Player Matchup

Ao Kuang
Ao Kuang
Coreyy-y
Ao Kuang
Level 18
God Stats
2W - 4L
1,428 SR
Queue Stats
32W - 53L
1,296 Elo+
Party 2
Apollo
Apollo
Dylnna
Apollo
Level 67
God Stats
0W - 2L
1,254 SR
Queue Stats
35W - 53L
1,286 Elo+
Party 2
Osiris
Osiris
Gauzei
Osiris
Level 64
God Stats
1W - 2L
1,375 SR
Queue Stats
38W - 49L
1,337 Elo+
Party 2
Team Averages
Level 50
1,352 SR
1,306 Elo+

VS

Team Averages
Level 64
1,603 SR
1,354 Elo+
Rama
Rama
Broseidon8389
Rama
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 79L
1,363 Elo+
Party 1
Baron Samedi
Baron Samedi
ivancimeries250
Baron Samedi
Level 85
God Stats
48W - 24L
1,578 SR
Queue Stats
202W - 158L
1,442 Elo+
Solo
Surtr
Surtr
jibberjabber49
Surtr
Level 32
God Stats
2W - 2L
1,732 SR
Queue Stats
6W - 8L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Coreyy-y
Ao Kuang
13
1 / 4 / 0
7,624
693
2,984
9,372
3,602
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
Dylnna
Apollo
12
0 / 2 / 0
7,056
641
2,601
6,991
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
Gauzei
Osiris
12
0 / 4 / 0
7,240
658
4,259
10,933
10,674
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
9,241
840
3,252
7,347
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ivancimeries250
Baron Samedi
16
5 / 0 / 5
9,791
890
10,172
3,663
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 8
9,164
833
6,690
10,301
6,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
10
10
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Ao Kuang
Coreyy-y
Ao Kuang
1
4
0
0.25
L
Apollo
Dylnna
Apollo
0
2
0
0
L
Osiris
Gauzei
Osiris
0
4
0
0
W
Baron Samedi
ivancimeries250
Baron Samedi
5
0
5
7.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,844
Damage
20,114
27,296
Taken
21,311
16,863
Mitigated
11,163
4,010
Healing
5,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,252
2,722
0
1,203
7,347
2,406
2,886
714
6,633
0
22,249
L
Ao Kuang
Coreyy-y
Ao Kuang
2,984
167
0
1,441
9,372
3,602
0
4,237
5,124
16,561
1,496
L
Apollo
Dylnna
Apollo
2,601
677
0
1,339
6,991
2,587
0
1,498
5,440
0
14,731
L
Osiris
Gauzei
Osiris
4,259
706
0
1,230
10,933
10,674
0
4,418
6,506
0
24,144
W
Baron Samedi
ivancimeries250
Baron Samedi
10,172
760
875
1,534
3,663
1,836
416
384
3,279
38,819
250
W
6,690
1,851
0
2,000
10,301
6,921
824
1,805
8,360
180
24,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,920
Gold Earned
28,196
91
Minions Killed
140
0
Camps Cleared
0
547,314
Distance Traveled
564,669
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,241
840
38
3
0
169,500
0
L
Ao Kuang
7,624
693
29
3
0
188,012
0
L
Apollo
7,056
641
31
3
0
161,914
2
L
Osiris
7,240
658
31
3
0
197,388
0
W
Baron Samedi
9,791
890
57
5
0
179,032
0
W
Surtr
9,164
833
45
4
0
216,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role