Player Matchup

Olorun
Olorun
Gramguy
Olorun
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 93L
1,476 Elo+
Party 1
Horus
Horus
K4 Patriot
Horus
Level 103
God Stats
6W - 0L
1,730 SR
Queue Stats
57W - 55L
1,482 Elo+
Party 1
Amaterasu
Amaterasu
MXCH lPijonl
Amaterasu
Level 96
God Stats
9W - 4L
1,594 SR
Queue Stats
171W - 159L
1,423 Elo+
Solo
Fenrir
Fenrir
TESCloak
Fenrir
Level 88
God Stats
1W - 1L
1,265 SR
Queue Stats
34W - 41L
1,454 Elo+
Party 1
Anubis
Anubis
syther332
Anubis
Level 48
God Stats
19W - 15L
1,639 SR
Queue Stats
47W - 55L
1,468 Elo+
Solo
Team Averages
Level 91
1,546 SR
1,461 Elo+

VS

Team Averages
Level 98
1,485 SR
1,444 Elo+
Vulcan
Vulcan
Kenevich
Vulcan
Level 140
God Stats
8W - 17L
1,577 SR
Queue Stats
940W - 933L
1,418 Elo+
Solo
Chiron
Chiron
Roddles1
Chiron
Level 107
God Stats
4W - 3L
1,580 SR
Queue Stats
300W - 291L
1,464 Elo+
Solo
Fenrir
Fenrir
SlinkySquid9422
Fenrir
Level 44
God Stats
4W - 6L
1,276 SR
Queue Stats
124W - 113L
1,433 Elo+
Solo
Ra
Ra
Smitero07
Ra
Level 48
God Stats
1W - 5L
1,374 SR
Queue Stats
92W - 104L
1,385 Elo+
Solo
Khepri
Khepri
julianguillen200
Khepri
Level 153
God Stats
1W - 3L
1,617 SR
Queue Stats
23W - 34L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gramguy
Olorun
12
0 / 1 / 0
6,779
565
6,996
5,457
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Horus
10
0 / 2 / 0
5,898
492
2,528
10,748
6,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
MXCH lPijonl
Amaterasu
13
1 / 0 / 0
7,421
618
2,532
9,023
6,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
TESCloak
Fenrir
11
1 / 3 / 0
5,873
489
3,656
9,376
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
syther332
Anubis
11
1 / 4 / 1
6,827
569
6,509
7,651
2,959
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Kenevich
Vulcan
13
0 / 1 / 0
6,709
559
4,571
3,808
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Roddles1
Chiron
11
0 / 0 / 4
5,912
493
3,867
6,381
2,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
3 / 1 / 4
6,068
506
6,165
7,956
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 1 / 1
7,024
585
6,290
5,723
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 0 / 4
5,832
486
2,862
6,846
4,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
9
10
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
Gramguy
Olorun
0
1
0
0
W
Horus
0
2
0
0
L
Vulcan
Kenevich
Vulcan
0
1
0
0
W
Amaterasu
MXCH lPijonl
Amaterasu
1
0
0
1
L
Chiron
Roddles1
Chiron
0
0
4
2
L
3
1
4
5
L
6
1
1
6.5
W
Fenrir
TESCloak
Fenrir
1
3
0
0.33
L
0
0
4
2
W
Anubis
syther332
Anubis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,221
Damage
23,755
42,255
Taken
30,714
20,945
Mitigated
11,221
17,584
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Gramguy
Olorun
6,996
4,491
240
1,709
5,457
2,021
0
812
4,645
64,293
4,580
W
Horus
2,528
1,579
2,748
4,600
10,748
6,201
0
2,566
7,998
0
14,142
L
Vulcan
Kenevich
Vulcan
4,571
299
0
130
3,808
1,325
0
0
3,542
48,671
1,025
W
Amaterasu
MXCH lPijonl
Amaterasu
2,532
624
0
4,888
9,023
6,013
0
4,303
4,571
0
58,512
L
Chiron
Roddles1
Chiron
3,867
1,295
406
2,241
6,381
2,023
0
3,096
3,285
0
47,659
L
6,165
1,161
0
2,748
7,956
2,269
0
2,432
5,524
0
27,459
L
6,290
355
393
1,325
5,723
1,578
0
2,816
2,907
47,898
0
W
Fenrir
TESCloak
Fenrir
3,656
738
0
1,402
9,376
3,751
0
2,573
6,593
0
48,106
L
2,862
256
0
2,958
6,846
4,026
0
5,069
1,777
14,534
1,137
W
Anubis
syther332
Anubis
6,509
385
0
1,997
7,651
2,959
0
2,252
5,029
50,153
1,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,798
Gold Earned
31,545
414
Minions Killed
347
0
Camps Cleared
0
1,165,891
Distance Traveled
1,198,479
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,779
565
126
11
0
223,622
0
W
Horus
5,898
492
12
1
0
241,618
2
L
Vulcan
6,709
559
100
8
0
227,039
3
W
Amaterasu
7,421
618
104
9
0
265,789
0
L
Chiron
5,912
493
88
7
0
223,655
0
L
Fenrir
6,068
506
37
3
0
268,695
4
L
Ra
7,024
585
93
8
0
237,233
0
W
Fenrir
5,873
489
74
6
0
241,241
0
L
Khepri
5,832
486
29
2
0
241,857
2
W
Anubis
6,827
569
98
8
0
193,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role