Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
For My Squad
Geb
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 110L
1,466 Elo+
Solo
Set
Set
PurpleSticky
Set
Level 66
God Stats
0W - 2L
1,336 SR
Queue Stats
192W - 199L
1,520 Elo+
Solo
Team Averages
Level 122
1,467 SR
1,497 Elo+

VS

Team Averages
Level 122
1,565 SR
1,532 Elo+
Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Coastillon
Anubis
Level 88
God Stats
2W - 0L
1,705 SR
Queue Stats
68W - 78L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
Delta4one
Kuzenbo
Level 149
God Stats
9W - 9L
1,551 SR
Queue Stats
1,032W - 1,031L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
GintokiUzumaki
Zhong Kui
Level 123
God Stats
5W - 0L
1,740 SR
Queue Stats
396W - 168L
1,721 Elo+
Solo
Apollo
Apollo
Itz Notta Tumor
Apollo
Level 144
God Stats
2W - 3L
1,330 SR
Queue Stats
141W - 134L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 2 / 2
5,643
1,129
2,649
4,079
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
 
Morgan Le Fay
10
1 / 2 / 2
5,337
1,067
7,069
3,423
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
 
Cu Chulainn
10
1 / 3 / 2
5,099
1,020
5,042
6,500
5,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
1,216
243
0
0
0
9
1 / 2 / 1
4,992
998
2,044
3,027
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 3 / 6
5,508
1,102
2,900
4,984
4,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Coastillon
Anubis
10
2 / 0 / 5
5,841
1,168
2,162
2,871
1,125
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Kuzenbo
Delta4one
Kuzenbo
10
0 / 2 / 7
6,055
1,211
2,478
6,338
6,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
GintokiUzumaki
Zhong Kui
12
3 / 1 / 6
6,436
1,287
4,556
3,158
1,980
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
3 / 1 / 5
6,231
1,246
3,206
3,409
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
9
9
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
2
1
L
Morgan Le Fay
 
Morgan Le Fay
1
2
2
1
L
Cu Chulainn
 
Cu Chulainn
1
3
2
0.67
W
Hercules
 
Hercules
1
3
6
1.33
W
Anubis
Coastillon
Anubis
2
0
5
4.5
W
Kuzenbo
Delta4one
Kuzenbo
0
2
7
1.75
L
0
0
0
0
W
Zhong Kui
GintokiUzumaki
Zhong Kui
3
1
6
6
W
3
1
5
5.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,804
Damage
15,302
17,029
Taken
20,760
11,610
Mitigated
15,625
2,848
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,649
0
250
529
4,079
3,257
0
2,655
1,424
0
11,433
L
Morgan Le Fay
 
Morgan Le Fay
7,069
652
0
510
3,423
1,232
0
2,119
1,304
13,900
0
L
Cu Chulainn
 
Cu Chulainn
5,042
479
0
1,484
6,500
5,028
0
2,991
3,509
2,262
5,456
W
Hercules
 
Hercules
2,900
880
449
999
4,984
4,618
0
2,299
2,502
0
4,517
W
Anubis
Coastillon
Anubis
2,162
48
356
545
2,871
1,125
191
1,927
944
5,691
236
W
Kuzenbo
Delta4one
Kuzenbo
2,478
1,084
1,701
1,521
6,338
6,719
81
1,947
4,278
4,151
697
L
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
GintokiUzumaki
Zhong Kui
4,556
1,001
485
937
3,158
1,980
385
1,088
2,037
13,967
0
W
3,206
1,722
435
937
3,409
1,183
1,126
1,377
1,999
0
13,248
L
2,044
335
0
75
3,027
2,093
0
1,099
1,928
0
3,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,287
Gold Earned
30,071
49
Minions Killed
67
0
Camps Cleared
0
373,942
Distance Traveled
449,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,643
1,129
16
3
0
105,128
0
L
Morgan Le Fay
5,337
1,067
22
4
0
84,677
0
L
Cu Chulainn
5,099
1,020
5
1
0
90,307
0
W
Hercules
5,508
1,102
8
2
0
93,693
0
W
Anubis
5,841
1,168
9
2
0
68,884
0
W
Kuzenbo
6,055
1,211
6
1
0
107,781
0
L
Geb
1,216
243
0
0
0
0
0
W
Zhong Kui
6,436
1,287
13
3
0
91,757
0
W
Apollo
6,231
1,246
31
6
0
87,743
0
L
Set
4,992
998
6
1
0
93,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role