Player Matchup

Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DANY LINK 35
Chaac
Level 184
God Stats
8W - 8L
1,410 SR
Queue Stats
644W - 538L
1,605 Elo+
Party 2
Da Ji
Da Ji
MVPxSICKNESS
Da Ji
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 119L
1,628 Elo+
Party 2
Cerberus
Cerberus
MossAndStone
Cerberus
Level 163
God Stats
1W - 0L
1,513 SR
Queue Stats
16W - 10L
1,550 Elo+
Solo
Team Averages
Level 163
1,485 SR
1,557 Elo+

VS

Team Averages
Level 148
1,581 SR
1,560 Elo+
Artemis
Artemis
 
Artemis
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
AuthenticShyness
Tyr
Level 156
God Stats
10W - 12L
1,446 SR
Queue Stats
210W - 190L
1,513 Elo+
Solo
Loki
Loki
OnyxHunter
Loki
Level 159
God Stats
8W - 2L
1,885 SR
Queue Stats
73W - 59L
1,610 Elo+
Solo
Rama
Rama
Silth1984
Rama
Level 149
God Stats
0W - 1L
1,574 SR
Queue Stats
122W - 73L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 0 / 5
7,307
1,044
4,911
6,563
2,129
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Hel
 
Hel
12
2 / 2 / 6
7,011
1,002
2,825
4,388
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 5
7,581
1,083
6,024
6,256
3,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 3 / 2
7,058
1,008
5,126
7,998
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
MossAndStone
Cerberus
12
1 / 2 / 7
6,792
970
5,613
9,044
6,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 3 / 4
6,370
910
6,706
4,021
1,133
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
 
Jormungandr
11
1 / 2 / 4
6,215
888
8,663
6,835
3,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 3 / 1
6,420
917
4,522
8,771
4,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 4 / 0
6,997
1,000
4,274
5,665
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
10
0 / 3 / 6
6,087
870
3,297
4,552
1,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
15
Kills
7
7
Deaths
15
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
5
4.5
W
Hel
 
Hel
2
2
6
2.5
L
Artemis
 
Artemis
1
3
4
1
L
Jormungandr
 
Jormungandr
1
2
4
1.5
L
2
3
1
0.83
W
5
0
5
7.5
W
5
3
2
2
W
Cerberus
MossAndStone
Cerberus
1
2
7
2.25
L
3
4
0
0.75
L
Rama
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,499
Damage
27,462
34,249
Taken
29,844
17,603
Mitigated
11,222
11,848
Healing
3,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,911
2,981
0
2,287
6,563
2,129
1,805
830
5,696
0
27,532
W
Hel
 
Hel
2,825
315
2,570
1,440
4,388
1,307
473
1,109
3,279
12,577
0
L
Artemis
 
Artemis
6,706
3,807
0
357
4,021
1,133
0
609
3,412
0
13,048
L
Jormungandr
 
Jormungandr
8,663
3,007
0
269
6,835
3,108
0
2,745
4,090
18,180
214
L
4,522
373
0
2,278
8,771
4,063
0
2,621
6,150
0
11,076
W
6,024
975
0
1,553
6,256
3,613
250
2,723
3,359
0
19,024
W
5,126
861
0
412
7,998
3,623
167
1,067
6,692
0
10,365
W
Cerberus
MossAndStone
Cerberus
5,613
400
0
3,586
9,044
6,931
0
2,497
6,275
11,106
0
L
4,274
864
0
236
5,665
1,805
0
579
5,086
0
22,099
L
Rama
3,297
2,349
0
48
4,552
1,113
0
1,884
2,668
0
8,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,749
Gold Earned
32,089
161
Minions Killed
115
0
Camps Cleared
0
766,750
Distance Traveled
618,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,307
1,044
55
8
0
142,888
0
W
Hel
7,011
1,002
29
4
0
143,952
0
L
Artemis
6,370
910
21
3
0
107,764
0
L
Jormungandr
6,215
888
31
4
0
111,985
0
L
Tyr
6,420
917
13
2
0
153,481
0
W
Chaac
7,581
1,083
53
8
0
162,949
0
W
Da Ji
7,058
1,008
12
2
0
154,197
0
W
Cerberus
6,792
970
12
2
0
162,764
0
L
Loki
6,997
1,000
37
5
0
149,375
0
L
Rama
6,087
870
13
2
0
95,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role