Player Matchup

Bakasura
Bakasura
BEASTPOPER2828
Bakasura
Level 121
God Stats
1W - 3L
1,341 SR
Queue Stats
530W - 488L
1,490 Elo+
Solo
Poseidon
Poseidon
BladeBlue
Poseidon
Level 146
God Stats
14W - 5L
1,606 SR
Queue Stats
83W - 73L
1,520 Elo+
Solo
Chaac
Chaac
MorriganAlv
Chaac
Level 119
God Stats
3W - 1L
1,837 SR
Queue Stats
128W - 110L
1,538 Elo+
Party 1
Horus
Horus
Naimad1996
Horus
Level 116
God Stats
10W - 10L
1,590 SR
Queue Stats
132W - 108L
1,557 Elo+
Party 1
Heimdallr
Heimdallr
rojas5500
Heimdallr
Level 144
God Stats
23W - 14L
1,652 SR
Queue Stats
242W - 234L
1,546 Elo+
Solo
Team Averages
Level 129
1,605 SR
1,530 Elo+

VS

Team Averages
Level 105
1,468 SR
1,462 Elo+
King Arthur
King Arthur
 
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BigBoombas
Morgan Le Fay
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,258 Elo+
Party 2
Medusa
Medusa
MayDay802
Medusa
Level 124
God Stats
5W - 3L
1,373 SR
Queue Stats
95W - 94L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
RatchetPabs77
Ao Kuang
Level 126
God Stats
1W - 0L
1,256 SR
Queue Stats
278W - 256L
1,534 Elo+
Solo
Bacchus
Bacchus
lodedgun1309
Bacchus
Level 127
God Stats
11W - 2L
1,712 SR
Queue Stats
117W - 97L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
0 / 3 / 1
4,715
472
1,752
8,012
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
BladeBlue
Poseidon
8
2 / 0 / 0
5,262
526
1,310
1,996
461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

10
1 / 2 / 0
5,556
556
5,182
13,514
5,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Horus
9
0 / 0 / 0
4,809
481
1,459
7,238
4,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
rojas5500
Heimdallr
11
0 / 2 / 0
5,428
543
2,016
4,581
1,589
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 1 / 2
6,261
626
8,540
7,727
5,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
BigBoombas
Morgan Le Fay
10
1 / 1 / 0
5,210
521
3,237
3,617
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
MayDay802
Medusa
11
1 / 0 / 1
5,884
588
3,958
2,202
532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
RatchetPabs77
Ao Kuang
11
3 / 1 / 0
5,943
594
2,875
7,745
2,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
lodedgun1309
Bacchus
9
1 / 0 / 4
5,825
583
3,849
5,457
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
7
7
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
2
2
L
Bakasura
0
3
1
0.17
W
Morgan Le Fay
BigBoombas
Morgan Le Fay
1
1
0
1
L
Poseidon
BladeBlue
Poseidon
2
0
0
2
W
Medusa
MayDay802
Medusa
1
0
1
1.5
L
1
2
0
0.5
L
Horus
0
0
0
0
W
Ao Kuang
RatchetPabs77
Ao Kuang
3
1
0
3
W
Bacchus
lodedgun1309
Bacchus
1
0
4
3
L
Heimdallr
rojas5500
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,719
Damage
22,459
35,341
Taken
26,748
15,257
Mitigated
14,177
15,216
Healing
8,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,540
1,259
0
1,196
7,727
5,351
0
0
7,727
0
45,928
L
Bakasura
1,752
794
0
1,431
8,012
2,846
0
2,749
5,173
0
26,233
W
Morgan Le Fay
BigBoombas
Morgan Le Fay
3,237
316
0
721
3,617
1,063
0
631
2,936
32,534
0
L
Poseidon
BladeBlue
Poseidon
1,310
153
0
614
1,996
461
0
1,052
792
23,755
1,176
W
Medusa
MayDay802
Medusa
3,958
1,529
0
742
2,202
532
0
0
2,202
0
45,277
L
5,182
397
0
7,379
13,514
5,863
0
1,542
11,972
0
40,082
L
Horus
1,459
1,071
312
3,942
7,238
4,498
0
3,347
3,741
0
14,533
W
Ao Kuang
RatchetPabs77
Ao Kuang
2,875
583
0
2,549
7,745
2,912
0
615
7,130
40,842
3,006
W
Bacchus
lodedgun1309
Bacchus
3,849
488
236
2,875
5,457
4,319
0
0
5,427
21,120
0
L
Heimdallr
rojas5500
Heimdallr
2,016
888
0
1,538
4,581
1,589
0
874
3,707
0
39,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,770
Gold Earned
29,123
302
Minions Killed
329
0
Camps Cleared
0
939,457
Distance Traveled
1,008,228
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,261
626
78
8
0
186,092
0
L
Bakasura
4,715
472
61
6
0
215,809
0
W
Morgan Le Fay
5,210
521
64
6
0
181,417
0
L
Poseidon
5,262
526
54
5
0
129,406
0
W
Medusa
5,884
588
85
9
0
214,667
1
L
Chaac
5,556
556
77
8
0
225,891
2
L
Horus
4,809
481
20
2
0
182,426
0
W
Ao Kuang
5,943
594
71
7
0
227,862
0
W
Bacchus
5,825
583
31
3
0
198,190
0
L
Heimdallr
5,428
543
90
9
0
185,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role