Player Matchup

Jormungandr
Jormungandr
Diamond V
Blinkstaa
Jormungandr
Diamond V
Level 167
God Stats
12W - 8L
1,717 SR
Queue Stats
187W - 223L
1,943 MMR
Solo
Hou Yi
Hou Yi
Masters
Manueld21
Hou Yi
Masters
Level 126
God Stats
21W - 18L
1,676 SR
Queue Stats
133W - 96L
2,247 MMR
Party 2
Hercules
Hercules
Diamond III
SanchezSSJ
Hercules
Diamond III
Level 123
God Stats
3W - 1L
2,160 SR
Queue Stats
142W - 111L
2,033 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,851 SR
2,075 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 90
1,650 SR
2,194 MMR
Vulcan
Vulcan
Diamond III
Vebrconacyls
Vulcan
Diamond III
Level 40
God Stats
19W - 15L
1,643 SR
Queue Stats
44W - 40L
2,247 MMR
Party 1
Cerberus
Cerberus
Gold III
Virdis2000
Cerberus
Gold III
Level 70
God Stats
40W - 26L
1,599 SR
Queue Stats
76W - 86L
1,576 MMR
Solo
Awilix
Awilix
Masters
сatman
Awilix
Masters
Level 159
God Stats
82W - 58L
1,709 SR
Queue Stats
337W - 227L
2,759 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blinkstaa
Jormungandr
17
3 / 2 / 4
11,363
758
15,211
17,472
16,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Manueld21
Hou Yi
18
2 / 3 / 4
11,595
773
14,012
14,131
6,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hercules
SanchezSSJ
Hercules
18
3 / 5 / 3
11,594
773
9,675
19,179
18,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bans
CthulhuAtlasSerqetFafnirKuzenbo

VS

Bans
XbalanqueGebKumbhakarnaAresAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
2 / 2 / 7
12,198
813
17,331
8,114
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Virdis2000
Cerberus
18
3 / 3 / 5
11,514
768
12,229
20,720
23,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
сatman
Awilix
19
5 / 3 / 4
12,326
822
12,787
16,762
10,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
8
Kills
10
10
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Blinkstaa
Jormungandr
3
2
4
2.5
L
Hou Yi
Manueld21
Hou Yi
2
3
4
1.33
L
Hercules
SanchezSSJ
Hercules
3
5
3
0.9
W
Vulcan
2
2
7
2.75
W
Cerberus
Virdis2000
Cerberus
3
3
5
1.83
W
Awilix
сatman
Awilix
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,898
Damage
42,347
50,782
Taken
45,596
41,442
Mitigated
37,784
13,281
Healing
7,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Blinkstaa
Jormungandr
15,211
2,254
0
4,529
17,472
16,244
112
8,324
8,572
50,600
1,496
L
Hou Yi
Manueld21
Hou Yi
14,012
6,420
0
4,649
14,131
6,581
1,578
7,948
5,655
0
50,286
L
Hercules
SanchezSSJ
Hercules
9,675
1,951
0
4,103
19,179
18,617
0
11,034
7,466
0
29,984
W
Vulcan
17,331
200
0
1,250
8,114
3,573
1,052
3,035
4,516
58,514
0
W
Cerberus
Virdis2000
Cerberus
12,229
494
0
5,573
20,720
23,920
399
4,791
14,661
29,032
1,578
W
Awilix
сatman
Awilix
12,787
5,062
0
1,093
16,762
10,291
2,132
5,775
9,808
0
45,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,552
Gold Earned
36,038
200
Minions Killed
193
0
Camps Cleared
0
849,110
Distance Traveled
963,929
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,363
758
56
4
0
300,306
1
L
Hou Yi
11,595
773
98
7
0
257,128
0
L
Hercules
11,594
773
46
3
0
291,676
0
W
Vulcan
12,198
813
89
6
0
331,170
0
W
Cerberus
11,514
768
56
4
0
300,781
2
W
Awilix
12,326
822
48
3
0
331,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role