Player Matchup

Scylla
Scylla
 
Scylla
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
CastThrower9074
Fafnir
Level 14
God Stats
2W - 0L
1,714 SR
Queue Stats
2W - 2L
1,691 Elo+
Party 1
Nox
Nox
FrostByte010
Nox
Level 26
God Stats
2W - 1L
1,809 SR
Queue Stats
4W - 14L
1,167 Elo+
Party 1
Ymir
Ymir
snowflake692
Ymir
Level 18
God Stats
2W - 2L
1,486 SR
Queue Stats
2W - 6L
1,268 Elo+
Party 1
Chiron
Chiron
xGhostTime
Chiron
Level 105
God Stats
1W - 0L
1,293 SR
Queue Stats
13W - 24L
1,333 Elo+
Party 1
Team Averages
Level 46
1,561 SR
1,392 Elo+

VS

Team Averages
Level 72
1,523 SR
1,447 Elo+
Ao Kuang
Ao Kuang
CleanFoal438493
Ao Kuang
Level 67
God Stats
67W - 81L
1,468 SR
Queue Stats
255W - 285L
1,448 Elo+
Party 2
Atlas
Atlas
INSUFIxIENT
Atlas
Level 100
God Stats
4W - 4L
1,555 SR
Queue Stats
58W - 56L
1,509 Elo+
Solo
Neith
Neith
IllyroThracian
Neith
Level 65
God Stats
8W - 15L
1,397 SR
Queue Stats
278W - 320L
1,392 Elo+
Solo
Medusa
Medusa
Lil king154
Medusa
Level 46
God Stats
8W - 5L
1,697 SR
Queue Stats
97W - 127L
1,439 Elo+
Solo
Olorun
Olorun
Stoney135
Olorun
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 289L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 0 / 1
5,310
1,062
3,597
1,293
297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 0
6,132
1,226
1,795
3,743
3,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 0
5,669
1,134
2,356
2,116
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 1
5,756
1,151
428
1,460
996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
xGhostTime
Chiron
10
0 / 0 / 1
5,406
1,081
1,880
1,136
260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

414

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
2 / 0 / 0
5,899
1,180
845
3,198
1,089
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

9
0 / 0 / 0
4,866
973
0
0
0
9
0 / 0 / 0
4,866
973
0
0
0
Medusa
10
0 / 0 / 1
5,560
1,112
2,886
4,222
1,364
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
Stoney135
Olorun
11
0 / 1 / 2
5,868
1,174
4,374
4,988
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
1
Kills
2
2
Deaths
1
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
1
0.5
W
0
1
0
0
L
Ao Kuang
2
0
0
2
W
1
1
0
1
L
0
0
0
0
L
0
0
0
0
L
Medusa
0
0
1
0.5
L
Olorun
Stoney135
Olorun
0
1
2
1
W
0
0
1
0.5
W
Chiron
xGhostTime
Chiron
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,056
Damage
8,105
9,748
Taken
12,408
5,418
Mitigated
4,093
2,571
Healing
1,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,597
371
0
0
1,293
297
0
300
993
14,198
0
W
1,795
824
0
971
3,743
3,280
0
2,163
1,580
5,891
0
L
Ao Kuang
845
148
0
193
3,198
1,089
0
1,895
1,263
5,346
117
W
2,356
197
0
473
2,116
585
0
1,479
637
6,926
1,142
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
2,886
783
0
0
4,222
1,364
0
2,647
1,519
0
21,700
L
Olorun
Stoney135
Olorun
4,374
1,634
300
727
4,988
1,640
0
3,237
1,537
13,833
0
W
428
0
0
288
1,460
996
0
849
611
6,897
0
W
Chiron
xGhostTime
Chiron
1,880
0
503
336
1,136
260
0
410
726
0
14,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,273
Gold Earned
27,059
103
Minions Killed
68
3
Camps Cleared
5
469,465
Distance Traveled
285,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,310
1,062
29
6
1
91,079
0
W
Fafnir
6,132
1,226
11
2
1
99,691
0
L
Ao Kuang
5,899
1,180
8
2
2
104,126
0
W
Nox
5,669
1,134
9
2
0
94,843
0
L
Atlas
4,866
973
0
0
0
0
0
L
Neith
4,866
973
0
0
0
0
0
L
Medusa
5,560
1,112
46
9
0
96,642
0
L
Olorun
5,868
1,174
14
3
3
85,178
0
W
Ymir
5,756
1,151
19
4
1
93,964
0
W
Chiron
5,406
1,081
35
7
0
89,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role