Player Matchup

Xbalanque
Xbalanque
McCarry
Xbalanque
Level 89
God Stats
1W - 0L
1,210 SR
Queue Stats
232W - 213L
1,583 Elo+
Solo
Thanatos
Thanatos
Xenoman21444
Thanatos
Level 24
God Stats
1W - 1L
1,223 SR
Queue Stats
6W - 6L
1,643 Elo+
Party 1
Merlin
Merlin
chenhydra
Merlin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 187L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
garashy2
Gilgamesh
Level 134
God Stats
2W - 4L
1,308 SR
Queue Stats
372W - 347L
1,488 Elo+
Party 3
Yemoja
Yemoja
johnhaqua
Yemoja
Level 88
God Stats
6W - 7L
1,462 SR
Queue Stats
174W - 158L
1,533 Elo+
Party 3
Team Averages
Level 99
1,341 SR
1,561 Elo+

VS

Team Averages
Level 97
1,473 SR
1,505 Elo+
Chang'e
Chang'e
 
Chang'e
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
DeckerWrecker
Artio
Level 107
God Stats
10W - 14L
1,497 SR
Queue Stats
387W - 340L
1,512 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jaguarjuju
Morgan Le Fay
Level 64
God Stats
2W - 5L
1,366 SR
Queue Stats
91W - 90L
1,455 Elo+
Solo
Bakasura
Bakasura
SlimDaddy1995
Bakasura
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 37L
1,536 Elo+
Solo
Freya
Freya
silverVenum532
Freya
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 228L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
McCarry
Xbalanque
14
2 / 3 / 5
7,885
526
15,140
13,130
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Xenoman21444
Thanatos
15
7 / 2 / 2
8,481
565
8,675
14,060
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
chenhydra
Merlin
16
4 / 5 / 3
9,209
614
7,394
7,898
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
garashy2
Gilgamesh
13
0 / 4 / 2
7,619
508
7,646
17,758
8,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
johnhaqua
Yemoja
12
1 / 1 / 5
7,628
509
3,003
13,137
7,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 2 / 2
8,356
557
8,625
11,534
7,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 3 / 2
7,148
477
6,707
16,765
14,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Jaguarjuju
Morgan Le Fay
16
3 / 5 / 2
9,516
634
5,693
9,282
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
SlimDaddy1995
Bakasura
18
8 / 0 / 1
9,629
642
13,573
14,356
8,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 4 / 3
6,755
450
6,881
13,566
4,131
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
14
Kills
15
15
Deaths
14
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
2
2
1.5
L
1
3
2
0.67
L
Morgan Le Fay
Jaguarjuju
Morgan Le Fay
3
5
2
0.8
W
Xbalanque
McCarry
Xbalanque
2
3
5
1.5
L
Bakasura
SlimDaddy1995
Bakasura
8
0
1
8.5
W
Thanatos
Xenoman21444
Thanatos
7
2
2
4
W
Merlin
chenhydra
Merlin
4
5
3
1.1
W
Gilgamesh
garashy2
Gilgamesh
0
4
2
0.25
W
Yemoja
johnhaqua
Yemoja
1
1
5
3.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,858
Damage
41,479
65,983
Taken
65,503
27,000
Mitigated
36,343
27,391
Healing
24,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,625
521
445
6,847
11,534
7,473
129
274
10,457
44,030
2,174
L
6,707
487
585
5,480
16,765
14,009
145
2,065
14,676
25,617
1,191
L
Morgan Le Fay
Jaguarjuju
Morgan Le Fay
5,693
117
0
1,166
9,282
2,197
0
4,206
4,638
67,617
980
W
Xbalanque
McCarry
Xbalanque
15,140
8,886
0
3,766
13,130
4,019
580
7,814
5,122
0
74,574
L
Bakasura
SlimDaddy1995
Bakasura
13,573
8,342
0
5,556
14,356
8,533
0
1,932
12,077
0
80,391
W
Thanatos
Xenoman21444
Thanatos
8,675
3,090
0
8,404
14,060
4,903
0
2,866
9,582
0
58,125
W
Merlin
chenhydra
Merlin
7,394
262
0
570
7,898
2,353
0
4,137
3,195
62,393
0
W
Gilgamesh
garashy2
Gilgamesh
7,646
2,195
0
3,686
17,758
8,242
11
6,362
9,479
0
49,053
W
Yemoja
johnhaqua
Yemoja
3,003
1,054
6,568
4,397
13,137
7,483
57
4,142
7,595
23,538
0
L
6,881
2,544
0
4,836
13,566
4,131
0
1,158
12,408
42,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,822
Gold Earned
41,404
471
Minions Killed
491
0
Camps Cleared
0
1,477,212
Distance Traveled
1,581,873
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,356
557
96
6
0
295,065
0
L
Artio
7,148
477
32
2
0
316,344
0
L
Morgan Le Fay
9,516
634
142
9
0
283,312
0
W
Xbalanque
7,885
526
121
8
0
256,487
0
L
Bakasura
9,629
642
150
10
0
400,828
0
W
Thanatos
8,481
565
87
6
0
372,082
0
W
Merlin
9,209
614
149
10
0
280,546
1
W
Gilgamesh
7,619
508
84
6
0
281,085
0
W
Yemoja
7,628
509
30
2
0
287,012
6
L
Freya
6,755
450
71
5
0
286,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role