Player Matchup

Maui
Maui
 
Maui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AFX KILLz
Cthulhu
Level 78
God Stats
1W - 4L
1,448 SR
Queue Stats
74W - 78L
1,441 Elo+
Solo
Fenrir
Fenrir
Kharakosa
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
Kishin00
Nu Wa
Level 84
God Stats
0W - 2L
1,295 SR
Queue Stats
18W - 19L
1,464 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MentalistSK
Cu Chulainn
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
694W - 687L
1,535 Elo+
Solo
Team Averages
Level 92
1,449 SR
1,481 Elo+

VS

Team Averages
Level 104
1,421 SR
1,433 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BESTofAZORES
Vulcan
Level 102
God Stats
1W - 2L
1,172 SR
Queue Stats
14W - 19L
1,426 Elo+
Party 1
Kali
Kali
MrFerreira
Kali
Level 29
God Stats
1W - 0L
1,319 SR
Queue Stats
10W - 20L
1,327 Elo+
Party 1
Agni
Agni
charterzz
Agni
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 100L
1,476 Elo+
Solo
Baba Yaga
Baba Yaga
zachiman
Baba Yaga
Level 126
God Stats
13W - 7L
1,613 SR
Queue Stats
498W - 494L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
3 / 2 / 10
8,352
928
3,427
10,659
10,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
AFX KILLz
Cthulhu
17
6 / 2 / 13
9,533
1,059
13,130
9,320
7,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Kharakosa
Fenrir
14
4 / 3 / 9
7,759
862
6,320
8,698
5,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
Kishin00
Nu Wa
14
6 / 4 / 13
8,713
968
13,363
8,257
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
MentalistSK
Cu Chulainn
9
2 / 3 / 7
6,677
742
2,246
5,150
4,615
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
4 / 4 / 2
8,149
905
5,085
14,187
5,547
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
15
5 / 3 / 5
9,057
1,006
11,708
6,214
2,124
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 5
7,799
867
4,442
8,872
3,342
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
12
2 / 6 / 4
7,082
787
5,126
6,852
2,396
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baba Yaga
zachiman
Baba Yaga
13
1 / 4 / 6
7,738
860
8,193
6,784
2,473
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
21
Kills
14
14
Deaths
21
52
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
3
2
10
4
W
Kumbhakarna
 
Kumbhakarna
4
4
2
1.25
L
Cthulhu
AFX KILLz
Cthulhu
6
2
13
6.25
W
Vulcan
5
3
5
2.5
L
Fenrir
Kharakosa
Fenrir
4
3
9
2.83
L
Nu Wa
Kishin00
Nu Wa
6
4
13
3.13
L
Cu Chulainn
MentalistSK
Cu Chulainn
2
3
7
1.83
W
2
4
5
1.13
W
Agni
2
6
4
0.67
W
Baba Yaga
zachiman
Baba Yaga
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,486
Damage
34,554
42,084
Taken
42,909
32,137
Mitigated
15,882
11,962
Healing
13,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
3,427
449
286
3,157
10,659
10,359
0
6,619
3,910
11,017
0
W
Kumbhakarna
 
Kumbhakarna
5,085
355
1,121
4,534
14,187
5,547
0
9,319
4,566
14,525
0
L
Cthulhu
AFX KILLz
Cthulhu
13,130
43
966
4,105
9,320
7,987
0
6,380
2,752
32,897
1,390
W
Vulcan
11,708
349
324
1,451
6,214
2,124
0
4,112
1,806
29,772
394
L
Fenrir
Kharakosa
Fenrir
6,320
1,068
253
1,231
8,698
5,836
0
7,183
1,439
0
7,831
L
Nu Wa
Kishin00
Nu Wa
13,363
2,734
249
1,345
8,257
3,340
155
6,888
1,245
21,603
657
L
Cu Chulainn
MentalistSK
Cu Chulainn
2,246
780
94
276
5,150
4,615
0
2,071
3,079
0
5,265
W
4,442
2,010
21
2,947
8,872
3,342
0
6,001
2,515
0
6,843
W
Agni
5,126
755
315
139
6,852
2,396
0
4,132
2,416
13,288
93
W
Baba Yaga
zachiman
Baba Yaga
8,193
199
960
1,225
6,784
2,473
0
4,296
2,266
19,415
652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,034
Gold Earned
39,825
115
Minions Killed
110
0
Camps Cleared
0
855,373
Distance Traveled
908,219
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,352
928
20
2
0
198,132
0
W
Kumbhakarna
8,149
905
15
2
0
153,942
0
L
Cthulhu
9,533
1,059
66
7
0
211,119
1
W
Vulcan
9,057
1,006
41
5
0
192,133
0
L
Fenrir
7,759
862
6
1
0
182,458
0
L
Nu Wa
8,713
968
19
2
0
174,595
0
L
Cu Chulainn
6,677
742
4
0
0
89,069
0
W
Kali
7,799
867
10
1
0
177,828
0
W
Agni
7,082
787
19
2
0
161,975
0
W
Baba Yaga
7,738
860
25
3
0
222,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role