Player Matchup

Hel
Hel
Arusity
Hel
Level 169
God Stats
10W - 8L
1,527 SR
Queue Stats
390W - 420L
1,462 Elo+
Party 2
Achilles
Achilles
BrittBritt7079
Achilles
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,299 Elo+
Solo
Loki
Loki
MiguelRushX
Loki
Level 69
God Stats
2W - 1L
1,433 SR
Queue Stats
169W - 136L
1,540 Elo+
Solo
Xbalanque
Xbalanque
rich_lyfe55
Xbalanque
Level 28
God Stats
1W - 2L
1,179 SR
Queue Stats
99W - 126L
1,435 Elo+
Solo
Vulcan
Vulcan
xSwordx8778
Vulcan
Level 83
God Stats
2W - 0L
1,672 SR
Queue Stats
37W - 47L
1,421 Elo+
Party 2
Team Averages
Level 82
1,462 SR
1,431 Elo+

VS

Team Averages
Level 100
1,611 SR
1,425 Elo+
Ishtar
Ishtar
C1teCK
Ishtar
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
Clan Idler
Sun Wukong
Level 142
God Stats
8W - 8L
1,597 SR
Queue Stats
409W - 403L
1,413 Elo+
Solo
Medusa
Medusa
Trutyxan
Medusa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,408 Elo+
Party 1
Aphrodite
Aphrodite
ianmeadows
Aphrodite
Level 109
God Stats
7W - 3L
1,768 SR
Queue Stats
404W - 385L
1,415 Elo+
Solo
Cernunnos
Cernunnos
kingslaayer87
Cernunnos
Level 162
God Stats
1W - 1L
1,691 SR
Queue Stats
519W - 509L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
1 / 2 / 20
11,638
727
10,978
21,357
8,601
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
18
7 / 2 / 12
11,885
743
9,042
19,757
26,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
11 / 2 / 14
13,022
814
14,375
17,759
8,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
rich_lyfe55
Xbalanque
19
1 / 5 / 20
11,980
749
13,565
14,743
5,688
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
20
9 / 3 / 15
12,986
812
21,845
12,839
6,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
C1teCK
Ishtar
19
2 / 5 / 6
10,935
683
16,570
14,285
5,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sun Wukong
Clan Idler
Sun Wukong
20
10 / 6 / 4
12,316
770
28,754
27,999
30,421
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
Trutyxan
Medusa
18
2 / 7 / 6
10,333
646
19,145
14,765
4,973
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
ianmeadows
Aphrodite
17
0 / 9 / 4
9,926
620
9,587
20,659
9,806
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
kingslaayer87
Cernunnos
1
0 / 2 / 0
4,240
265
0
1,126
25

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
34
29
Kills
14
14
Deaths
29
81
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hel
1
2
20
5.5
W
Achilles
7
2
12
6.5
L
Ishtar
C1teCK
Ishtar
2
5
6
1
L
Sun Wukong
Clan Idler
Sun Wukong
10
6
4
2
W
11
2
14
9
L
Medusa
Trutyxan
Medusa
2
7
6
0.71
L
Aphrodite
ianmeadows
Aphrodite
0
9
4
0.22
L
Cernunnos
kingslaayer87
Cernunnos
0
2
0
0
W
Xbalanque
rich_lyfe55
Xbalanque
1
5
20
2.2
W
Vulcan
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,805
Damage
74,056
86,455
Taken
78,834
54,727
Mitigated
50,434
54,773
Healing
25,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
10,978
1,306
28,245
16,390
21,357
8,601
981
2,628
18,442
26,757
631
W
Achilles
9,042
2,030
0
1,904
19,757
26,112
900
1,576
17,710
0
14,991
L
Ishtar
C1teCK
Ishtar
16,570
4,624
1,414
1,966
14,285
5,209
0
6,463
7,638
0
44,000
L
Sun Wukong
Clan Idler
Sun Wukong
28,754
3,460
1,329
9,669
27,999
30,421
0
10,077
17,359
0
45,414
W
14,375
2,200
1,389
2,863
17,759
8,214
1,240
2,791
14,141
0
36,386
L
Medusa
Trutyxan
Medusa
19,145
7,242
1,797
1,532
14,765
4,973
0
7,514
7,196
0
35,493
L
Aphrodite
ianmeadows
Aphrodite
9,587
1,355
2,152
5,798
20,659
9,806
0
8,580
11,864
24,953
0
L
Cernunnos
kingslaayer87
Cernunnos
0
0
0
0
1,126
25
0
0
1,126
0
0
W
Xbalanque
rich_lyfe55
Xbalanque
13,565
5,878
741
2,066
14,743
5,688
2,576
426
13,903
0
40,155
W
Vulcan
21,845
1,204
607
568
12,839
6,112
1,193
1,504
10,905
45,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,511
Gold Earned
47,750
187
Minions Killed
172
0
Camps Cleared
0
1,512,104
Distance Traveled
1,104,267
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,638
727
32
2
0
302,131
0
W
Achilles
11,885
743
21
1
0
304,386
0
L
Ishtar
10,935
683
68
4
0
290,409
0
L
Sun Wukong
12,316
770
32
2
0
305,203
0
W
Loki
13,022
814
33
2
0
329,798
0
L
Medusa
10,333
646
43
3
0
284,226
0
L
Aphrodite
9,926
620
29
2
0
224,429
3
L
Cernunnos
4,240
265
0
0
0
0
0
W
Xbalanque
11,980
749
59
4
0
297,534
0
W
Vulcan
12,986
812
42
3
0
278,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role