Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CrescentMoon22
Nemesis
Level 207
God Stats
0W - 1L
1,123 SR
Queue Stats
20W - 21L
1,460 Elo+
Party 1
Atlas
Atlas
HeartFlaowR
Atlas
Level 126
God Stats
0W - 1L
1,296 SR
Queue Stats
16W - 10L
1,582 Elo+
Party 1
Xbalanque
Xbalanque
Oreo_pit1993
Xbalanque
Level 105
God Stats
2W - 1L
1,848 SR
Queue Stats
69W - 65L
1,476 Elo+
Solo
Osiris
Osiris
SniperPicnic
Osiris
Level 214
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 107L
1,503 Elo+
Party 1
Team Averages
Level 162
1,453 SR
1,504 Elo+

VS

Team Averages
Level 164
1,613 SR
1,507 Elo+
Loki
Loki
 
Loki
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Born2Kill Too
Skadi
Level 119
God Stats
7W - 3L
1,354 SR
Queue Stats
31W - 37L
1,333 Elo+
Solo
Mercury
Mercury
Frezz_Panda
Mercury
Level 154
God Stats
5W - 2L
1,780 SR
Queue Stats
117W - 92L
1,593 Elo+
Solo
Ah Puch
Ah Puch
SB_juanpa2108-01
Ah Puch
Level 148
God Stats
11W - 5L
1,785 SR
Queue Stats
274W - 267L
1,559 Elo+
Solo
Horus
Horus
TacoTony
Horus
Level 151
God Stats
23W - 14L
1,648 SR
Queue Stats
398W - 367L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 4 / 1
6,770
564
5,882
7,115
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
1 / 3 / 4
6,259
522
5,959
10,023
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 3 / 0
5,927
494
3,584
9,138
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Oreo_pit1993
Xbalanque
12
0 / 3 / 0
6,654
555
3,040
6,523
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
11
1 / 2 / 0
6,467
539
3,713
9,743
8,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 0 / 1
7,142
595
4,515
7,548
2,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
3 / 0 / 2
7,134
595
5,050
3,567
1,218
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Frezz_Panda
Mercury
12
3 / 3 / 6
6,536
545
4,706
9,229
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 3 / 4
7,200
600
9,572
8,242
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
TacoTony
Horus
11
1 / 0 / 6
6,693
558
5,011
8,865
5,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
15
15
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
1
0.63
W
Loki
 
Loki
3
0
1
3.5
W
3
0
2
4
L
1
3
4
1
W
Mercury
Frezz_Panda
Mercury
3
3
6
2
L
2
3
0
0.67
L
Xbalanque
Oreo_pit1993
Xbalanque
0
3
0
0
W
5
3
4
2.33
L
Osiris
1
2
0
0.5
W
Horus
TacoTony
Horus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,178
Damage
28,854
42,542
Taken
37,451
21,757
Mitigated
13,768
8,070
Healing
16,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,882
1,099
0
596
7,115
1,871
0
2,358
4,757
35,248
0
W
Loki
 
Loki
4,515
933
0
2,670
7,548
2,266
0
1,544
5,795
0
46,510
W
5,050
2,435
0
1,554
3,567
1,218
773
530
2,957
0
50,105
L
5,959
2,575
0
1,127
10,023
3,668
0
1,790
8,233
0
47,616
W
Mercury
Frezz_Panda
Mercury
4,706
1,100
0
3,445
9,229
2,709
552
1,536
7,485
0
34,259
L
3,584
744
0
1,781
9,138
6,054
0
4,031
5,107
15,994
0
L
Xbalanque
Oreo_pit1993
Xbalanque
3,040
579
0
1,629
6,523
1,882
693
0
6,523
0
53,203
W
9,572
460
0
3,939
8,242
2,205
676
2,014
5,874
51,716
520
L
Osiris
3,713
998
0
2,937
9,743
8,282
0
1,260
8,483
840
37,009
W
Horus
TacoTony
Horus
5,011
1,996
920
4,104
8,865
5,370
174
2,723
5,785
0
22,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,077
Gold Earned
34,705
343
Minions Killed
347
0
Camps Cleared
0
1,191,393
Distance Traveled
1,298,324
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,770
564
80
7
0
219,647
0
W
Loki
7,142
595
75
6
0
271,548
4
W
Skadi
7,134
595
91
8
0
235,823
0
L
Nemesis
6,259
522
71
6
0
288,873
0
W
Mercury
6,536
545
62
5
0
279,124
4
L
Atlas
5,927
494
23
2
0
254,183
2
L
Xbalanque
6,654
555
110
9
0
206,510
0
W
Ah Puch
7,200
600
83
7
0
232,083
0
L
Osiris
6,467
539
59
5
0
222,180
0
W
Horus
6,693
558
36
3
0
279,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role