Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Skullzxzzz
Olorun
Level 82
God Stats
3W - 0L
1,841 SR
Queue Stats
9W - 3L
1,567 Elo+
Solo
Martichoras
Martichoras
TheRNGguy
Martichoras
Level 122
God Stats
3W - 2L
1,278 SR
Queue Stats
267W - 258L
1,512 Elo+
Solo
Jormungandr
Jormungandr
WZX-Silvexz
Jormungandr
Level 134
God Stats
10W - 4L
1,652 SR
Queue Stats
475W - 425L
1,520 Elo+
Solo
Team Averages
Level 116
1,554 SR
1,520 Elo+

VS

Team Averages
Level 110
1,440 SR
1,483 Elo+
Pele
Pele
Busespc
Pele
Level 45
God Stats
12W - 14L
1,457 SR
Queue Stats
68W - 107L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
NiCarlomagno
Sun Wukong
Level 181
God Stats
9W - 6L
1,796 SR
Queue Stats
326W - 328L
1,563 Elo+
Party 1
Izanami
Izanami
Rapha_Carlomagno
Izanami
Level 122
God Stats
1W - 7L
1,214 SR
Queue Stats
61W - 70L
1,512 Elo+
Party 1
Ix Chel
Ix Chel
TheGhostLights
Ix Chel
Level 45
God Stats
2W - 7L
1,117 SR
Queue Stats
62W - 71L
1,420 Elo+
Solo
Athena
Athena
Yahshua241
Athena
Level 157
God Stats
6W - 5L
1,614 SR
Queue Stats
319W - 321L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
4 / 1 / 3
6,719
611
4,081
8,343
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ymir
 
Ymir
10
3 / 2 / 2
6,235
567
2,627
8,844
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Skullzxzzz
Olorun
11
3 / 4 / 3
6,720
611
7,155
7,356
2,169
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Martichoras
TheRNGguy
Martichoras
11
0 / 2 / 3
6,159
560
5,840
7,351
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
WZX-Silvexz
Jormungandr
13
1 / 0 / 0
7,332
667
5,954
11,332
8,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Busespc
Pele
11
1 / 2 / 1
5,655
514
3,677
8,511
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Sun Wukong
NiCarlomagno
Sun Wukong
11
0 / 1 / 0
5,694
518
4,490
9,939
5,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 3 / 0
5,795
527
5,540
6,907
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
4 / 4 / 1
6,347
577
6,816
6,788
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Yahshua241
Athena
10
1 / 1 / 5
6,039
549
3,724
8,611
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
11
Kills
9
9
Deaths
11
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
1
3
5.5
W
Ymir
 
Ymir
3
2
2
2
L
Pele
Busespc
Pele
1
2
1
0.75
L
Sun Wukong
NiCarlomagno
Sun Wukong
0
1
0
0
L
3
3
0
1
W
Olorun
Skullzxzzz
Olorun
3
4
3
1.13
L
4
4
1
1.13
W
Martichoras
TheRNGguy
Martichoras
0
2
3
0.75
W
Jormungandr
WZX-Silvexz
Jormungandr
1
0
0
1
L
Athena
Yahshua241
Athena
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,657
Damage
24,247
43,226
Taken
40,756
19,906
Mitigated
20,012
14,980
Healing
14,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,081
969
0
2,495
8,343
3,184
54
1,857
6,267
0
53,099
W
Ymir
 
Ymir
2,627
357
0
1,626
8,844
3,891
0
2,820
5,879
13,465
1,368
L
Pele
Busespc
Pele
3,677
1,311
0
3,376
8,511
3,445
0
1,447
7,064
0
38,249
L
Sun Wukong
NiCarlomagno
Sun Wukong
4,490
439
0
5,380
9,939
5,617
0
4,620
5,319
0
38,393
L
5,540
3,981
0
1,839
6,907
2,147
0
274
6,633
0
42,393
W
Olorun
Skullzxzzz
Olorun
7,155
3,196
50
2,039
7,356
2,169
1,173
3,910
3,162
33,920
2,179
L
6,816
1,618
320
1,915
6,788
2,213
0
3,976
2,812
37,644
0
W
Martichoras
TheRNGguy
Martichoras
5,840
2,253
64
3,359
7,351
2,283
765
645
6,706
0
44,538
W
Jormungandr
WZX-Silvexz
Jormungandr
5,954
1,526
0
5,347
11,332
8,379
112
297
10,469
54,518
2,415
L
Athena
Yahshua241
Athena
3,724
1,313
0
1,864
8,611
6,590
0
4,520
4,091
13,526
1,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,165
Gold Earned
29,530
323
Minions Killed
303
0
Camps Cleared
0
1,070,035
Distance Traveled
1,091,230
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,719
611
82
7
0
264,879
0
W
Ymir
6,235
567
17
2
0
221,795
0
L
Pele
5,655
514
72
7
0
247,489
0
L
Sun Wukong
5,694
518
77
7
0
194,419
0
L
Izanami
5,795
527
62
6
0
201,210
2
W
Olorun
6,720
611
52
5
0
197,506
1
L
Ix Chel
6,347
577
66
6
0
213,543
3
W
Martichoras
6,159
560
62
6
0
207,227
0
W
Jormungandr
7,332
667
110
10
0
178,628
0
L
Athena
6,039
549
26
2
0
234,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role