Player Matchup

Fenrir
Fenrir
Markvvii
Fenrir
Level 40
God Stats
4W - 11L
1,500 SR
Queue Stats
267W - 281L
1,434 Elo+
Party 1
Hachiman
Hachiman
MigoBlaze
Hachiman
Level 89
God Stats
5W - 14L
1,311 SR
Queue Stats
493W - 496L
1,492 Elo+
Party 1
Geb
Geb
Nickilove
Geb
Level 94
God Stats
1W - 2L
1,769 SR
Queue Stats
135W - 124L
1,469 Elo+
Party 1
Team Averages
Level 74
1,527 SR
1,465 Elo+

VS

Team Averages
Level 72
1,432 SR
1,475 Elo+
Cthulhu
Cthulhu
Ghostwolf52
Cthulhu
Level 68
God Stats
18W - 18L
1,541 SR
Queue Stats
105W - 108L
1,456 Elo+
Solo
Hou Yi
Hou Yi
ONTHEBOAT
Hou Yi
Level 87
God Stats
9W - 12L
1,481 SR
Queue Stats
39W - 42L
1,469 Elo+
Solo
Danzaburou
Danzaburou
Rake12300
Danzaburou
Level 60
God Stats
1W - 0L
1,273 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Markvvii
Fenrir
13
0 / 5 / 3
7,455
746
3,989
11,302
8,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
MigoBlaze
Hachiman
13
4 / 6 / 0
8,140
814
11,132
11,617
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 4 / 1
6,873
687
3,047
10,811
8,098
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ghostwolf52
Cthulhu
14
2 / 2 / 10
8,999
900
7,892
11,414
7,232
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
ONTHEBOAT
Hou Yi
16
10 / 2 / 4
10,948
1,095
13,110
8,661
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Rake12300
Danzaburou
16
3 / 1 / 11
9,653
965
8,026
5,314
2,434
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
15
15
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ghostwolf52
Cthulhu
2
2
10
3.5
L
Fenrir
Markvvii
Fenrir
0
5
3
0.3
L
Hachiman
MigoBlaze
Hachiman
4
6
0
0.67
L
0
4
1
0.13
W
Hou Yi
ONTHEBOAT
Hou Yi
10
2
4
6
W
Danzaburou
Rake12300
Danzaburou
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,168
Damage
29,028
33,730
Taken
25,389
19,584
Mitigated
13,072
4,721
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ghostwolf52
Cthulhu
7,892
539
300
3,018
11,414
7,232
189
975
10,327
24,846
1,632
L
Fenrir
Markvvii
Fenrir
3,989
793
0
1,201
11,302
8,004
0
2,620
8,682
0
15,378
L
Hachiman
MigoBlaze
Hachiman
11,132
5,489
0
3,059
11,617
3,482
0
2,271
9,346
0
27,080
L
3,047
161
213
248
10,811
8,098
0
2,548
8,263
13,870
158
W
Hou Yi
ONTHEBOAT
Hou Yi
13,110
7,473
0
1,468
8,661
3,406
1,646
847
7,560
0
49,070
W
Danzaburou
Rake12300
Danzaburou
8,026
4,246
0
1,745
5,314
2,434
1,280
1,123
4,112
0
25,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,468
Gold Earned
29,600
76
Minions Killed
137
0
Camps Cleared
0
498,378
Distance Traveled
561,452
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,999
900
36
4
0
204,538
0
L
Fenrir
7,455
746
21
2
0
196,492
1
L
Hachiman
8,140
814
34
3
0
152,828
0
L
Geb
6,873
687
21
2
0
149,058
5
W
Hou Yi
10,948
1,095
64
6
0
167,828
0
W
Danzaburou
9,653
965
37
4
0
189,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role