Player Matchup

Amaterasu
Amaterasu
Silver I
 
Amaterasu
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold IV
Almightyloh
Loki
Gold IV
Level 121
God Stats
5W - 1L
1,824 SR
Queue Stats
456W - 450L
1,440 MMR
Solo
Merlin
Merlin
Silver I
ChildishJurcino
Merlin
Silver I
Level 175
God Stats
2W - 2L
1,525 SR
Queue Stats
19W - 17L
1,475 MMR
Party 1
Medusa
Medusa
Gold IV
Nicolas1505
Medusa
Gold IV
Level 159
God Stats
15W - 8L
1,726 SR
Queue Stats
349W - 348L
1,395 MMR
Solo
Maui
Maui
Silver I
thephord
Maui
Silver I
Level 126
God Stats
5W - 0L
1,793 SR
Queue Stats
16W - 14L
1,460 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,674 SR
1,454 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,409 SR
1,450 MMR
Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
Clowngang6969
Thanatos
Gold IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 212L
1,437 MMR
Solo
Skadi
Skadi
Gold IV
saggisaq
Skadi
Gold IV
Level 103
God Stats
40W - 36L
1,506 SR
Queue Stats
343W - 360L
1,464 MMR
Solo
King Arthur
King Arthur
Gold IV
tamalitoenojon
King Arthur
Gold IV
Level 244
God Stats
4W - 8L
1,246 SR
Queue Stats
154W - 143L
1,458 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
xTraitor
Baron Samedi
Gold V
Level 155
God Stats
0W - 2L
1,293 SR
Queue Stats
9W - 14L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
3 / 1 / 2
9,835
656
7,230
10,540
9,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 4
8,841
589
6,696
14,391
4,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
5 / 0 / 4
9,514
634
8,600
3,941
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
15
3 / 1 / 0
9,215
614
6,280
8,525
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
13
3 / 1 / 6
8,460
564
4,689
9,363
6,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CabrakanKumbhakarnaCu ChulainnAwilix

VS

Bans
He BoBacchusCerberusPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 2 / 0
6,138
409
4,440
7,469
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Clowngang6969
Thanatos
9
0 / 7 / 1
5,528
369
895
9,688
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
saggisaq
Skadi
14
3 / 2 / 0
8,021
535
7,438
11,083
3,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
tamalitoenojon
King Arthur
12
1 / 3 / 0
7,128
475
2,874
11,075
6,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Baron Samedi
xTraitor
Baron Samedi
10
0 / 4 / 2
6,803
454
4,676
11,298
8,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
18
Kills
5
5
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
1
2
4
L
Chang'e
 
Chang'e
1
2
0
0.5
W
4
2
4
3
W
5
0
4
7
L
Thanatos
Clowngang6969
Thanatos
0
7
1
0.07
W
Medusa
3
1
0
3
L
Skadi
saggisaq
Skadi
3
2
0
1.5
L
King Arthur
tamalitoenojon
King Arthur
1
3
0
0.33
W
Maui
3
1
6
6
L
Baron Samedi
xTraitor
Baron Samedi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,495
Damage
20,323
46,760
Taken
50,613
25,275
Mitigated
24,383
23,583
Healing
13,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,230
3,304
0
5,635
10,540
9,326
2,585
0
10,540
0
68,820
L
Chang'e
 
Chang'e
4,440
86
240
2,702
7,469
2,348
0
3,489
3,980
35,140
2,027
W
6,696
2,330
0
8,290
14,391
4,829
0
1,818
12,573
0
78,661
W
8,600
958
0
1,518
3,941
1,353
0
1,949
1,992
74,895
4
L
Thanatos
Clowngang6969
Thanatos
895
519
0
3,672
9,688
2,941
0
2,955
6,733
0
21,835
W
Medusa
6,280
2,934
0
5,260
8,525
3,121
0
746
7,779
0
73,010
L
Skadi
saggisaq
Skadi
7,438
2,566
0
2,274
11,083
3,533
0
369
10,714
0
62,502
L
King Arthur
tamalitoenojon
King Arthur
2,874
441
0
1,671
11,075
6,986
0
0
11,075
0
35,023
W
Maui
4,689
1,131
0
2,880
9,363
6,646
0
4,933
4,430
23,322
0
L
Baron Samedi
xTraitor
Baron Samedi
4,676
707
409
2,492
11,298
8,575
0
6,643
4,655
25,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,865
Gold Earned
33,618
527
Minions Killed
359
0
Camps Cleared
0
1,471,000
Distance Traveled
1,268,718
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,835
656
107
7
0
263,831
5
L
Chang'e
6,138
409
84
6
0
213,663
0
W
Loki
8,841
589
117
8
0
348,438
5
W
Merlin
9,514
634
145
10
0
288,995
4
L
Thanatos
5,528
369
40
3
0
288,836
0
W
Medusa
9,215
614
129
9
0
272,838
6
L
Skadi
8,021
535
120
8
0
268,588
4
L
King Arthur
7,128
475
77
5
0
228,078
0
W
Maui
8,460
564
29
2
0
296,898
4
L
Baron Samedi
6,803
454
38
3
0
269,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role