Player Matchup

Sol
Sol
BeachhenryN
Sol
Level 69
God Stats
1W - 1L
1,584 SR
Queue Stats
75W - 78L
1,479 Elo+
Party 3
Freya
Freya
Qwynn4TheWynn
Freya
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,401 Elo+
Solo
Mulan
Mulan
STEADDYJ
Mulan
Level 65
God Stats
1W - 1L
1,677 SR
Queue Stats
82W - 80L
1,462 Elo+
Party 1
Cernunnos
Cernunnos
X-VongolaDecimo_
Cernunnos
Level 116
God Stats
1W - 2L
1,443 SR
Queue Stats
148W - 169L
1,491 Elo+
Party 3
Jormungandr
Jormungandr
gNutty719
Jormungandr
Level 89
God Stats
8W - 6L
1,570 SR
Queue Stats
239W - 210L
1,503 Elo+
Party 1
Team Averages
Level 74
1,555 SR
1,467 Elo+

VS

Team Averages
Level 71
1,356 SR
1,503 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BluuJelli
Xbalanque
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,495 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jkorn94
Ah Muzen Cab
Level 68
God Stats
2W - 1L
1,074 SR
Queue Stats
92W - 114L
1,497 Elo+
Solo
Chronos
Chronos
REDARROW165
Chronos
Level 51
God Stats
1W - 2L
1,162 SR
Queue Stats
16W - 11L
1,490 Elo+
Party 2
Bellona
Bellona
Tree Recks
Bellona
Level 66
God Stats
1W - 0L
1,545 SR
Queue Stats
15W - 9L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 6
9,274
713
18,784
13,647
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 1 / 2
6,514
501
992
1,739
533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
STEADDYJ
Mulan
12
2 / 5 / 4
7,665
590
5,973
9,985
7,751
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
15
1 / 8 / 5
8,129
625
9,263
12,310
5,180
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
gNutty719
Jormungandr
18
6 / 8 / 4
10,400
800
22,023
21,268
18,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 6 / 13
10,110
778
12,812
18,146
19,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
BluuJelli
Xbalanque
16
6 / 4 / 10
11,326
871
11,042
12,862
6,204
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ah Muzen Cab
Jkorn94
Ah Muzen Cab
20
4 / 0 / 17
11,440
880
11,140
19,006
8,649
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
REDARROW165
Chronos
18
9 / 2 / 12
11,229
864
9,778
11,597
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Tree Recks
Bellona
18
5 / 3 / 13
10,904
839
10,406
19,801
17,381
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
14
Kills
25
25
Deaths
15
21
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
6
13
1.25
L
5
3
6
2.67
W
Xbalanque
BluuJelli
Xbalanque
6
4
10
2.75
W
Ah Muzen Cab
Jkorn94
Ah Muzen Cab
4
0
17
12.5
L
0
1
2
1
W
Chronos
REDARROW165
Chronos
9
2
12
7.5
L
Mulan
STEADDYJ
Mulan
2
5
4
0.8
W
Bellona
Tree Recks
Bellona
5
3
13
3.83
L
Cernunnos
1
8
5
0.44
L
Jormungandr
gNutty719
Jormungandr
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,035
Damage
55,178
58,949
Taken
81,412
37,984
Mitigated
57,285
13,792
Healing
33,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,812
423
2,229
1,716
18,146
19,646
81
7,837
10,309
21,308
1,322
L
18,784
2,815
439
6,985
13,647
5,800
0
5,376
8,186
40,846
399
W
Xbalanque
BluuJelli
Xbalanque
11,042
5,522
2,660
2,754
12,862
6,204
4,253
6,486
6,376
0
28,364
W
Ah Muzen Cab
Jkorn94
Ah Muzen Cab
11,140
4,123
2,003
8,017
19,006
8,649
621
12,027
6,979
0
33,008
L
992
216
0
363
1,739
533
0
663
1,076
2,269
0
W
Chronos
REDARROW165
Chronos
9,778
2,002
2,456
3,951
11,597
5,405
1,418
6,109
5,488
21,018
0
L
Mulan
STEADDYJ
Mulan
5,973
616
178
1,303
9,985
7,751
0
4,253
5,635
0
6,891
W
Bellona
Tree Recks
Bellona
10,406
1,023
1,222
6,009
19,801
17,381
1,567
8,265
11,536
0
23,074
L
Cernunnos
9,263
4,750
381
809
12,310
5,180
0
4,209
7,906
0
15,348
L
Jormungandr
gNutty719
Jormungandr
22,023
2,814
576
2,758
21,268
18,720
0
6,767
14,138
38,958
1,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,982
Gold Earned
55,009
117
Minions Killed
147
0
Camps Cleared
0
785,322
Distance Traveled
1,256,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,110
778
16
1
0
246,728
0
L
Sol
9,274
713
50
4
0
243,031
0
W
Xbalanque
11,326
871
39
3
0
224,412
0
W
Ah Muzen Cab
11,440
880
48
4
0
270,780
0
L
Freya
6,514
501
1
0
0
47,476
0
W
Chronos
11,229
864
16
1
0
265,902
0
L
Mulan
7,665
590
4
0
0
133,629
0
W
Bellona
10,904
839
28
2
0
248,788
0
L
Cernunnos
8,129
625
16
1
0
170,526
0
L
Jormungandr
10,400
800
46
4
0
190,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role