Player Matchup

Danzaburou
Danzaburou
Abaddon ll
Danzaburou
Level 149
God Stats
4W - 4L
1,562 SR
Queue Stats
139W - 119L
1,520 Elo+
Party 2
Atlas
Atlas
BHR 117
Atlas
Level 105
God Stats
100W - 82L
1,617 SR
Queue Stats
103W - 85L
1,516 Elo+
Party 2
Awilix
Awilix
ChristianL25
Awilix
Level 147
God Stats
5W - 2L
1,614 SR
Queue Stats
149W - 121L
1,544 Elo+
Party 1
Bellona
Bellona
EmilBlack
Bellona
Level 123
God Stats
1W - 1L
1,610 SR
Queue Stats
49W - 44L
1,495 Elo+
Party 1
Ra
Ra
SebastianTK
Ra
Level 164
God Stats
12W - 12L
1,586 SR
Queue Stats
336W - 299L
1,539 Elo+
Party 1
Team Averages
Level 138
1,598 SR
1,523 Elo+

VS

Team Averages
Level 113
1,640 SR
1,490 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
IEmptySea
Ratatoskr
Level 49
God Stats
6W - 1L
1,949 SR
Queue Stats
163W - 150L
1,575 Elo+
Party 3
Izanami
Izanami
TRUMP24VOTE
Izanami
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,273 Elo+
Solo
Baron Samedi
Baron Samedi
castornatero
Baron Samedi
Level 202
God Stats
100W - 67L
1,665 SR
Queue Stats
792W - 719L
1,523 Elo+
Solo
Medusa
Medusa
ldextra
Medusa
Level 173
God Stats
26W - 18L
1,587 SR
Queue Stats
504W - 440L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Abaddon ll
Danzaburou
11
0 / 4 / 2
5,888
589
2,342
6,367
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
BHR 117
Atlas
9
1 / 1 / 2
5,561
556
3,014
8,289
4,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
11
4 / 1 / 3
6,250
625
6,188
7,718
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
EmilBlack
Bellona
10
3 / 1 / 1
6,854
685
3,779
5,971
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 0 / 0
7,158
716
3,887
2,373
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 6 / 1
5,280
528
4,637
9,161
7,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
IEmptySea
Ratatoskr
11
4 / 3 / 0
5,828
583
4,314
7,951
2,537
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
TRUMP24VOTE
Izanami
8
0 / 1 / 1
4,806
481
1,190
3,348
775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
castornatero
Baron Samedi
9
0 / 1 / 4
5,233
523
2,778
7,604
4,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
ldextra
Medusa
11
3 / 0 / 1
6,369
637
3,608
2,865
785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
11
Kills
7
7
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
6
1
0.08
W
Danzaburou
Abaddon ll
Danzaburou
0
4
2
0.25
W
Atlas
BHR 117
Atlas
1
1
2
2
W
Awilix
4
1
3
5.5
W
Bellona
EmilBlack
Bellona
3
1
1
3.5
L
Ratatoskr
IEmptySea
Ratatoskr
4
3
0
1.33
W
3
0
0
3
L
Izanami
TRUMP24VOTE
Izanami
0
1
1
0.5
L
Baron Samedi
castornatero
Baron Samedi
0
1
4
2
L
Medusa
ldextra
Medusa
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,210
Damage
16,527
30,718
Taken
30,929
13,604
Mitigated
15,856
8,812
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,637
1,142
0
1,238
9,161
7,124
0
1,651
7,465
0
30,851
W
Danzaburou
Abaddon ll
Danzaburou
2,342
846
0
1,911
6,367
1,831
0
824
5,543
0
40,019
W
Atlas
BHR 117
Atlas
3,014
1,404
0
2,225
8,289
4,260
198
1,261
7,028
14,184
0
W
Awilix
6,188
3,018
0
750
7,718
2,877
0
241
7,477
0
41,660
W
Bellona
EmilBlack
Bellona
3,779
2,046
0
2,386
5,971
3,812
268
0
5,971
0
34,284
L
Ratatoskr
IEmptySea
Ratatoskr
4,314
1,537
0
2,133
7,951
2,537
0
1,273
6,538
0
37,274
W
3,887
57
426
1,114
2,373
824
668
452
1,921
53,476
763
L
Izanami
TRUMP24VOTE
Izanami
1,190
540
0
978
3,348
775
0
1,264
1,826
0
24,094
L
Baron Samedi
castornatero
Baron Samedi
2,778
314
159
2,736
7,604
4,635
0
1,757
5,733
16,443
0
L
Medusa
ldextra
Medusa
3,608
1,123
0
836
2,865
785
0
313
2,552
0
50,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,711
Gold Earned
27,516
350
Minions Killed
290
0
Camps Cleared
0
1,064,273
Distance Traveled
974,398
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,280
528
61
6
0
195,416
0
W
Danzaburou
5,888
589
79
8
0
181,058
2
W
Atlas
5,561
556
20
2
0
221,546
3
W
Awilix
6,250
625
58
6
0
261,615
0
W
Bellona
6,854
685
82
8
0
183,526
0
L
Ratatoskr
5,828
583
75
8
0
238,678
1
W
Ra
7,158
716
111
11
0
216,528
1
L
Izanami
4,806
481
46
5
0
154,781
0
L
Baron Samedi
5,233
523
15
2
0
192,561
2
L
Medusa
6,369
637
93
9
0
192,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role