Player Matchup

He Bo
He Bo
Bronze III
 
He Bo
Bronze III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold II
Suculentic
Anubis
Gold II
Level 152
God Stats
89W - 66L
1,571 SR
Queue Stats
315W - 316L
1,650 MMR
Solo
Apollo
Apollo
Bronze III
define47
Apollo
Bronze III
Level 105
God Stats
2W - 1L
1,486 SR
Queue Stats
7W - 15L
1,236 MMR
Solo
Hou Yi
Hou Yi
Gold V
iEmoKid
Hou Yi
Gold V
Level 215
God Stats
13W - 11L
1,609 SR
Queue Stats
34W - 37L
1,521 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 147
1,533 SR
1,481 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,549 SR
1,463 MMR
Rama
Rama
Gold II
 
Rama
Gold II
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Silver III
NobodyIsGodX
Arachne
Silver III
Level 108
God Stats
1W - 1L
1,567 SR
Queue Stats
25W - 29L
1,376 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
SergioCR112
Kukulkan
Platinum IV
Level 159
God Stats
10W - 9L
1,695 SR
Queue Stats
121W - 120L
1,811 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
醉卧沙场你别笑
Baron Samedi
Silver II
Level 157
God Stats
70W - 96L
1,481 SR
Queue Stats
466W - 487L
1,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
4 / 0 / 3
6,615
601
3,305
3,208
750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
 
Bacchus
9
3 / 0 / 2
6,027
548
4,240
6,904
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Suculentic
Anubis
11
2 / 0 / 6
6,611
601
8,020
4,645
2,096
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
define47
Apollo
11
3 / 4 / 1
6,444
586
2,429
6,309
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
iEmoKid
Hou Yi
11
1 / 0 / 2
6,224
566
4,603
4,593
1,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
JanusAwilixMercuryThanatosAo Kuang

VS

Bans
NemesisAthenaAnhurBakasuraRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 3 / 0
5,102
464
2,281
5,550
1,511
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
 
Sylvanus
8
0 / 4 / 0
4,734
430
2,896
10,611
3,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
NobodyIsGodX
Arachne
10
0 / 0 / 0
5,173
470
326
3,889
1,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SergioCR112
Kukulkan
10
0 / 3 / 0
5,781
526
1,818
4,650
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
11
3 / 3 / 1
6,461
587
5,077
7,170
2,705
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
3
4
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
0
3
5.5
W
Bacchus
 
Bacchus
3
0
2
4
L
Rama
 
Rama
0
3
0
0
L
Sylvanus
 
Sylvanus
0
4
0
0
L
Arachne
NobodyIsGodX
Arachne
0
0
0
0
L
Kukulkan
SergioCR112
Kukulkan
0
3
0
0
W
Anubis
Suculentic
Anubis
2
0
6
5
W
Apollo
define47
Apollo
3
4
1
0.88
W
Hou Yi
iEmoKid
Hou Yi
1
0
2
2
L
Baron Samedi
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,597
Damage
12,398
25,659
Taken
31,870
11,305
Mitigated
10,700
9,683
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,305
646
0
2,293
3,208
750
49
65
3,143
43,761
0
W
Bacchus
 
Bacchus
4,240
626
0
2,890
6,904
5,045
72
1,121
5,783
13,521
1,082
L
Rama
 
Rama
2,281
2,000
0
1,168
5,550
1,511
0
1,698
3,852
0
33,245
L
Sylvanus
 
Sylvanus
2,896
716
959
1,979
10,611
3,902
0
6,864
3,747
12,452
1,126
L
Arachne
NobodyIsGodX
Arachne
326
326
0
1,511
3,889
1,456
0
135
3,754
0
30,911
L
Kukulkan
SergioCR112
Kukulkan
1,818
127
0
731
4,650
1,126
0
3,727
923
45,113
1,002
W
Anubis
Suculentic
Anubis
8,020
155
0
1,959
4,645
2,096
96
3,055
1,590
48,229
0
W
Apollo
define47
Apollo
2,429
1,439
0
102
6,309
1,930
216
4,350
1,959
0
34,268
W
Hou Yi
iEmoKid
Hou Yi
4,603
1,822
0
2,439
4,593
1,484
914
1,058
3,535
0
48,718
L
Baron Samedi
5,077
660
0
2,229
7,170
2,705
0
2,985
4,185
39,917
640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,921
Gold Earned
27,251
353
Minions Killed
311
0
Camps Cleared
0
1,093,504
Distance Traveled
1,029,427
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,615
601
82
7
0
236,533
3
W
Bacchus
6,027
548
24
2
0
221,218
4
L
Rama
5,102
464
63
6
0
192,711
0
L
Sylvanus
4,734
430
23
2
0
219,431
2
L
Arachne
5,173
470
58
5
0
211,286
0
L
Kukulkan
5,781
526
92
8
0
229,139
4
W
Anubis
6,611
601
89
8
0
226,998
0
W
Apollo
6,444
586
63
6
0
194,547
0
W
Hou Yi
6,224
566
95
9
0
214,208
0
L
Baron Samedi
6,461
587
75
7
0
176,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role