Player Matchup

Achilles
Achilles
 
Achilles
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
HarshBackPain
Loki
Level 85
God Stats
11W - 11L
1,603 SR
Queue Stats
229W - 161L
1,627 Elo+
Solo
Zhong Kui
Zhong Kui
Hollywood9399
Zhong Kui
Level 146
God Stats
0W - 1L
1,307 SR
Queue Stats
37W - 41L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
OfMercyWeFall
Gilgamesh
Level 234
God Stats
3W - 4L
1,531 SR
Queue Stats
67W - 79L
1,457 Elo+
Party 1
Ares
Ares
SANMANN33
Ares
Level 69
God Stats
15W - 11L
1,700 SR
Queue Stats
28W - 31L
1,538 Elo+
Party 2
Team Averages
Level 135
1,528 SR
1,530 Elo+

VS

Team Averages
Level 161
1,528 SR
1,549 Elo+
Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
DANY LINK 35
Cthulhu
Level 184
God Stats
13W - 4L
1,779 SR
Queue Stats
590W - 497L
1,613 Elo+
Party 3
Nemesis
Nemesis
JASONBRODY1085
Nemesis
Level 149
God Stats
26W - 22L
1,555 SR
Queue Stats
207W - 210L
1,498 Elo+
Solo
Serqet
Serqet
MVPxSICKNESS
Serqet
Level 158
God Stats
1W - 1L
1,307 SR
Queue Stats
174W - 118L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
0 / 0 / 0
4,533
907
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
2 / 2 / 1
5,674
1,135
4,294
4,595
1,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Hollywood9399
Zhong Kui
10
1 / 2 / 1
5,219
1,044
2,575
5,237
3,054
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilgamesh
OfMercyWeFall
Gilgamesh
7
0 / 0 / 0
4,533
907
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ares
11
0 / 1 / 2
5,164
1,033
2,813
6,876
3,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 0 / 2
5,610
1,122
2,348
2,626
862
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hel
 
Hel
10
1 / 0 / 3
5,331
1,066
1,064
1,768
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DANY LINK 35
Cthulhu
10
0 / 0 / 4
5,233
1,047
4,558
2,676
1,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 2
5,283
1,057
2,294
4,227
2,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
10
2 / 1 / 2
5,645
1,129
2,983
2,924
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
5
5
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
W
Apollo
 
Apollo
1
0
2
2
W
Hel
 
Hel
1
0
3
2.5
W
Cthulhu
DANY LINK 35
Cthulhu
0
0
4
2
L
2
2
1
1.25
L
Zhong Kui
Hollywood9399
Zhong Kui
1
2
1
0.75
W
1
2
2
1
W
Serqet
2
1
2
3
L
Gilgamesh
OfMercyWeFall
Gilgamesh
0
0
0
0
L
Ares
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,682
Damage
13,247
16,708
Taken
14,221
8,138
Mitigated
6,849
4,763
Healing
5,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
 
Apollo
2,348
1,347
0
1,161
2,626
862
168
831
1,795
0
16,604
W
Hel
 
Hel
1,064
205
1,546
1,265
1,768
580
0
780
988
7,208
0
W
Cthulhu
DANY LINK 35
Cthulhu
4,558
94
0
770
2,676
1,734
0
1,082
1,594
14,579
0
L
4,294
854
0
450
4,595
1,282
0
711
3,438
0
17,597
L
Zhong Kui
Hollywood9399
Zhong Kui
2,575
246
0
2,481
5,237
3,054
0
1,421
3,635
11,354
314
W
2,294
282
0
802
4,227
2,217
252
1,471
2,756
0
9,080
W
Serqet
2,983
1,076
0
128
2,924
1,456
0
893
2,031
0
6,682
L
Gilgamesh
OfMercyWeFall
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Ares
2,813
173
0
1,832
6,876
3,802
0
2,992
3,406
6,524
1,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,123
Gold Earned
27,102
60
Minions Killed
117
0
Camps Cleared
0
337,001
Distance Traveled
608,578
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,533
907
0
0
0
108
0
W
Apollo
5,610
1,122
45
9
0
109,606
0
W
Hel
5,331
1,066
16
3
0
125,632
0
W
Cthulhu
5,233
1,047
25
5
0
137,517
0
L
Loki
5,674
1,135
29
6
0
123,756
0
L
Zhong Kui
5,219
1,044
18
4
0
102,979
0
W
Nemesis
5,283
1,057
17
3
0
122,854
0
W
Serqet
5,645
1,129
14
3
0
112,969
0
L
Gilgamesh
4,533
907
0
0
0
1,444
0
L
Ares
5,164
1,033
13
3
0
108,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role