Player Matchup

Chernobog
Chernobog
BlackWings279
Chernobog
Level 140
God Stats
3W - 6L
1,218 SR
Queue Stats
493W - 461L
1,443 Elo+
Solo
Hera
Hera
HeyIts_JonnyG
Hera
Level 154
God Stats
9W - 4L
1,879 SR
Queue Stats
218W - 193L
1,637 Elo+
Solo
Ymir
Ymir
KiraYoshikageキ
Ymir
Level 219
God Stats
12W - 6L
1,735 SR
Queue Stats
154W - 119L
1,549 Elo+
Solo
Maui
Maui
Kumbustion
Maui
Level 27
God Stats
3W - 2L
1,777 SR
Queue Stats
55W - 45L
1,586 Elo+
Party 2
Hercules
Hercules
Whalord
Hercules
Level 129
God Stats
9W - 2L
1,797 SR
Queue Stats
72W - 56L
1,590 Elo+
Party 2
Team Averages
Level 134
1,681 SR
1,561 Elo+

VS

Team Averages
Level 147
1,620 SR
1,515 Elo+
Arachne
Arachne
 
Arachne
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AngelLaMaquinaPR
Bacchus
Level 140
God Stats
144W - 184L
1,550 SR
Queue Stats
193W - 270L
1,499 Elo+
Party 1
Fenrir
Fenrir
HeavenlyGod_3000
Fenrir
Level 126
God Stats
11W - 6L
1,697 SR
Queue Stats
214W - 276L
1,539 Elo+
Party 1
Sol
Sol
Raisawesome
Sol
Level 129
God Stats
1W - 2L
1,694 SR
Queue Stats
169W - 152L
1,519 Elo+
Solo
Ix Chel
Ix Chel
TRAAKK
Ix Chel
Level 155
God Stats
9W - 6L
1,658 SR
Queue Stats
59W - 58L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlackWings279
Chernobog
6
1 / 0 / 2
3,728
746
1,643
2,519
640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 1
3,550
710
1,422
1,974
521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
2 / 0 / 1
3,826
765
1,097
2,988
1,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 1
3,472
694
1,565
3,326
1,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Whalord
Hercules
6
2 / 1 / 0
3,642
728
1,140
3,532
1,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
4 / 1 / 0
4,193
839
2,829
4,495
1,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

2
0 / 1 / 0
2,612
522
777
1,236
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
957
191
0
0
0
6
0 / 2 / 0
3,616
723
1,758
2,816
536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ix Chel
TRAAKK
Ix Chel
6
0 / 1 / 1
3,447
689
1,242
2,714
682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
4
4
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
1
0
4
L
0
1
0
0
W
Chernobog
BlackWings279
Chernobog
1
0
2
2
L
0
0
0
0
W
0
1
1
0.5
W
2
0
1
2.5
W
0
2
1
0.25
L
0
2
0
0
L
Ix Chel
TRAAKK
Ix Chel
0
1
1
0.5
W
Hercules
Whalord
Hercules
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,867
Damage
6,606
14,339
Taken
11,261
4,759
Mitigated
3,101
5,478
Healing
4,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,829
2,249
0
1,465
4,495
1,395
0
1,588
2,907
0
19,975
L
777
150
0
40
1,236
488
0
216
1,020
1,730
0
W
Chernobog
BlackWings279
Chernobog
1,643
988
0
1,497
2,519
640
0
1,451
1,018
0
19,587
L
0
0
0
0
0
0
0
0
0
0
0
W
1,422
127
0
300
1,974
521
0
1,136
838
17,657
972
W
1,097
431
0
1,482
2,988
1,185
0
967
1,933
7,158
0
W
1,565
879
0
1,196
3,326
1,145
0
0
3,326
10,728
3,976
L
1,758
935
0
1,042
2,816
536
0
464
2,352
19,900
2,179
L
Ix Chel
TRAAKK
Ix Chel
1,242
41
142
1,329
2,714
682
0
1,421
1,293
16,564
0
W
Hercules
Whalord
Hercules
1,140
390
0
1,003
3,532
1,268
0
41
3,491
0
17,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,218
Gold Earned
14,825
156
Minions Killed
123
0
Camps Cleared
0
503,298
Distance Traveled
353,766
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,193
839
33
7
0
120,681
0
L
Bacchus
2,612
522
1
0
0
37,562
2
W
Chernobog
3,728
746
41
8
0
81,478
0
L
Fenrir
957
191
0
0
0
0
0
W
Hera
3,550
710
37
7
0
85,197
0
W
Ymir
3,826
765
7
1
0
103,695
1
W
Maui
3,472
694
33
7
0
90,295
0
L
Sol
3,616
723
42
8
0
93,578
0
L
Ix Chel
3,447
689
47
9
0
101,945
0
W
Hercules
3,642
728
38
8
0
142,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role