Player Matchup

Xbalanque
Xbalanque
LighTheFuses38
Xbalanque
Level 127
God Stats
12W - 17L
1,468 SR
Queue Stats
365W - 361L
1,492 Elo+
Party 2
Hachiman
Hachiman
WaynesGrave
Hachiman
Level 161
God Stats
1W - 1L
1,792 SR
Queue Stats
40W - 40L
1,486 Elo+
Solo
Chang'e
Chang'e
Zambonite259
Chang'e
Level 123
God Stats
0W - 6L
1,206 SR
Queue Stats
235W - 220L
1,489 Elo+
Solo
Thor
Thor
thirdneptune
Thor
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 111L
1,499 Elo+
Party 2
Jormungandr
Jormungandr
xx_jjared_xx
Jormungandr
Level 98
God Stats
20W - 12L
1,644 SR
Queue Stats
310W - 300L
1,489 Elo+
Party 2
Team Averages
Level 121
1,522 SR
1,491 Elo+

VS

Team Averages
Level 99
1,496 SR
1,468 Elo+
Cthulhu
Cthulhu
Anarachny
Cthulhu
Level 157
God Stats
4W - 4L
1,436 SR
Queue Stats
272W - 320L
1,433 Elo+
Solo
Chiron
Chiron
Clockwizz
Chiron
Level 146
God Stats
1W - 1L
1,198 SR
Queue Stats
80W - 89L
1,480 Elo+
Party 1
Baba Yaga
Baba Yaga
NexTRemix
Baba Yaga
Level 28
God Stats
3W - 0L
1,697 SR
Queue Stats
88W - 76L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
imkaycee
Sun Wukong
Level 87
God Stats
7W - 2L
1,649 SR
Queue Stats
134W - 152L
1,490 Elo+
Party 1
Guan Yu
Guan Yu
seayj
Guan Yu
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 159L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LighTheFuses38
Xbalanque
15
2 / 6 / 4
9,229
710
10,978
13,994
5,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
WaynesGrave
Hachiman
18
5 / 4 / 3
10,217
786
11,791
10,879
4,323
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chang'e
Zambonite259
Chang'e
15
1 / 5 / 5
8,560
658
13,287
13,150
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
1 / 11 / 8
8,578
660
7,038
14,294
4,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jormungandr
xx_jjared_xx
Jormungandr
11
0 / 8 / 4
7,579
583
12,531
15,475
13,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anarachny
Cthulhu
18
10 / 2 / 16
11,806
908
16,939
11,727
13,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Clockwizz
Chiron
17
7 / 1 / 17
10,655
820
11,622
9,558
3,919
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
NexTRemix
Baba Yaga
18
8 / 1 / 19
11,540
888
14,440
10,091
4,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
imkaycee
Sun Wukong
16
7 / 3 / 21
10,405
800
12,760
20,725
24,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Guan Yu
seayj
Guan Yu
16
2 / 2 / 23
10,113
778
5,531
17,910
15,208
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
130
9
Kills
34
34
Deaths
9
24
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Anarachny
Cthulhu
10
2
16
9
W
Chiron
Clockwizz
Chiron
7
1
17
15.5
L
Xbalanque
LighTheFuses38
Xbalanque
2
6
4
0.67
W
Baba Yaga
NexTRemix
Baba Yaga
8
1
19
17.5
L
Hachiman
WaynesGrave
Hachiman
5
4
3
1.63
L
Chang'e
Zambonite259
Chang'e
1
5
5
0.7
W
Sun Wukong
imkaycee
Sun Wukong
7
3
21
5.83
W
Guan Yu
seayj
Guan Yu
2
2
23
6.75
L
1
11
8
0.45
L
Jormungandr
xx_jjared_xx
Jormungandr
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,625
Damage
61,292
67,792
Taken
70,011
33,030
Mitigated
61,702
17,366
Healing
37,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Anarachny
Cthulhu
16,939
233
2,840
1,367
11,727
13,247
808
3,525
7,761
39,624
0
W
Chiron
Clockwizz
Chiron
11,622
1,959
3,463
2,467
9,558
3,919
3,212
3,172
6,147
0
21,914
L
Xbalanque
LighTheFuses38
Xbalanque
10,978
5,940
791
2,642
13,994
5,425
0
7,192
6,802
0
24,169
W
Baba Yaga
NexTRemix
Baba Yaga
14,440
793
507
3,184
10,091
4,984
1,598
2,326
7,523
33,356
617
L
Hachiman
WaynesGrave
Hachiman
11,791
5,715
412
1,544
10,879
4,323
32
5,120
5,759
0
34,946
L
Chang'e
Zambonite259
Chang'e
13,287
547
5,343
4,924
13,150
4,847
0
6,175
6,975
23,972
0
W
Sun Wukong
imkaycee
Sun Wukong
12,760
1,341
1,427
2,724
20,725
24,344
749
6,663
13,108
2,057
20,142
W
Guan Yu
seayj
Guan Yu
5,531
444
12,578
7,117
17,910
15,208
379
6,744
10,626
1,906
10,871
L
7,038
379
175
74
14,294
4,884
0
6,558
7,736
0
11,567
L
Jormungandr
xx_jjared_xx
Jormungandr
12,531
954
484
977
15,475
13,551
0
9,528
5,947
17,966
972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,163
Gold Earned
54,519
121
Minions Killed
149
0
Camps Cleared
0
985,023
Distance Traveled
1,309,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,806
908
55
4
0
273,987
0
W
Chiron
10,655
820
18
1
0
259,696
0
L
Xbalanque
9,229
710
37
3
0
195,126
0
W
Baba Yaga
11,540
888
45
3
0
253,195
0
L
Hachiman
10,217
786
44
3
0
186,900
0
L
Chang'e
8,560
658
21
2
0
228,141
0
W
Sun Wukong
10,405
800
14
1
0
220,875
0
W
Guan Yu
10,113
778
17
1
0
301,266
0
L
Thor
8,578
660
10
1
0
197,975
0
L
Jormungandr
7,579
583
9
1
0
176,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role