Player Matchup

Vamana
Vamana
 
Vamana
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
FreeqSho
Medusa
Level 128
God Stats
3W - 1L
1,834 SR
Queue Stats
43W - 46L
1,442 Elo+
Party 1
Zhong Kui
Zhong Kui
GeeWhiz1520
Zhong Kui
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,616 Elo+
Party 2
Bellona
Bellona
Gundeta 94
Bellona
Level 159
God Stats
3W - 4L
1,372 SR
Queue Stats
508W - 528L
1,481 Elo+
Solo
Hel
Hel
Vuhlositee
Hel
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,755 Elo+
Party 2
Team Averages
Level 122
1,541 SR
1,559 Elo+

VS

Team Averages
Level 137
1,540 SR
1,471 Elo+
Athena
Athena
AVMCrack
Athena
Level 80
God Stats
0W - 1L
1,619 SR
Queue Stats
32W - 43L
1,513 Elo+
Party 3
King Arthur
King Arthur
CR055Prime
King Arthur
Level 158
God Stats
2W - 5L
1,487 SR
Queue Stats
296W - 316L
1,522 Elo+
Solo
Pele
Pele
PrinceSunni
Pele
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
463W - 466L
1,463 Elo+
Solo
Yemoja
Yemoja
Redhead_Wonder31
Yemoja
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,271 Elo+
Solo
Agni
Agni
javisantrax
Agni
Level 143
God Stats
1W - 4L
1,592 SR
Queue Stats
129W - 117L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
4 / 4 / 17
9,478
862
8,970
14,631
15,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
FreeqSho
Medusa
16
3 / 1 / 12
9,472
861
9,840
9,453
4,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Zhong Kui
GeeWhiz1520
Zhong Kui
16
8 / 3 / 10
10,593
963
15,679
16,245
13,898
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Gundeta 94
Bellona
15
5 / 3 / 17
9,652
877
12,674
18,367
26,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

16
3 / 1 / 16
9,334
849
10,880
11,530
6,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AVMCrack
Athena
13
2 / 3 / 7
7,794
709
8,108
11,696
12,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
CR055Prime
King Arthur
16
1 / 4 / 8
8,107
737
6,546
12,932
16,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
5 / 7 / 5
8,474
770
8,193
12,515
5,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 5 / 5
7,360
669
6,378
12,833
11,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 4
7,721
702
16,897
9,969
3,808
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
41
23
Kills
12
12
Deaths
23
72
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
4
17
3.13
L
Athena
AVMCrack
Athena
2
3
7
1.83
L
King Arthur
CR055Prime
King Arthur
1
4
8
1.25
W
Medusa
FreeqSho
Medusa
3
1
12
9
W
Zhong Kui
GeeWhiz1520
Zhong Kui
8
3
10
4.33
W
Bellona
Gundeta 94
Bellona
5
3
17
4.5
L
5
7
5
1.07
L
1
5
5
0.7
W
3
1
16
11
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,043
Damage
46,122
70,226
Taken
59,945
66,539
Mitigated
49,129
36,398
Healing
20,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,970
3,338
797
1,484
14,631
15,089
1,107
5,675
7,384
0
20,250
L
Athena
AVMCrack
Athena
8,108
859
0
1,582
11,696
12,714
0
5,106
6,434
12,612
483
L
King Arthur
CR055Prime
King Arthur
6,546
327
1,847
2,880
12,932
16,051
0
5,515
7,276
0
15,879
W
Medusa
FreeqSho
Medusa
9,840
3,302
1,721
1,305
9,453
4,555
3,135
4,560
4,893
0
33,244
W
Zhong Kui
GeeWhiz1520
Zhong Kui
15,679
2,379
1,161
4,550
16,245
13,898
2,268
6,321
9,924
25,747
413
W
Bellona
Gundeta 94
Bellona
12,674
1,343
883
2,397
18,367
26,024
289
7,883
10,484
2,191
18,764
L
8,193
827
1,044
1,051
12,515
5,363
0
5,189
7,236
0
19,528
L
6,378
629
5,413
2,192
12,833
11,193
0
7,264
5,446
10,525
0
W
10,880
606
14,044
8,056
11,530
6,973
184
6,556
4,974
21,328
0
L
16,897
1,401
961
3,427
9,969
3,808
0
4,782
5,071
29,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,529
Gold Earned
39,456
130
Minions Killed
90
0
Camps Cleared
0
1,071,547
Distance Traveled
916,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,478
862
18
2
0
206,058
0
L
Athena
7,794
709
9
1
0
187,602
0
L
King Arthur
8,107
737
15
1
0
179,131
0
W
Medusa
9,472
861
48
4
0
243,582
0
W
Zhong Kui
10,593
963
27
2
0
205,625
0
W
Bellona
9,652
877
11
1
0
189,239
0
L
Pele
8,474
770
27
2
0
173,986
0
L
Yemoja
7,360
669
13
1
0
194,421
0
W
Hel
9,334
849
26
2
0
227,043
0
L
Agni
7,721
702
26
2
0
180,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role