Player Matchup

Maui
Maui
Platinum I
PanaTico09
Maui
Platinum I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 53L
2,055 MMR
Party 1
Hou Yi
Hou Yi
Platinum III
RorschachSH
Hou Yi
Platinum III
Level 157
God Stats
1W - 3L
1,438 SR
Queue Stats
72W - 78L
1,931 MMR
Solo
Discordia
Discordia
Platinum V
WestwardPrism
Discordia
Platinum V
Level 119
God Stats
7W - 5L
1,572 SR
Queue Stats
53W - 47L
1,640 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,503 SR
1,875 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,664 SR
1,877 MMR
Artio
Artio
Platinum V
Flutenoises
Artio
Platinum V
Level 158
God Stats
12W - 10L
1,685 SR
Queue Stats
42W - 43L
1,841 MMR
Solo
Hera
Hera
Platinum II
FrenzyTank
Hera
Platinum II
Level 157
God Stats
15W - 9L
1,675 SR
Queue Stats
484W - 479L
1,917 MMR
Solo
Medusa
Medusa
Diamond V
derekd999
Medusa
Diamond V
Level 128
God Stats
21W - 19L
1,633 SR
Queue Stats
231W - 258L
1,872 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
9,050
696
5,146
13,891
12,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
13
0 / 4 / 2
8,667
667
5,827
12,079
3,733
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
WestwardPrism
Discordia
15
1 / 1 / 0
9,021
694
8,895
9,230
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
KuzenboKumbhakarnaCthulhuFafnirCerberus

VS

Bans
SerqetXing TianGebJormungandrCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 7
9,765
751
7,940
14,270
14,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
2 / 0 / 6
10,206
785
9,707
6,137
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
derekd999
Medusa
18
5 / 0 / 2
11,498
884
13,442
7,090
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
8
8
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
2
0
6
5
L
1
3
1
0.5
L
Hou Yi
0
4
2
0.25
L
Discordia
WestwardPrism
Discordia
1
1
0
1
W
Medusa
derekd999
Medusa
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,868
Damage
31,089
35,200
Taken
27,497
18,631
Mitigated
18,502
4,044
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,940
378
304
6,235
14,270
14,335
890
6,031
7,987
19,260
2,221
W
9,707
1,086
0
1,331
6,137
2,043
911
2,919
3,052
38,570
0
L
5,146
926
0
1,459
13,891
12,493
0
4,662
8,766
15,510
427
L
Hou Yi
5,827
2,334
0
480
12,079
3,733
0
6,942
4,854
0
29,375
L
Discordia
WestwardPrism
Discordia
8,895
324
0
2,105
9,230
2,405
0
5,024
3,929
36,234
0
W
Medusa
derekd999
Medusa
13,442
4,163
0
1,953
7,090
2,124
2,007
4,282
2,535
0
59,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,738
Gold Earned
31,469
146
Minions Killed
175
0
Camps Cleared
0
688,040
Distance Traveled
778,260
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,765
751
24
2
0
252,352
5
W
Hera
10,206
785
63
5
0
261,709
0
L
Maui
9,050
696
35
3
0
237,177
3
L
Hou Yi
8,667
667
51
4
0
199,279
0
L
Discordia
9,021
694
60
5
0
251,584
0
W
Medusa
11,498
884
88
7
0
264,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role