25,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,297
1,475
0
3,349
10,766
3,581
0
4,132
6,634
0
26,717
L
Hades
CJ542
Hades
3,270
109
576
4,455
10,356
4,641
0
6,432
3,924
33,383
0
W
10,184
1,541
567
7,583
11,935
5,319
406
1,579
10,356
51,555
2,890
L
Sylvanus
Kumbustion
Sylvanus
6,179
2,707
213
1,628
7,849
4,807
0
2,935
4,914
20,051
5,680
W
8,783
619
0
240
4,513
1,737
333
2,091
2,422
36,090
1,535
L
Danzaburou
Whalord
Danzaburou
5,762
3,026
0
1,750
6,092
2,014
652
1,917
4,175
0
33,296
W
Thanatos
YogiGG
Thanatos
4,002
853
0
6,924
8,646
2,831
153
698
7,948
0
40,840
W
Neith
garashy2
Neith
2,611
474
0
2,005
6,838
2,004
718
1,081
5,757
0
51,219
W
Yemoja
johnhaqua
Yemoja
2,444
1,177
4,672
3,125
8,599
4,603
300
3,368
5,231
12,565
958
L
King Arthur
spawnofdingo666
King Arthur
5,518
1,266
0
1,756
10,635
4,067
0
5,265
5,370
0
28,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,597
Gold Earned
34,452
241
Minions Killed
370
0
Camps Cleared
0
1,032,463
Distance Traveled
1,052,966
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,819
482
36
4
0
231,436
0
L
Hades
5,195
520
60
6
0
197,606
0
W
Hades
8,274
827
100
10
0
177,874
0
L
Sylvanus
5,718
572
48
5
0
193,791
0
W
Nox
6,558
656
76
8
0
213,236
0
L
Danzaburou
6,294
629
50
5
0
209,318
0
W
Thanatos
6,439
644
74
7
0
240,115
0
W
Neith
7,018
702
99
10
0
210,521
0
W
Yemoja
6,163
616
21
2
0
211,220
5
L
King Arthur
5,571
557
47
5
0
200,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role