Player Matchup

Ra
Ra
 
Ra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
 
Mulan
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Foxelaa
Cabrakan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,592 Elo+
Solo
Ymir
Ymir
N4mee
Ymir
Level 151
God Stats
0W - 1L
1,877 SR
Queue Stats
11W - 24L
1,368 Elo+
Party 3
Hachiman
Hachiman
PacmanLord420
Hachiman
Level 128
God Stats
3W - 4L
1,669 SR
Queue Stats
21W - 29L
1,536 Elo+
Party 3
Team Averages
Level 141
1,609 SR
1,499 Elo+

VS

Team Averages
Level 111
1,436 SR
1,572 Elo+
Ra
Ra
GiveJohnson
Ra
Level 40
God Stats
1W - 0L
1,345 SR
Queue Stats
3W - 5L
1,362 Elo+
Solo
Kali
Kali
Kayayaaaaa
Kali
Level 169
God Stats
3W - 2L
1,530 SR
Queue Stats
366W - 325L
1,673 Elo+
Party 1
Chaac
Chaac
QforBussy
Chaac
Level 75
God Stats
1W - 0L
1,373 SR
Queue Stats
107W - 103L
1,542 Elo+
Party 2
Poseidon
Poseidon
TheUnholyDeviant
Poseidon
Level 19
God Stats
1W - 1L
1,273 SR
Queue Stats
42W - 13L
1,772 Elo+
Party 1
Fenrir
Fenrir
defendedmehow8
Fenrir
Level 250
God Stats
5W - 2L
1,658 SR
Queue Stats
167W - 177L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 3 / 2
5,507
551
3,433
5,276
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
 
Mulan
10
0 / 3 / 0
5,355
536
3,961
9,843
4,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
Foxelaa
Cabrakan
9
1 / 4 / 2
4,963
496
2,422
7,565
4,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
N4mee
Ymir
8
2 / 3 / 1
5,240
524
3,655
9,003
5,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
PacmanLord420
Hachiman
11
1 / 1 / 0
5,334
533
3,132
6,718
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,381
638
4,002
5,178
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
6 / 3 / 2
6,648
665
3,266
7,962
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Chaac
QforBussy
Chaac
12
2 / 0 / 4
6,625
663
8,824
8,929
8,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 0 / 0
6,550
655
6,148
4,217
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
2 / 1 / 3
5,901
590
4,449
7,229
4,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
14
14
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
2
0.67
L
Mulan
 
Mulan
0
3
0
0
L
Cabrakan
Foxelaa
Cabrakan
1
4
2
0.5
W
2
1
4
4
W
6
3
2
2.33
L
Ymir
N4mee
Ymir
2
3
1
0.83
L
Hachiman
PacmanLord420
Hachiman
1
1
0
1
W
Chaac
QforBussy
Chaac
2
0
4
4
W
2
0
0
2
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,603
Damage
26,689
38,405
Taken
33,515
18,344
Mitigated
19,072
10,708
Healing
15,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,433
479
396
1,039
5,276
1,782
0
644
4,396
33,007
1,179
L
Mulan
 
Mulan
3,961
459
0
3,402
9,843
4,276
0
504
8,819
0
36,640
L
Cabrakan
Foxelaa
Cabrakan
2,422
226
0
1,312
7,565
4,733
0
1,597
5,745
23,946
0
W
4,002
396
1,079
2,172
5,178
1,842
0
2,990
2,188
48,610
819
W
3,266
1,488
0
3,775
7,962
3,222
0
1,451
6,511
0
39,704
L
Ymir
N4mee
Ymir
3,655
685
0
2,286
9,003
5,909
0
3,022
5,711
13,886
0
L
Hachiman
PacmanLord420
Hachiman
3,132
1,483
0
2,273
6,718
1,644
0
3,879
2,459
0
40,644
W
Chaac
QforBussy
Chaac
8,824
1,324
0
4,114
8,929
8,473
0
2,080
6,849
899
43,526
W
6,148
1,720
0
1,439
4,217
1,088
1,833
122
4,095
57,420
0
W
4,449
619
0
2,821
7,229
4,447
0
2,721
4,508
0
12,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,399
Gold Earned
32,105
278
Minions Killed
368
0
Camps Cleared
0
998,004
Distance Traveled
1,080,621
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,507
551
71
7
0
193,144
0
L
Mulan
5,355
536
72
7
0
228,888
0
L
Cabrakan
4,963
496
47
5
0
195,532
0
W
Ra
6,381
638
103
10
0
220,782
2
W
Kali
6,648
665
61
6
0
228,632
0
L
Ymir
5,240
524
11
1
0
202,032
2
L
Hachiman
5,334
533
77
8
0
178,408
2
W
Chaac
6,625
663
75
8
0
207,920
0
W
Poseidon
6,550
655
111
11
0
211,952
0
W
Fenrir
5,901
590
18
2
0
211,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role