Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BabyBuns420
Cthulhu
Level 120
God Stats
3W - 2L
1,605 SR
Queue Stats
14W - 9L
1,564 Elo+
Party 1
Hou Yi
Hou Yi
CoooooChay
Hou Yi
Level 109
God Stats
3W - 3L
1,547 SR
Queue Stats
58W - 48L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
Leo Excalibur
Sun Wukong
Level 129
God Stats
23W - 13L
1,688 SR
Queue Stats
179W - 148L
1,595 Elo+
Solo
Ra
Ra
SpaceCadetAJ
Ra
Level 147
God Stats
4W - 2L
1,614 SR
Queue Stats
5W - 3L
1,529 Elo+
Solo
Team Averages
Level 126
1,591 SR
1,532 Elo+

VS

Team Averages
Level 147
1,617 SR
1,523 Elo+
Medusa
Medusa
AnonEMister
Medusa
Level 128
God Stats
64W - 54L
1,588 SR
Queue Stats
449W - 419L
1,575 Elo+
Solo
Xing Tian
Xing Tian
Breno963
Xing Tian
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,521 Elo+
Solo
Thor
Thor
KiraYoshikageキ
Thor
Level 219
God Stats
9W - 3L
1,774 SR
Queue Stats
132W - 101L
1,546 Elo+
Solo
Yu Huang
Yu Huang
Slugg063
Yu Huang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 218L
1,505 Elo+
Solo
Guan Yu
Guan Yu
matyxp250
Guan Yu
Level 123
God Stats
1W - 1L
1,723 SR
Queue Stats
57W - 75L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
9 / 1 / 1
7,634
694
9,852
10,179
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
BabyBuns420
Cthulhu
10
3 / 1 / 5
6,201
564
5,112
6,932
3,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
CoooooChay
Hou Yi
10
1 / 5 / 4
5,768
524
5,794
10,995
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Leo Excalibur
Sun Wukong
12
2 / 0 / 1
7,139
649
6,403
8,872
4,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

12
1 / 0 / 8
6,991
636
6,902
3,695
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 3 / 1
6,996
636
7,416
7,618
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xing Tian
Breno963
Xing Tian
10
2 / 4 / 2
5,471
497
5,523
11,745
5,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 0
5,197
472
3,732
8,121
3,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Slugg063
Yu Huang
9
0 / 5 / 0
5,274
479
3,256
7,994
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
matyxp250
Guan Yu
8
0 / 3 / 3
5,236
476
3,173
11,272
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
7
7
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
1
1
9.5
L
Medusa
5
3
1
1.83
W
Cthulhu
BabyBuns420
Cthulhu
3
1
5
5.5
L
Xing Tian
Breno963
Xing Tian
2
4
2
0.75
W
Hou Yi
CoooooChay
Hou Yi
1
5
4
0.6
L
0
1
0
0
W
Sun Wukong
Leo Excalibur
Sun Wukong
2
0
1
2.5
L
Yu Huang
Slugg063
Yu Huang
0
5
0
0
W
1
0
8
5
L
Guan Yu
matyxp250
Guan Yu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,063
Damage
23,100
40,673
Taken
46,750
16,202
Mitigated
17,757
15,311
Healing
10,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,852
2,493
0
2,066
10,179
4,118
0
2,502
7,479
0
63,502
L
Medusa
7,416
2,904
0
2,070
7,618
2,100
0
1,708
5,910
0
48,385
W
Cthulhu
BabyBuns420
Cthulhu
5,112
617
1,650
1,874
6,932
3,040
0
1,173
5,719
21,896
1,059
L
Xing Tian
Breno963
Xing Tian
5,523
356
0
1,515
11,745
5,013
0
2,359
9,208
36,051
1,276
W
Hou Yi
CoooooChay
Hou Yi
5,794
3,378
0
3,473
10,995
3,377
0
1,400
9,595
0
40,436
L
3,732
641
0
2,676
8,121
3,216
0
177
7,904
0
29,692
W
Sun Wukong
Leo Excalibur
Sun Wukong
6,403
1,040
0
4,103
8,872
4,473
0
843
7,517
0
55,577
L
Yu Huang
Slugg063
Yu Huang
3,256
389
0
727
7,994
1,923
0
3,398
4,179
28,764
1,876
W
6,902
696
732
1,413
3,695
1,194
0
1,946
1,525
47,803
0
L
Guan Yu
matyxp250
Guan Yu
3,173
191
590
2,449
11,272
5,505
0
3,512
7,656
0
10,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,733
Gold Earned
28,174
370
Minions Killed
290
0
Camps Cleared
0
1,160,368
Distance Traveled
1,110,379
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,634
694
102
9
0
273,689
0
L
Medusa
6,996
636
74
7
0
226,853
2
W
Cthulhu
6,201
564
27
2
0
248,822
0
L
Xing Tian
5,471
497
64
6
0
254,151
0
W
Hou Yi
5,768
524
69
6
0
180,924
0
L
Thor
5,197
472
55
5
0
172,914
0
W
Sun Wukong
7,139
649
88
8
0
208,738
1
L
Yu Huang
5,274
479
82
7
0
205,999
0
W
Ra
6,991
636
84
8
0
248,195
1
L
Guan Yu
5,236
476
15
1
0
250,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role