Player Matchup

Odin
Odin
 
Odin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Scesna
Charybdis
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 12L
1,543 Elo+
Party 1
Xing Tian
Xing Tian
T2pbx
Xing Tian
Level 41
God Stats
4W - 4L
1,720 SR
Queue Stats
20W - 15L
1,471 Elo+
Party 1
Team Averages
Level 74
1,573 SR
1,504 Elo+

VS

Team Averages
Level 117
1,512 SR
1,468 Elo+
Ra
Ra
FolksCallMe_Goat
Ra
Level 98
God Stats
1W - 4L
1,500 SR
Queue Stats
58W - 62L
1,486 Elo+
Party 2
Bellona
Bellona
Scale2prfection
Bellona
Level 144
God Stats
3W - 3L
1,444 SR
Queue Stats
66W - 59L
1,491 Elo+
Party 2
Fenrir
Fenrir
savage wolf1913
Fenrir
Level 109
God Stats
13W - 10L
1,592 SR
Queue Stats
359W - 378L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 0 / 2
6,996
875
3,239
6,147
4,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Scesna
Charybdis
12
2 / 0 / 3
6,753
844
5,339
2,899
759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
T2pbx
Xing Tian
12
1 / 0 / 4
6,707
838
3,005
5,645
4,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,373
797
5,187
3,363
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 2 / 0
6,310
789
3,809
8,337
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

7
0 / 2 / 0
5,328
666
1,590
2,798
1,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
0
2
3
L
0
1
0
0
L
0
2
0
0
W
Charybdis
Scesna
Charybdis
2
0
3
3.5
W
Xing Tian
T2pbx
Xing Tian
1
0
4
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,583
Damage
10,586
14,691
Taken
14,498
9,688
Mitigated
6,644
6,934
Healing
4,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,239
368
0
2,670
6,147
4,586
0
958
4,825
0
26,240
L
5,187
185
1,822
1,285
3,363
1,321
0
816
2,465
19,868
838
L
3,809
850
0
931
8,337
4,255
0
1,556
6,480
0
21,162
W
Charybdis
Scesna
Charybdis
5,339
2,860
0
1,936
2,899
759
0
572
2,215
0
22,318
W
Xing Tian
T2pbx
Xing Tian
3,005
306
0
2,328
5,645
4,343
0
2,324
2,809
9,944
603
L
1,590
109
0
177
2,798
1,068
0
566
2,162
0
4,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,456
Gold Earned
18,011
96
Minions Killed
93
0
Camps Cleared
0
496,273
Distance Traveled
405,823
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,996
875
34
4
0
176,761
0
L
Ra
6,373
797
51
6
0
165,039
0
L
Bellona
6,310
789
38
5
0
162,553
2
W
Charybdis
6,753
844
44
6
0
151,948
0
W
Xing Tian
6,707
838
18
2
0
167,564
1
L
Fenrir
5,328
666
4
1
0
78,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role