Player Matchup

Izanami
Izanami
Platinum I
Driersquid
Izanami
Platinum I
Level 83
God Stats
1W - 1L
1,315 SR
Queue Stats
73W - 59L
1,789 MMR
Solo
Bastet
Bastet
Gold I
GankMyBackDoor69
Bastet
Gold I
Level 60
God Stats
2W - 0L
1,771 SR
Queue Stats
40W - 37L
1,678 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
Jairtn
Cu Chulainn
Platinum I
Level 185
God Stats
15W - 11L
1,631 SR
Queue Stats
114W - 101L
1,966 MMR
Party 1
Ymir
Ymir
Gold I
Phonchyur
Ymir
Gold I
Level 158
God Stats
6W - 2L
1,744 SR
Queue Stats
517W - 522L
1,503 MMR
Party 1
Chronos
Chronos
Platinum IV
Sheento
Chronos
Platinum IV
Level 218
God Stats
1W - 0L
1,770 SR
Queue Stats
12W - 3L
2,020 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,646 SR
1,791 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,671 SR
1,809 MMR
Loki
Loki
Platinum III
Ac30694
Loki
Platinum III
Level 159
God Stats
5W - 4L
1,707 SR
Queue Stats
95W - 82L
1,677 MMR
Solo
Apollo
Apollo
Platinum I
Beanster10
Apollo
Platinum I
Level 157
God Stats
21W - 15L
1,707 SR
Queue Stats
77W - 67L
2,008 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Gythron
Kuzenbo
Gold II
Level 127
God Stats
4W - 1L
1,779 SR
Queue Stats
102W - 102L
1,674 MMR
Solo
Anubis
Anubis
Diamond V
lionunicorn
Anubis
Diamond V
Level 156
God Stats
2W - 4L
1,557 SR
Queue Stats
80W - 65L
2,014 MMR
Solo
Surtr
Surtr
Platinum IV
pavonplumer
Surtr
Platinum IV
Level 88
God Stats
52W - 41L
1,605 SR
Queue Stats
61W - 55L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Driersquid
Izanami
20
6 / 5 / 1
12,892
679
10,720
15,026
5,954
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

20
7 / 0 / 3
12,620
664
9,699
13,711
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cu Chulainn
Jairtn
Cu Chulainn
17
2 / 4 / 2
11,267
593
9,791
19,644
19,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
17
6 / 3 / 8
11,725
617
7,022
17,546
17,174
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
Sheento
Chronos
20
10 / 1 / 7
13,716
722
29,765
16,663
6,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
KumbhakarnaAphroditeLancelotNu WaAres

VS

Bans
TsukuyomiThanatosJanusCthulhuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ac30694
Loki
16
5 / 6 / 4
9,754
513
10,465
15,577
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Beanster10
Apollo
12
4 / 7 / 3
8,267
435
5,859
11,843
3,101
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Gythron
Kuzenbo
11
0 / 3 / 4
7,664
403
5,095
17,400
20,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
17
0 / 9 / 3
9,765
514
7,855
15,385
6,071
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 6 / 3
10,852
571
16,650
28,327
18,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
31
Kills
12
13
Deaths
31
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
Ac30694
Loki
5
6
4
1.17
L
Apollo
Beanster10
Apollo
4
7
3
0.79
W
Izanami
Driersquid
Izanami
6
5
1
1.3
W
7
0
3
8.5
L
Kuzenbo
Gythron
Kuzenbo
0
3
4
0.67
W
Cu Chulainn
Jairtn
Cu Chulainn
2
4
2
0.75
W
Ymir
6
3
8
3.33
W
Chronos
Sheento
Chronos
10
1
7
13.5
L
Anubis
0
9
3
0.17
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,997
Damage
45,924
82,590
Taken
88,532
54,755
Mitigated
52,320
20,611
Healing
23,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Ac30694
Loki
10,465
2,266
0
3,379
15,577
4,445
0
4,567
11,010
0
62,911
L
Apollo
Beanster10
Apollo
5,859
3,576
0
2,776
11,843
3,101
0
2,408
9,435
0
42,079
W
Izanami
Driersquid
Izanami
10,720
7,099
0
2,617
15,026
5,954
6,529
2,385
12,641
0
124,082
W
9,699
3,002
0
9,302
13,711
5,483
1,841
1,012
12,699
0
102,412
L
Kuzenbo
Gythron
Kuzenbo
5,095
1,938
0
1,584
17,400
20,072
0
9,244
8,156
25,273
0
W
Cu Chulainn
Jairtn
Cu Chulainn
9,791
1,654
0
4,755
19,644
19,355
344
2,157
17,309
2,137
81,389
W
Ymir
7,022
1,650
0
2,155
17,546
17,174
399
3,996
13,550
19,708
834
W
Chronos
Sheento
Chronos
29,765
15,154
0
1,782
16,663
6,789
8,847
6,012
10,651
149,682
291
L
Anubis
7,855
184
0
3,458
15,385
6,071
0
10,263
5,122
81,716
831
L
16,650
7,004
0
12,314
28,327
18,631
104
11,115
17,212
3,732
89,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,220
Gold Earned
46,302
729
Minions Killed
525
0
Camps Cleared
0
1,933,055
Distance Traveled
1,496,157
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,754
513
94
5
0
311,334
3
L
Apollo
8,267
435
85
4
0
222,652
3
W
Izanami
12,892
679
181
10
0
325,709
0
W
Bastet
12,620
664
136
7
0
469,464
2
L
Kuzenbo
7,664
403
25
1
0
312,195
0
W
Cu Chulainn
11,267
593
156
8
0
351,005
4
W
Ymir
11,725
617
26
1
0
370,034
8
W
Chronos
13,716
722
230
12
0
416,843
0
L
Anubis
9,765
514
181
10
0
314,096
0
L
Surtr
10,852
571
140
7
0
335,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role