Player Matchup

Da Ji
Da Ji
Shady6ix
Da Ji
Level 82
God Stats
0W - 2L
1,324 SR
Queue Stats
64W - 68L
1,448 Elo+
Party 2
Freya
Freya
burnfirerock
Freya
Level 47
God Stats
1W - 6L
1,240 SR
Queue Stats
76W - 79L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
donuts_2295
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,349 Elo+
Party 2
Mulan
Mulan
reet kanker
Mulan
Level 24
God Stats
10W - 10L
1,524 SR
Queue Stats
13W - 20L
1,429 Elo+
Party 2
Gilgamesh
Gilgamesh
sodap0ppin
Gilgamesh
Level 92
God Stats
21W - 15L
1,582 SR
Queue Stats
94W - 102L
1,432 Elo+
Party 2
Team Averages
Level 51
1,434 SR
1,417 Elo+

VS

Team Averages
Level 74
1,440 SR
1,497 Elo+
Loki
Loki
Fredokill7223
Loki
Level 33
God Stats
1W - 2L
1,322 SR
Queue Stats
14W - 19L
1,414 Elo+
Solo
Medusa
Medusa
NoIThinkNot
Medusa
Level 54
God Stats
23W - 16L
1,592 SR
Queue Stats
84W - 82L
1,489 Elo+
Party 1
Eset
Eset
SoyBoiiLatte
Eset
Level 66
God Stats
1W - 1L
1,259 SR
Queue Stats
37W - 33L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
Wergarr
Gilgamesh
Level 65
God Stats
6W - 8L
1,415 SR
Queue Stats
215W - 204L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
javel4life
Nu Wa
Level 154
God Stats
147W - 127L
1,615 SR
Queue Stats
161W - 157L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Shady6ix
Da Ji
10
2 / 3 / 2
5,506
501
6,409
9,435
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 2
4,390
399
2,193
6,900
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
donuts_2295
Kukulkan
8
0 / 3 / 0
4,503
409
759
3,775
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
1 / 4 / 1
5,234
476
1,801
10,432
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
sodap0ppin
Gilgamesh
11
5 / 2 / 0
6,699
609
9,134
11,451
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 4
6,773
616
5,239
7,232
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
11
6 / 1 / 3
6,555
596
6,931
5,313
1,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 1 / 3
6,579
598
4,052
3,180
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Wergarr
Gilgamesh
10
2 / 5 / 0
6,605
600
6,828
13,236
6,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
11
3 / 0 / 5
6,097
554
7,559
2,409
543
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
16
16
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
Medusa
6
1
3
7.5
L
Da Ji
Shady6ix
Da Ji
2
3
2
1
W
0
1
3
1.5
W
Gilgamesh
Wergarr
Gilgamesh
2
5
0
0.4
L
0
4
2
0.25
L
Kukulkan
donuts_2295
Kukulkan
0
3
0
0
W
Nu Wa
3
0
5
5.5
L
1
4
1
0.38
L
Gilgamesh
sodap0ppin
Gilgamesh
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,296
Damage
30,609
41,993
Taken
31,370
17,724
Mitigated
11,190
8,202
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,239
2,253
0
2,117
7,232
1,964
174
667
6,565
0
39,116
W
Medusa
6,931
1,668
0
1,211
5,313
1,578
450
785
4,394
0
34,013
L
Da Ji
Shady6ix
Da Ji
6,409
1,396
0
1,104
9,435
3,172
0
2,333
7,102
0
42,804
W
4,052
482
0
811
3,180
770
0
92
3,088
37,806
1,127
W
Gilgamesh
Wergarr
Gilgamesh
6,828
2,611
0
1,706
13,236
6,335
0
707
12,489
0
37,030
L
2,193
708
0
1,060
6,900
1,643
0
2,689
4,211
17,443
0
L
Kukulkan
donuts_2295
Kukulkan
759
506
0
0
3,775
994
0
1,182
2,593
11,789
0
W
Nu Wa
7,559
3,878
182
1,336
2,409
543
222
411
1,882
31,445
2,182
L
1,801
261
0
4,056
10,432
6,476
0
3,884
6,548
0
23,450
L
Gilgamesh
sodap0ppin
Gilgamesh
9,134
3,685
0
1,982
11,451
5,439
0
1,344
10,107
0
39,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,332
Gold Earned
32,609
234
Minions Killed
309
0
Camps Cleared
0
1,055,153
Distance Traveled
1,094,514
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,773
616
59
5
0
243,986
1
W
Medusa
6,555
596
52
5
0
236,540
0
L
Da Ji
5,506
501
69
6
0
221,463
0
W
Eset
6,579
598
80
7
0
211,938
2
W
Gilgamesh
6,605
600
77
7
0
198,180
1
L
Freya
4,390
399
37
3
0
201,244
0
L
Kukulkan
4,503
409
26
2
0
206,114
0
W
Nu Wa
6,097
554
41
4
0
203,870
0
L
Mulan
5,234
476
32
3
0
200,009
0
L
Gilgamesh
6,699
609
70
6
0
226,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role