Player Matchup

Hun Batz
Hun Batz
FrankHook68821
Hun Batz
Level 107
God Stats
2W - 3L
1,356 SR
Queue Stats
147W - 143L
1,460 Elo+
Party 1
Rama
Rama
InfantineToe3
Rama
Level 122
God Stats
2W - 2L
1,714 SR
Queue Stats
145W - 135L
1,461 Elo+
Party 1
Cerberus
Cerberus
Juani1964
Cerberus
Level 63
God Stats
2W - 1L
1,551 SR
Queue Stats
115W - 115L
1,497 Elo+
Solo
Cthulhu
Cthulhu
SteepMars
Cthulhu
Level 15
God Stats
3W - 4L
1,463 SR
Queue Stats
9W - 27L
1,254 Elo+
Party 1
Nu Wa
Nu Wa
WITNESS3171
Nu Wa
Level 34
God Stats
3W - 4L
1,392 SR
Queue Stats
55W - 72L
1,410 Elo+
Party 1
Team Averages
Level 68
1,495 SR
1,416 Elo+

VS

Team Averages
Level 82
1,427 SR
1,495 Elo+
Hachiman
Hachiman
 
Hachiman
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GucciNCoogY
Medusa
Level 55
God Stats
0W - 1L
1,229 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
Rocketborn
Hel
Level 36
God Stats
3W - 3L
1,871 SR
Queue Stats
26W - 26L
1,610 Elo+
Solo
Bakasura
Bakasura
hudson2126
Bakasura
Level 120
God Stats
0W - 3L
1,253 SR
Queue Stats
193W - 193L
1,453 Elo+
Solo
Nu Wa
Nu Wa
simonerick21
Nu Wa
Level 116
God Stats
0W - 1L
1,285 SR
Queue Stats
74W - 69L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
6 / 3 / 2
8,306
692
4,912
10,647
4,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 3 / 4
7,867
656
5,221
6,609
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Juani1964
Cerberus
14
4 / 1 / 2
8,293
691
6,149
8,764
4,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
SteepMars
Cthulhu
11
1 / 1 / 6
6,337
528
3,714
4,960
1,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
3 / 3 / 3
6,932
578
5,957
5,423
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 5 / 4
6,086
507
3,812
8,207
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
11
0 / 4 / 2
6,240
520
2,434
7,897
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
1 / 5 / 2
5,509
459
3,733
8,594
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bakasura
hudson2126
Bakasura
13
8 / 3 / 0
7,745
645
7,002
10,588
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 2 / 3
5,954
496
3,589
4,810
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
18
Kills
10
11
Deaths
19
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
5
4
0.6
W
Hun Batz
6
3
2
2.33
L
Medusa
0
4
2
0.25
W
4
3
4
2
W
Cerberus
Juani1964
Cerberus
4
1
2
5
L
1
5
2
0.4
W
Cthulhu
SteepMars
Cthulhu
1
1
6
4
W
3
3
3
1.5
L
Bakasura
hudson2126
Bakasura
8
3
0
2.67
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,953
Damage
20,570
36,403
Taken
40,096
14,329
Mitigated
10,690
8,816
Healing
11,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,812
2,118
0
2,059
8,207
1,786
451
2,003
5,865
0
28,340
W
Hun Batz
4,912
1,050
0
1,263
10,647
4,013
509
916
9,344
0
72,508
L
Medusa
2,434
704
155
1,020
7,897
2,049
808
1,116
6,600
0
41,086
W
5,221
3,785
0
1,854
6,609
2,062
572
347
6,107
0
44,964
W
Cerberus
Juani1964
Cerberus
6,149
153
0
3,398
8,764
4,825
0
3,414
5,071
50,541
1,390
L
3,733
382
75
3,012
8,594
2,256
0
5,951
2,477
17,925
0
W
Cthulhu
SteepMars
Cthulhu
3,714
385
0
994
4,960
1,931
36
723
4,025
25,740
798
W
5,957
1,613
44
1,263
5,423
1,498
490
1,897
3,354
40,709
0
L
Bakasura
hudson2126
Bakasura
7,002
4,386
0
4,302
10,588
3,420
0
3,087
7,246
0
35,019
L
3,589
571
0
465
4,810
1,179
0
2,197
2,340
37,587
1,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,735
Gold Earned
31,534
454
Minions Killed
271
0
Camps Cleared
0
1,270,592
Distance Traveled
1,140,746
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,086
507
46
4
0
230,481
2
W
Hun Batz
8,306
692
115
10
0
303,829
0
L
Medusa
6,240
520
75
6
0
254,280
0
W
Rama
7,867
656
88
7
0
255,665
0
W
Cerberus
8,293
691
138
12
0
239,451
0
L
Hel
5,509
459
25
2
0
206,375
2
W
Cthulhu
6,337
528
45
4
0
258,495
0
W
Nu Wa
6,932
578
68
6
0
213,152
2
L
Bakasura
7,745
645
73
6
0
245,524
1
L
Nu Wa
5,954
496
52
4
0
204,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role