Player Matchup

Kumbhakarna
Kumbhakarna
CHANDLER28
Kumbhakarna
Level 54
God Stats
3W - 0L
1,796 SR
Queue Stats
50W - 43L
1,506 Elo+
Party 2
Skadi
Skadi
DOGSHEET11
Skadi
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 34L
1,507 Elo+
Party 2
Camazotz
Camazotz
W3tnut999
Camazotz
Level 142
God Stats
5W - 2L
1,510 SR
Queue Stats
244W - 214L
1,535 Elo+
Solo
Yemoja
Yemoja
icehans13
Yemoja
Level 48
God Stats
2W - 0L
1,692 SR
Queue Stats
32W - 29L
1,491 Elo+
Party 2
Aphrodite
Aphrodite
nWraith_
Aphrodite
Level 157
God Stats
52W - 34L
1,624 SR
Queue Stats
413W - 413L
1,502 Elo+
Solo
Team Averages
Level 86
1,624 SR
1,508 Elo+

VS

Team Averages
Level 111
1,522 SR
1,504 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
ChromeChris1
Charon
Level 126
God Stats
8W - 7L
1,568 SR
Queue Stats
143W - 141L
1,525 Elo+
Party 1
Izanami
Izanami
OGDookey
Izanami
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 128L
1,513 Elo+
Party 1
Ra
Ra
tretoraytor
Ra
Level 77
God Stats
28W - 28L
1,541 SR
Queue Stats
49W - 49L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CHANDLER28
Kumbhakarna
15
5 / 2 / 4
8,951
559
5,085
11,794
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
14
3 / 4 / 2
7,472
467
7,120
13,225
3,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Camazotz
W3tnut999
Camazotz
17
3 / 1 / 2
9,653
603
8,463
18,912
8,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
icehans13
Yemoja
14
1 / 2 / 4
7,714
482
6,585
14,587
7,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
nWraith_
Aphrodite
16
3 / 2 / 6
9,086
568
11,121
16,391
6,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
0 / 1 / 2
9,169
573
13,178
11,775
10,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
 
Tsukuyomi
15
6 / 5 / 1
9,149
572
12,618
14,660
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
15
4 / 1 / 1
8,618
539
12,410
7,862
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
OGDookey
Izanami
13
1 / 3 / 3
7,495
468
7,290
10,084
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 5 / 1
8,544
534
9,083
11,006
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
15
Kills
11
11
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
2
1
L
Tsukuyomi
 
Tsukuyomi
6
5
1
1.3
W
Kumbhakarna
CHANDLER28
Kumbhakarna
5
2
4
3.5
L
Charon
4
1
1
4.5
W
Skadi
3
4
2
1
L
Izanami
OGDookey
Izanami
1
3
3
0.83
W
Camazotz
W3tnut999
Camazotz
3
1
2
4
W
Yemoja
icehans13
Yemoja
1
2
4
1.5
W
Aphrodite
nWraith_
Aphrodite
3
2
6
3
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,374
Damage
54,579
74,909
Taken
55,387
31,570
Mitigated
27,862
41,772
Healing
15,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,178
4,243
0
3,850
11,775
10,861
0
2,143
8,873
0
76,738
L
Tsukuyomi
 
Tsukuyomi
12,618
2,266
0
5,742
14,660
5,457
0
5,723
8,857
0
72,745
W
Kumbhakarna
CHANDLER28
Kumbhakarna
5,085
297
0
1,532
11,794
4,954
360
2,336
8,984
50,147
9,120
L
Charon
12,410
932
0
2,364
7,862
3,737
0
3,603
4,259
44,160
2,065
W
Skadi
7,120
2,722
0
526
13,225
3,986
0
4,925
7,271
0
49,090
L
Izanami
OGDookey
Izanami
7,290
4,394
0
981
10,084
3,586
0
3,414
6,621
0
53,935
W
Camazotz
W3tnut999
Camazotz
8,463
1,556
0
9,899
18,912
8,863
0
1,339
16,293
0
71,503
W
Yemoja
icehans13
Yemoja
6,585
1,348
6,263
4,889
14,587
7,398
0
4,160
9,338
34,342
0
W
Aphrodite
nWraith_
Aphrodite
11,121
334
6,485
12,178
16,391
6,369
248
5,442
10,699
62,383
809
L
9,083
849
240
2,539
11,006
4,221
89
7,680
3,275
66,171
1,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,876
Gold Earned
42,975
441
Minions Killed
528
0
Camps Cleared
0
1,610,753
Distance Traveled
1,593,347
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,169
573
130
8
0
276,646
0
L
Tsukuyomi
9,149
572
102
6
0
381,782
2
W
Kumbhakarna
8,951
559
106
7
0
356,066
0
L
Charon
8,618
539
81
5
0
335,858
3
W
Skadi
7,472
467
80
5
0
318,962
0
L
Izanami
7,495
468
96
6
0
308,438
3
W
Camazotz
9,653
603
107
7
0
340,583
3
W
Yemoja
7,714
482
44
3
0
296,969
3
W
Aphrodite
9,086
568
104
7
0
298,173
3
L
Ra
8,544
534
119
7
0
290,623
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role