Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
DarthVesskel
Fafnir
Level 159
God Stats
2W - 1L
1,581 SR
Queue Stats
23W - 30L
1,507 Elo+
Party 1
Apollo
Apollo
Naez95
Apollo
Level 155
God Stats
3W - 5L
1,437 SR
Queue Stats
317W - 286L
1,587 Elo+
Solo
Achilles
Achilles
TwerkHarder
Achilles
Level 85
God Stats
0W - 2L
1,610 SR
Queue Stats
55W - 44L
1,632 Elo+
Party 1
Hun Batz
Hun Batz
ninetailedjosh
Hun Batz
Level 187
God Stats
8W - 3L
1,674 SR
Queue Stats
169W - 158L
1,598 Elo+
Party 1
Team Averages
Level 142
1,560 SR
1,565 Elo+

VS

Team Averages
Level 121
1,542 SR
1,548 Elo+
Horus
Horus
Corycogo
Horus
Level 102
God Stats
2W - 3L
1,317 SR
Queue Stats
143W - 136L
1,506 Elo+
Party 2
Odin
Odin
IEmptySea
Odin
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 150L
1,563 Elo+
Party 3
Amaterasu
Amaterasu
Mythicaleo
Amaterasu
Level 153
God Stats
15W - 5L
1,676 SR
Queue Stats
238W - 152L
1,570 Elo+
Solo
Nut
Nut
TristanTheWiz
Nut
Level 128
God Stats
12W - 13L
1,480 SR
Queue Stats
185W - 150L
1,534 Elo+
Party 2
Ra
Ra
ldextra
Ra
Level 173
God Stats
21W - 9L
1,736 SR
Queue Stats
504W - 440L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 0 / 0
6,263
522
4,301
4,990
3,246
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
8
0 / 2 / 0
5,379
448
3,111
9,625
7,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Apollo
Naez95
Apollo
10
0 / 6 / 0
5,663
472
3,077
9,688
2,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
TwerkHarder
Achilles
10
0 / 5 / 1
6,157
513
3,704
9,637
7,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
10
1 / 5 / 0
5,688
474
2,293
9,065
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Corycogo
Horus
10
1 / 0 / 5
6,172
514
2,216
7,404
5,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Odin
11
3 / 1 / 4
6,336
528
6,129
7,086
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amaterasu
Mythicaleo
Amaterasu
12
4 / 0 / 4
7,697
641
5,860
8,082
6,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

14
7 / 0 / 1
8,137
678
8,672
6,392
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 2
6,696
558
3,394
3,309
1,074
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
17
18
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Horus
Corycogo
Horus
1
0
5
3.5
L
Fafnir
0
2
0
0
W
Odin
3
1
4
5
W
Amaterasu
Mythicaleo
Amaterasu
4
0
4
6
L
Apollo
Naez95
Apollo
0
6
0
0
W
7
0
1
7.5
L
Achilles
TwerkHarder
Achilles
0
5
1
0.1
W
2
0
2
3
L
Hun Batz
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,486
Damage
26,271
43,005
Taken
32,273
24,226
Mitigated
18,545
10,370
Healing
15,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,301
340
0
4,040
4,990
3,246
0
898
4,092
46,606
1,121
W
Horus
Corycogo
Horus
2,216
817
477
2,652
7,404
5,636
0
2,008
5,356
0
17,442
L
Fafnir
3,111
761
0
3,025
9,625
7,885
0
1,293
8,157
14,555
0
W
Odin
6,129
1,789
0
708
7,086
2,847
0
1,839
5,104
0
46,534
W
Amaterasu
Mythicaleo
Amaterasu
5,860
2,162
0
3,491
8,082
6,656
0
1,234
6,534
0
44,155
L
Apollo
Naez95
Apollo
3,077
1,501
0
1,389
9,688
2,480
0
0
9,688
0
48,993
W
8,672
5,624
0
5,231
6,392
2,332
503
792
5,600
0
65,439
L
Achilles
TwerkHarder
Achilles
3,704
923
0
1,416
9,637
7,945
0
525
8,630
0
32,324
W
3,394
97
400
2,482
3,309
1,074
0
1,643
1,666
46,622
0
L
Hun Batz
2,293
252
0
500
9,065
2,670
0
626
8,312
0
40,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,150
Gold Earned
35,038
347
Minions Killed
387
0
Camps Cleared
0
1,211,827
Distance Traveled
1,225,975
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,263
522
103
9
0
237,108
0
W
Horus
6,172
514
23
2
0
274,320
2
L
Fafnir
5,379
448
22
2
0
249,093
0
W
Odin
6,336
528
69
6
0
259,402
0
W
Amaterasu
7,697
641
90
8
0
213,880
1
L
Apollo
5,663
472
81
7
0
217,392
0
W
Nut
8,137
678
119
10
0
226,840
3
L
Achilles
6,157
513
69
6
0
236,629
0
W
Ra
6,696
558
86
7
0
251,533
0
L
Hun Batz
5,688
474
72
6
0
271,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role