Player Matchup

Nu Wa
Nu Wa
BeyondSemTex
Nu Wa
Level 129
God Stats
21W - 14L
1,653 SR
Queue Stats
70W - 54L
1,538 Elo+
Party 1
Chaac
Chaac
Fredokill7223
Chaac
Level 32
God Stats
2W - 2L
1,241 SR
Queue Stats
27W - 41L
1,276 Elo+
Solo
Bakasura
Bakasura
ItsReallyAsif
Bakasura
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 144L
1,513 Elo+
Solo
Ishtar
Ishtar
JackArcher
Ishtar
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,529 Elo+
Party 1
Charon
Charon
Phantommist
Charon
Level 66
God Stats
16W - 14L
1,578 SR
Queue Stats
79W - 65L
1,536 Elo+
Party 1
Team Averages
Level 90
1,494 SR
1,479 Elo+

VS

Team Averages
Level 121
1,550 SR
1,467 Elo+
Mulan
Mulan
ColdHard_Kash
Mulan
Level 157
God Stats
15W - 11L
1,561 SR
Queue Stats
278W - 316L
1,425 Elo+
Party 2
Fenrir
Fenrir
DIRtyD_FROmdA91O
Fenrir
Level 157
God Stats
9W - 6L
1,587 SR
Queue Stats
518W - 614L
1,453 Elo+
Party 2
Athena
Athena
ItsNozB
Athena
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 95L
1,521 Elo+
Solo
Anubis
Anubis
K1ngA3tgy
Anubis
Level 38
God Stats
2W - 4L
1,500 SR
Queue Stats
44W - 54L
1,499 Elo+
Solo
Danzaburou
Danzaburou
exotic_dayung_og
Danzaburou
Level 124
God Stats
39W - 30L
1,601 SR
Queue Stats
251W - 341L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,196
516
6,623
4,921
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 3
6,086
507
7,220
11,521
7,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bakasura
ItsReallyAsif
Bakasura
13
4 / 4 / 2
7,496
625
5,822
11,231
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ishtar
JackArcher
Ishtar
9
0 / 3 / 2
5,596
466
2,910
6,719
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Charon
9
2 / 2 / 1
5,861
488
4,822
9,498
6,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,243
604
6,051
9,426
6,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
4 / 3 / 2
7,238
603
6,283
12,704
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Athena
ItsNozB
Athena
11
1 / 1 / 5
6,534
545
4,962
10,230
7,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
K1ngA3tgy
Anubis
12
3 / 2 / 1
7,658
638
6,006
5,258
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
exotic_dayung_og
Danzaburou
12
2 / 1 / 4
6,979
582
4,577
6,058
2,065
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
8
Kills
12
12
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
2
1
1
2.5
W
4
3
2
1.67
L
1
1
3
2.5
W
Athena
ItsNozB
Athena
1
1
5
3.5
L
Bakasura
ItsReallyAsif
Bakasura
4
4
2
1.25
L
Ishtar
JackArcher
Ishtar
0
3
2
0.33
W
Anubis
K1ngA3tgy
Anubis
3
2
1
1.75
L
Charon
2
2
1
1.25
W
Danzaburou
exotic_dayung_og
Danzaburou
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,397
Damage
27,879
43,890
Taken
43,676
22,206
Mitigated
23,095
14,838
Healing
16,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,623
2,550
0
1,892
4,921
993
532
2,360
2,561
36,429
930
W
6,051
841
0
2,596
9,426
6,303
129
2,413
6,476
0
48,820
W
6,283
1,630
0
6,854
12,704
5,007
558
1,223
10,939
0
60,099
L
7,220
444
0
4,246
11,521
7,939
0
4,142
7,379
0
25,961
W
Athena
ItsNozB
Athena
4,962
969
0
3,256
10,230
7,410
0
4,024
5,801
14,638
0
L
Bakasura
ItsReallyAsif
Bakasura
5,822
3,670
0
4,600
11,231
4,866
0
2,323
8,908
0
38,912
L
Ishtar
JackArcher
Ishtar
2,910
1,335
0
1,345
6,719
1,652
0
514
6,205
0
25,288
W
Anubis
K1ngA3tgy
Anubis
6,006
52
0
1,019
5,258
2,310
0
1,869
3,148
66,619
2,031
L
Charon
4,822
1,233
0
2,755
9,498
6,756
0
1,608
7,890
21,404
1,292
W
Danzaburou
exotic_dayung_og
Danzaburou
4,577
1,226
0
2,545
6,058
2,065
476
1,769
4,034
0
46,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,235
Gold Earned
35,652
271
Minions Killed
421
0
Camps Cleared
0
1,164,236
Distance Traveled
1,272,647
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,196
516
68
6
0
240,260
0
W
Mulan
7,243
604
92
8
0
222,121
1
W
Fenrir
7,238
603
98
8
0
279,779
0
L
Chaac
6,086
507
42
4
0
241,938
1
W
Athena
6,534
545
23
2
0
274,555
3
L
Bakasura
7,496
625
79
7
0
229,634
0
L
Ishtar
5,596
466
51
4
0
221,870
2
W
Anubis
7,658
638
130
11
0
261,883
6
L
Charon
5,861
488
31
3
0
230,534
5
W
Danzaburou
6,979
582
78
7
0
234,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role