Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Zack1427
Hades
Level 127
God Stats
23W - 14L
1,581 SR
Queue Stats
296W - 276L
1,419 Elo+
Solo
Poseidon
Poseidon
angel1995tu_tata
Poseidon
Level 139
God Stats
97W - 93L
1,493 SR
Queue Stats
198W - 222L
1,440 Elo+
Solo
Ymir
Ymir
kiffy16
Ymir
Level 63
God Stats
139W - 117L
1,549 SR
Queue Stats
139W - 117L
1,524 Elo+
Party 2
Bellona
Bellona
wtfisachucko
Bellona
Level 155
God Stats
11W - 5L
1,662 SR
Queue Stats
361W - 347L
1,443 Elo+
Solo
Team Averages
Level 122
1,557 SR
1,465 Elo+

VS

Team Averages
Level 92
1,618 SR
1,476 Elo+
Heimdallr
Heimdallr
BiggyDs091
Heimdallr
Level 105
God Stats
51W - 43L
1,534 SR
Queue Stats
256W - 229L
1,528 Elo+
Solo
Anubis
Anubis
Bigsmokepapa667
Anubis
Level 83
God Stats
148W - 90L
1,659 SR
Queue Stats
388W - 370L
1,425 Elo+
Party 1
Kuzenbo
Kuzenbo
ZaneCReed
Kuzenbo
Level 109
God Stats
6W - 7L
1,660 SR
Queue Stats
254W - 212L
1,550 Elo+
Solo
King Arthur
King Arthur
foREVera7x
King Arthur
Level 123
God Stats
11W - 12L
1,565 SR
Queue Stats
420W - 377L
1,458 Elo+
Party 1
Amaterasu
Amaterasu
rgulley
Amaterasu
Level 40
God Stats
4W - 6L
1,674 SR
Queue Stats
83W - 104L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 1 / 5
7,533
628
5,998
6,000
1,796
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Zack1427
Hades
11
0 / 3 / 4
5,862
489
3,204
6,547
1,236
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 2
7,818
652
6,319
7,420
2,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
kiffy16
Ymir
12
5 / 1 / 5
7,293
608
6,860
8,210
4,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
wtfisachucko
Bellona
13
1 / 1 / 0
7,736
645
5,956
8,922
7,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BiggyDs091
Heimdallr
10
0 / 6 / 1
5,851
488
2,264
9,176
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 3 / 0
7,774
648
6,960
8,315
2,968
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
ZaneCReed
Kuzenbo
11
0 / 1 / 5
6,349
529
4,131
10,143
7,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
foREVera7x
King Arthur
12
1 / 1 / 0
6,532
544
4,253
10,611
8,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
rgulley
Amaterasu
11
2 / 2 / 3
6,308
526
2,186
9,247
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
13
Kills
9
9
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
5
5.5
L
Heimdallr
BiggyDs091
Heimdallr
0
6
1
0.08
L
6
3
0
2
W
Hades
Zack1427
Hades
0
3
4
0.67
L
Kuzenbo
ZaneCReed
Kuzenbo
0
1
5
2.5
W
4
3
2
1.67
L
King Arthur
foREVera7x
King Arthur
1
1
0
1
W
Ymir
kiffy16
Ymir
5
1
5
7.5
L
Amaterasu
rgulley
Amaterasu
2
2
3
1.75
W
Bellona
wtfisachucko
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,337
Damage
19,794
37,099
Taken
47,492
16,728
Mitigated
25,153
11,968
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,998
2,352
0
3,031
6,000
1,796
516
1,551
4,449
0
49,384
L
Heimdallr
BiggyDs091
Heimdallr
2,264
297
0
2,358
9,176
2,565
0
3,034
5,952
0
32,707
L
6,960
279
0
3,390
8,315
2,968
390
6,175
2,057
52,400
1,803
W
Hades
Zack1427
Hades
3,204
66
210
2,404
6,547
1,236
322
4,294
2,253
25,997
0
L
Kuzenbo
ZaneCReed
Kuzenbo
4,131
1,597
0
3,080
10,143
7,104
0
3,872
6,117
33,379
1,629
W
6,319
786
0
929
7,420
2,097
715
2,097
5,323
64,379
0
L
King Arthur
foREVera7x
King Arthur
4,253
499
0
1,250
10,611
8,664
0
543
10,013
0
41,428
W
Ymir
kiffy16
Ymir
6,860
1,202
0
1,406
8,210
4,042
205
2,461
5,749
31,984
0
L
Amaterasu
rgulley
Amaterasu
2,186
811
0
1,594
9,247
3,852
0
2,504
6,704
0
32,755
W
Bellona
wtfisachucko
Bellona
5,956
2,376
0
3,988
8,922
7,557
0
533
8,389
567
56,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,242
Gold Earned
32,814
402
Minions Killed
332
0
Camps Cleared
0
1,256,336
Distance Traveled
1,137,004
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,533
628
101
8
0
264,987
0
L
Heimdallr
5,851
488
63
5
0
198,381
0
L
Anubis
7,774
648
79
7
0
197,779
1
W
Hades
5,862
489
46
4
0
218,382
0
L
Kuzenbo
6,349
529
49
4
0
232,717
2
W
Poseidon
7,818
652
114
10
0
275,208
0
L
King Arthur
6,532
544
82
7
0
247,136
1
W
Ymir
7,293
608
38
3
0
246,829
0
L
Amaterasu
6,308
526
59
5
0
260,991
0
W
Bellona
7,736
645
103
9
0
250,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role