Player Matchup

Jormungandr
Jormungandr
CRUNCHmunch42
Jormungandr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,356 Elo+
Solo
Janus
Janus
Choviventurax
Janus
Level 157
God Stats
1W - 2L
1,295 SR
Queue Stats
341W - 312L
1,564 Elo+
Solo
Skadi
Skadi
WebbierGiant856
Skadi
Level 149
God Stats
2W - 5L
1,530 SR
Queue Stats
279W - 216L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
onii4chan
Cthulhu
Level 98
God Stats
164W - 106L
1,680 SR
Queue Stats
514W - 482L
1,542 Elo+
Solo
Ne Zha
Ne Zha
sharvdawg
Ne Zha
Level 127
God Stats
10W - 19L
1,410 SR
Queue Stats
242W - 192L
1,506 Elo+
Party 2
Team Averages
Level 126
1,483 SR
1,494 Elo+

VS

Team Averages
Level 119
1,564 SR
1,532 Elo+
Izanami
Izanami
 
Izanami
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Cheliosz
Maman Brigitte
Level 155
God Stats
5W - 6L
1,549 SR
Queue Stats
262W - 208L
1,591 Elo+
Party 1
Janus
Janus
SirrSanity
Janus
Level 142
God Stats
11W - 7L
1,605 SR
Queue Stats
461W - 426L
1,588 Elo+
Solo
Surtr
Surtr
WuK0ngg
Surtr
Level 123
God Stats
43W - 36L
1,552 SR
Queue Stats
243W - 245L
1,493 Elo+
Solo
Cerberus
Cerberus
iSlipNot
Cerberus
Level 127
God Stats
19W - 11L
1,615 SR
Queue Stats
321W - 300L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CRUNCHmunch42
Jormungandr
5
0 / 2 / 0
3,788
379
112
2,871
771
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 0
5,559
556
2,714
4,745
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 1
5,410
541
5,288
4,966
1,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
onii4chan
Cthulhu
12
1 / 2 / 0
6,111
611
4,401
6,996
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
sharvdawg
Ne Zha
9
1 / 2 / 2
5,505
551
3,245
7,272
4,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 3 / 4
5,696
570
2,538
5,597
1,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maman Brigitte
Cheliosz
Maman Brigitte
12
5 / 0 / 4
6,241
624
3,617
5,521
2,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
12
3 / 0 / 4
6,897
690
3,741
4,301
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
WuK0ngg
Surtr
11
0 / 1 / 3
6,160
616
3,152
7,300
2,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
iSlipNot
Cerberus
9
2 / 0 / 6
5,474
547
3,542
6,778
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
11
11
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
3
4
1
L
Jormungandr
CRUNCHmunch42
Jormungandr
0
2
0
0
W
Maman Brigitte
Cheliosz
Maman Brigitte
5
0
4
7
L
0
3
0
0
W
Janus
3
0
4
5
L
2
2
1
1.25
W
Surtr
WuK0ngg
Surtr
0
1
3
1.5
W
Cerberus
iSlipNot
Cerberus
2
0
6
5
L
Cthulhu
onii4chan
Cthulhu
1
2
0
0.5
L
Ne Zha
sharvdawg
Ne Zha
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,760
Damage
16,590
26,850
Taken
29,497
11,568
Mitigated
11,379
4,628
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,538
1,797
0
1,590
5,597
1,645
0
0
5,597
0
43,691
L
Jormungandr
CRUNCHmunch42
Jormungandr
112
12
0
0
2,871
771
0
1,161
1,670
3,795
266
W
Maman Brigitte
Cheliosz
Maman Brigitte
3,617
101
0
990
5,521
2,165
0
651
4,842
37,448
0
L
2,714
58
0
750
4,745
1,214
0
3,103
1,480
41,157
0
W
Janus
3,741
306
0
873
4,301
1,199
0
1,777
2,284
48,150
783
L
5,288
1,552
0
681
4,966
1,377
0
2,698
2,268
0
40,967
W
Surtr
WuK0ngg
Surtr
3,152
978
0
2,192
7,300
2,571
9
3,352
3,310
1,289
40,416
W
Cerberus
iSlipNot
Cerberus
3,542
135
0
2,626
6,778
3,799
0
470
6,286
12,574
0
L
Cthulhu
onii4chan
Cthulhu
4,401
141
0
1,983
6,996
3,783
0
1,449
5,471
40,331
1,441
L
Ne Zha
sharvdawg
Ne Zha
3,245
485
0
1,214
7,272
4,423
0
2,281
4,913
0
14,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,373
Gold Earned
30,468
305
Minions Killed
351
0
Camps Cleared
0
972,642
Distance Traveled
1,059,050
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,696
570
88
9
0
180,286
1
L
Jormungandr
3,788
379
11
1
0
185,954
0
W
Maman Brigitte
6,241
624
70
7
0
259,253
1
L
Janus
5,559
556
86
9
0
205,347
4
W
Janus
6,897
690
94
9
0
214,084
0
L
Skadi
5,410
541
74
7
0
171,166
0
W
Surtr
6,160
616
81
8
0
184,136
2
W
Cerberus
5,474
547
18
2
0
221,291
4
L
Cthulhu
6,111
611
118
12
0
201,161
0
L
Ne Zha
5,505
551
16
2
0
209,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role