Player Matchup

Kukulkan
Kukulkan
HowardMandela
Kukulkan
Level 85
God Stats
4W - 5L
1,399 SR
Queue Stats
29W - 37L
1,509 Elo+
Party 2
Sun Wukong
Sun Wukong
KingThrombus
Sun Wukong
Level 104
God Stats
15W - 6L
1,680 SR
Queue Stats
92W - 98L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
OjamaGrey
Gilgamesh
Level 106
God Stats
2W - 2L
1,376 SR
Queue Stats
70W - 74L
1,515 Elo+
Party 2
Ishtar
Ishtar
TerminalNoob
Ishtar
Level 68
God Stats
1W - 2L
1,292 SR
Queue Stats
2W - 8L
1,217 Elo+
Party 2
Geb
Geb
kebam48
Geb
Level 89
God Stats
66W - 54L
1,578 SR
Queue Stats
105W - 105L
1,524 Elo+
Party 2
Team Averages
Level 90
1,465 SR
1,458 Elo+

VS

Team Averages
Level 143
1,614 SR
1,512 Elo+
Loki
Loki
 
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
NiCarlomagno
Cernunnos
Level 181
God Stats
8W - 6L
1,951 SR
Queue Stats
362W - 363L
1,561 Elo+
Party 1
Sun Wukong
Sun Wukong
PURPLESWEET120
Sun Wukong
Level 147
God Stats
2W - 2L
1,579 SR
Queue Stats
174W - 143L
1,497 Elo+
Solo
Cerberus
Cerberus
Rapha_Carlomagno
Cerberus
Level 122
God Stats
5W - 8L
1,533 SR
Queue Stats
63W - 72L
1,513 Elo+
Party 1
Hades
Hades
treebranch1
Hades
Level 144
God Stats
66W - 62L
1,505 SR
Queue Stats
740W - 698L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HowardMandela
Kukulkan
11
1 / 0 / 1
6,254
625
1,449
1,211
427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
KingThrombus
Sun Wukong
11
3 / 0 / 2
6,219
622
5,937
7,936
6,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
OjamaGrey
Gilgamesh
10
3 / 1 / 2
5,937
594
3,895
8,840
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
9
1 / 0 / 4
5,028
503
3,546
4,671
1,410
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
9
0 / 0 / 5
5,699
570
2,569
6,744
3,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 0 / 1
5,201
520
1,952
5,294
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
NiCarlomagno
Cernunnos
9
0 / 1 / 0
5,162
516
5,834
4,156
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
PURPLESWEET120
Sun Wukong
12
1 / 3 / 0
6,433
643
4,855
9,967
6,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

8
0 / 4 / 0
5,107
511
2,102
9,594
4,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

2
0 / 0 / 0
3,598
360
0
413
82
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
1
0.5
W
Kukulkan
HowardMandela
Kukulkan
1
0
1
1.5
W
Sun Wukong
KingThrombus
Sun Wukong
3
0
2
4
L
Cernunnos
NiCarlomagno
Cernunnos
0
1
0
0
W
Gilgamesh
OjamaGrey
Gilgamesh
3
1
2
4
L
Sun Wukong
PURPLESWEET120
Sun Wukong
1
3
0
0.33
L
0
4
0
0
W
Ishtar
1
0
4
3
W
Geb
0
0
5
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,396
Damage
14,743
29,402
Taken
29,424
15,353
Mitigated
14,404
8,423
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,952
431
0
2,464
5,294
1,399
0
0
5,294
0
30,492
W
Kukulkan
HowardMandela
Kukulkan
1,449
0
0
456
1,211
427
459
0
1,211
34,112
778
W
Sun Wukong
KingThrombus
Sun Wukong
5,937
1,383
0
798
7,936
6,326
0
231
7,705
0
32,951
L
Cernunnos
NiCarlomagno
Cernunnos
5,834
1,889
0
1,349
4,156
1,380
0
1,315
2,841
0
44,838
W
Gilgamesh
OjamaGrey
Gilgamesh
3,895
1,459
0
1,597
8,840
3,917
0
426
8,414
0
40,179
L
Sun Wukong
PURPLESWEET120
Sun Wukong
4,855
905
0
1,236
9,967
6,719
0
256
9,711
0
44,621
L
2,102
68
0
2,217
9,594
4,824
0
2,374
7,220
15,425
0
W
Ishtar
3,546
1,627
0
3,120
4,671
1,410
30
800
3,871
0
27,281
W
Geb
2,569
317
0
2,452
6,744
3,273
0
645
6,099
14,420
0
L
0
0
0
130
413
82
0
0
413
789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,137
Gold Earned
25,501
256
Minions Killed
248
0
Camps Cleared
0
1,054,941
Distance Traveled
855,100
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,201
520
65
7
0
255,421
0
W
Kukulkan
6,254
625
75
8
0
197,809
0
W
Sun Wukong
6,219
622
56
6
0
189,519
5
L
Cernunnos
5,162
516
75
8
0
174,748
0
W
Gilgamesh
5,937
594
65
7
0
257,093
0
L
Sun Wukong
6,433
643
86
9
0
211,985
1
L
Cerberus
5,107
511
20
2
0
203,438
2
W
Ishtar
5,028
503
46
5
0
190,442
0
W
Geb
5,699
570
14
1
0
220,078
6
L
Hades
3,598
360
2
0
0
9,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role