Player Matchup

Anhur
Anhur
ChiefKeefOmen
Anhur
Level 62
God Stats
8W - 3L
1,815 SR
Queue Stats
105W - 64L
1,676 Elo+
Party 2
Sylvanus
Sylvanus
DaddysGirlOmen
Sylvanus
Level 26
God Stats
9W - 4L
1,665 SR
Queue Stats
78W - 32L
1,741 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LordOmen1
Morgan Le Fay
Level 65
God Stats
7W - 6L
1,659 SR
Queue Stats
184W - 186L
1,518 Elo+
Party 2
Amaterasu
Amaterasu
TheSouthwest
Amaterasu
Level 129
God Stats
77W - 30L
1,801 SR
Queue Stats
513W - 403L
1,608 Elo+
Party 1
Thanatos
Thanatos
ivegyattrizz
Thanatos
Level 24
God Stats
2W - 3L
1,313 SR
Queue Stats
30W - 27L
1,537 Elo+
Party 1
Team Averages
Level 61
1,650 SR
1,616 Elo+

VS

Team Averages
Level 144
1,586 SR
1,540 Elo+
Bastet
Bastet
 
Bastet
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
GodlyRare
Cthulhu
Level 127
God Stats
39W - 31L
1,685 SR
Queue Stats
233W - 206L
1,572 Elo+
Solo
Hercules
Hercules
Jayylc
Hercules
Level 155
God Stats
3W - 3L
1,435 SR
Queue Stats
203W - 161L
1,575 Elo+
Solo
Hera
Hera
Taylenol
Hera
Level 121
God Stats
10W - 5L
1,809 SR
Queue Stats
165W - 136L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 6
10,582
705
14,530
14,017
5,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
13
3 / 2 / 6
7,518
501
6,414
14,569
9,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
LordOmen1
Morgan Le Fay
14
0 / 2 / 6
8,215
548
6,680
6,714
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
TheSouthwest
Amaterasu
16
5 / 1 / 2
10,252
683
12,895
15,927
10,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
ivegyattrizz
Thanatos
14
3 / 5 / 2
8,058
537
5,408
14,772
5,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
4 / 2 / 7
8,277
552
8,456
14,445
4,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
 
Artemis
11
4 / 7 / 2
7,329
489
9,750
12,190
2,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cthulhu
GodlyRare
Cthulhu
11
0 / 4 / 0
7,186
479
5,462
12,647
5,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hercules
Jayylc
Hercules
13
2 / 1 / 7
8,552
570
7,619
14,174
11,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hera
13
4 / 4 / 2
7,714
514
9,779
8,989
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
18
Kills
14
14
Deaths
18
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
2
7
3.75
L
Artemis
 
Artemis
4
7
2
0.71
W
7
4
6
2.5
W
Sylvanus
3
2
6
3
L
Cthulhu
GodlyRare
Cthulhu
0
4
0
0
L
Hercules
Jayylc
Hercules
2
1
7
5.5
W
Morgan Le Fay
LordOmen1
Morgan Le Fay
0
2
6
1.5
L
Hera
4
4
2
1.25
W
Amaterasu
TheSouthwest
Amaterasu
5
1
2
6
W
Thanatos
ivegyattrizz
Thanatos
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,927
Damage
41,066
65,999
Taken
62,445
33,493
Mitigated
26,345
27,705
Healing
14,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,456
1,815
0
6,075
14,445
4,626
0
2,533
11,639
0
55,631
L
Artemis
 
Artemis
9,750
3,363
0
620
12,190
2,867
70
3,053
9,119
0
41,394
W
14,530
9,503
0
4,893
14,017
5,440
1,604
2,284
11,568
0
97,557
W
Sylvanus
6,414
2,257
1,370
4,265
14,569
9,962
256
1,440
13,034
28,093
10,079
L
Cthulhu
GodlyRare
Cthulhu
5,462
410
51
2,379
12,647
5,167
0
553
11,588
40,873
0
L
Hercules
Jayylc
Hercules
7,619
2,115
0
4,453
14,174
11,249
0
3,668
9,961
0
28,477
W
Morgan Le Fay
LordOmen1
Morgan Le Fay
6,680
87
0
986
6,714
2,251
811
2,174
4,317
53,299
0
L
Hera
9,779
1,745
0
750
8,989
2,436
0
2,174
6,537
49,795
0
W
Amaterasu
TheSouthwest
Amaterasu
12,895
4,923
0
7,421
15,927
10,433
0
4,666
10,714
948
77,533
W
Thanatos
ivegyattrizz
Thanatos
5,408
878
0
8,770
14,772
5,407
0
3,872
10,549
0
60,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,625
Gold Earned
39,058
544
Minions Killed
372
0
Camps Cleared
0
1,587,806
Distance Traveled
1,502,031
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,277
552
80
5
0
350,347
0
L
Artemis
7,329
489
71
5
0
291,705
0
W
Anhur
10,582
705
165
11
0
269,235
3
W
Sylvanus
7,518
501
39
3
0
302,946
0
L
Cthulhu
7,186
479
87
6
0
227,748
2
L
Hercules
8,552
570
38
3
0
307,345
4
W
Morgan Le Fay
8,215
548
118
8
0
335,994
0
L
Hera
7,714
514
96
6
0
324,886
0
W
Amaterasu
10,252
683
136
9
0
325,485
5
W
Thanatos
8,058
537
86
6
0
354,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role