Player Matchup

Zhong Kui
Zhong Kui
Kirbyeus
Zhong Kui
Level 156
God Stats
2W - 0L
1,321 SR
Queue Stats
17W - 32L
1,451 Elo+
Party 2
Hercules
Hercules
Ratcel
Hercules
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
268W - 291L
1,548 Elo+
Party 2
Anhur
Anhur
Samuria7
Anhur
Level 99
God Stats
1W - 2L
1,248 SR
Queue Stats
224W - 177L
1,577 Elo+
Party 2
Raijin
Raijin
llTayTayll
Raijin
Level 143
God Stats
8W - 6L
1,577 SR
Queue Stats
145W - 145L
1,579 Elo+
Party 2
Kali
Kali
xxxxThanatosxxxx
Kali
Level 156
God Stats
50W - 31L
1,691 SR
Queue Stats
424W - 370L
1,620 Elo+
Solo
Team Averages
Level 142
1,467 SR
1,555 Elo+

VS

Team Averages
Level 115
1,519 SR
1,557 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BarNix021
Mulan
Level 148
God Stats
24W - 16L
1,676 SR
Queue Stats
411W - 366L
1,570 Elo+
Party 1
Thoth
Thoth
Deuxchem
Thoth
Level 154
God Stats
0W - 2L
1,260 SR
Queue Stats
112W - 101L
1,603 Elo+
Solo
Thanatos
Thanatos
Dondavichosz
Thanatos
Level 59
God Stats
2W - 2L
1,657 SR
Queue Stats
188W - 147L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kirbyeus
Zhong Kui
13
1 / 6 / 2
7,395
528
5,441
10,938
10,314
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Ratcel
Hercules
13
2 / 3 / 3
7,153
511
7,987
16,691
10,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Anhur
Samuria7
Anhur
13
2 / 1 / 3
7,416
530
7,660
7,346
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
llTayTayll
Raijin
16
5 / 0 / 4
9,178
656
9,180
6,586
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
6 / 1 / 3
8,092
578
8,170
14,395
5,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
2 / 0 / 3
7,585
542
6,026
9,377
8,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Olorun
 
Olorun
12
1 / 4 / 2
7,197
514
5,725
10,352
4,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
BarNix021
Mulan
13
2 / 5 / 5
8,060
576
9,186
14,171
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
Deuxchem
Thoth
12
1 / 4 / 0
7,280
520
4,118
7,887
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Dondavichosz
Thanatos
14
5 / 3 / 2
8,168
583
5,425
13,620
5,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
16
Kills
11
11
Deaths
16
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
0
3
3.5
L
Olorun
 
Olorun
1
4
2
0.5
L
Mulan
BarNix021
Mulan
2
5
5
0.9
L
Thoth
Deuxchem
Thoth
1
4
0
0.25
L
Thanatos
Dondavichosz
Thanatos
5
3
2
2
W
Zhong Kui
Kirbyeus
Zhong Kui
1
6
2
0.33
W
Hercules
Ratcel
Hercules
2
3
3
1.17
W
Anhur
Samuria7
Anhur
2
1
3
3.5
W
Raijin
llTayTayll
Raijin
5
0
4
7
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,438
Damage
30,480
55,956
Taken
55,407
30,758
Mitigated
28,259
25,929
Healing
23,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,026
2,377
0
3,099
9,377
8,740
0
1,145
8,192
21,808
1,003
L
Olorun
 
Olorun
5,725
2,476
367
3,001
10,352
4,815
500
623
9,729
50,932
3,544
L
Mulan
BarNix021
Mulan
9,186
1,089
0
5,516
14,171
7,256
0
7,484
6,517
0
45,518
L
Thoth
Deuxchem
Thoth
4,118
307
0
1,009
7,887
2,012
0
3,467
4,066
49,302
0
L
Thanatos
Dondavichosz
Thanatos
5,425
1,573
0
10,446
13,620
5,436
86
2,337
11,145
0
72,335
W
Zhong Kui
Kirbyeus
Zhong Kui
5,441
463
0
2,928
10,938
10,314
0
792
9,721
45,607
2,428
W
Hercules
Ratcel
Hercules
7,987
1,116
0
7,224
16,691
10,077
0
9,784
6,865
10,508
29,048
W
Anhur
Samuria7
Anhur
7,660
2,524
0
4,102
7,346
2,241
56
2,412
4,892
0
61,635
W
Raijin
llTayTayll
Raijin
9,180
352
90
3,002
6,586
2,203
0
1,307
5,189
70,080
3,071
W
8,170
3,262
0
8,583
14,395
5,923
0
1,534
12,756
0
50,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,234
Gold Earned
38,290
493
Minions Killed
391
0
Camps Cleared
0
1,452,889
Distance Traveled
1,409,604
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,585
542
31
2
0
302,230
8
L
Olorun
7,197
514
70
5
0
258,553
0
L
Mulan
8,060
576
90
6
0
250,768
2
L
Thoth
7,280
520
93
7
0
275,701
5
L
Thanatos
8,168
583
107
8
0
322,352
2
W
Zhong Kui
7,395
528
81
6
0
246,676
4
W
Hercules
7,153
511
68
5
0
291,683
0
W
Anhur
7,416
530
114
8
0
293,209
0
W
Raijin
9,178
656
158
11
0
297,535
0
W
Kali
8,092
578
72
5
0
323,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role