Player Matchup

Nike
Nike
Bein maxz324
Nike
Level 128
God Stats
6W - 12L
1,521 SR
Queue Stats
361W - 341L
1,542 Elo+
Solo
Ravana
Ravana
SargentMeat
Ravana
Level 115
God Stats
12W - 6L
1,732 SR
Queue Stats
117W - 112L
1,525 Elo+
Party 2
Xbalanque
Xbalanque
TimFluffin
Xbalanque
Level 60
God Stats
5W - 3L
1,612 SR
Queue Stats
160W - 129L
1,558 Elo+
Party 2
Nox
Nox
TwidlyWinks
Nox
Level 168
God Stats
0W - 4L
1,023 SR
Queue Stats
167W - 164L
1,514 Elo+
Solo
Cthulhu
Cthulhu
spacecowboy42000
Cthulhu
Level 129
God Stats
2W - 1L
1,259 SR
Queue Stats
192W - 185L
1,555 Elo+
Party 2
Team Averages
Level 120
1,429 SR
1,539 Elo+

VS

Team Averages
Level 125
1,384 SR
1,527 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Chirp91
Geb
Level 88
God Stats
1W - 1L
1,292 SR
Queue Stats
111W - 107L
1,512 Elo+
Party 1
Tyr
Tyr
Scougr
Tyr
Level 155
God Stats
7W - 6L
1,422 SR
Queue Stats
196W - 167L
1,552 Elo+
Party 1
Martichoras
Martichoras
UwU_Tickler
Martichoras
Level 133
God Stats
2W - 5L
1,296 SR
Queue Stats
238W - 204L
1,537 Elo+
Solo
Chang'e
Chang'e
zackeden
Chang'e
Level 161
God Stats
3W - 6L
1,410 SR
Queue Stats
152W - 146L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,485
449
2,137
6,233
2,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ravana
9
3 / 3 / 1
5,319
532
2,774
6,570
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Xbalanque
TimFluffin
Xbalanque
10
1 / 1 / 1
5,198
520
4,643
5,629
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 4 / 2
5,609
561
3,506
6,954
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 2
5,164
516
3,308
6,909
4,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
3 / 1 / 1
6,032
603
2,211
5,074
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
10
1 / 2 / 0
5,476
548
2,144
5,985
4,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
Scougr
Tyr
13
7 / 0 / 1
7,934
793
5,197
8,840
5,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
UwU_Tickler
Martichoras
10
0 / 1 / 1
5,164
516
6,384
5,915
1,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
zackeden
Chang'e
12
4 / 1 / 1
7,155
716
5,103
6,354
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
15
15
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
1
3.5
L
0
6
0
0
W
Geb
1
2
0
0.5
L
Ravana
3
3
1
1.17
W
Tyr
Scougr
Tyr
7
0
1
7.5
L
Xbalanque
TimFluffin
Xbalanque
1
1
1
1.5
L
0
4
2
0.25
W
Martichoras
UwU_Tickler
Martichoras
0
1
1
0.5
L
1
1
2
2
W
Chang'e
zackeden
Chang'e
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,368
Damage
21,039
32,295
Taken
32,168
12,585
Mitigated
15,186
8,451
Healing
15,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,211
708
0
1,502
5,074
2,146
0
203
4,871
35,056
7,656
L
2,137
321
0
315
6,233
2,412
0
0
6,233
0
16,425
W
Geb
2,144
325
0
1,492
5,985
4,215
0
1,715
4,270
11,429
0
L
Ravana
2,774
677
0
990
6,570
2,477
0
1,763
4,807
0
32,107
W
Tyr
Scougr
Tyr
5,197
1,200
0
5,550
8,840
5,144
0
0
8,840
0
49,239
L
Xbalanque
TimFluffin
Xbalanque
4,643
2,290
0
2,852
5,629
1,583
0
908
4,721
0
41,178
L
3,506
644
0
1,611
6,954
1,968
0
4,804
2,150
42,116
0
W
Martichoras
UwU_Tickler
Martichoras
6,384
2,785
0
2,011
5,915
1,885
0
1,561
4,354
0
41,385
L
3,308
219
17
2,666
6,909
4,145
0
1,732
5,177
15,659
0
W
Chang'e
zackeden
Chang'e
5,103
577
440
4,625
6,354
1,796
385
3,335
3,019
44,807
1,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,775
Gold Earned
31,761
270
Minions Killed
359
0
Camps Cleared
0
961,770
Distance Traveled
1,057,806
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,032
603
83
8
0
257,022
2
L
Nike
4,485
449
30
3
0
134,363
0
W
Geb
5,476
548
13
1
0
221,495
0
L
Ravana
5,319
532
55
6
0
234,034
1
W
Tyr
7,934
793
94
9
0
184,155
0
L
Xbalanque
5,198
520
75
8
0
187,749
0
L
Nox
5,609
561
92
9
0
203,161
0
W
Martichoras
5,164
516
79
8
0
183,212
1
L
Cthulhu
5,164
516
18
2
0
202,463
1
W
Chang'e
7,155
716
90
9
0
211,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role