Player Matchup

Anhur
Anhur
AresUnit
Anhur
Level 149
God Stats
14W - 14L
1,581 SR
Queue Stats
60W - 59L
1,609 Elo+
Party 2
Kuzenbo
Kuzenbo
BmMelija
Kuzenbo
Level 85
God Stats
6W - 7L
1,733 SR
Queue Stats
380W - 376L
1,551 Elo+
Party 2
Discordia
Discordia
LolaMento69_
Discordia
Level 93
God Stats
2W - 4L
1,474 SR
Queue Stats
174W - 152L
1,493 Elo+
Party 3
Janus
Janus
SRGPredator
Janus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,716 Elo+
Party 2
Kali
Kali
TZW_SaViTar
Kali
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 205L
1,513 Elo+
Party 3
Team Averages
Level 121
1,557 SR
1,576 Elo+

VS

Team Averages
Level 139
1,511 SR
1,483 Elo+
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DEadman1545
Ymir
Level 125
God Stats
1W - 1L
1,317 SR
Queue Stats
73W - 79L
1,473 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Erzios
Tsukuyomi
Level 143
God Stats
15W - 13L
1,576 SR
Queue Stats
86W - 95L
1,465 Elo+
Party 1
Mulan
Mulan
GIOVA310
Mulan
Level 143
God Stats
33W - 37L
1,496 SR
Queue Stats
53W - 69L
1,426 Elo+
Party 1
Ra
Ra
MrFIuff
Ra
Level 141
God Stats
23W - 15L
1,665 SR
Queue Stats
387W - 344L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AresUnit
Anhur
11
2 / 1 / 0
6,080
608
5,190
5,208
1,587
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
BmMelija
Kuzenbo
9
2 / 4 / 3
5,796
580
4,917
9,018
7,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
LolaMento69_
Discordia
9
0 / 4 / 0
4,856
486
1,614
4,363
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 3
6,051
605
5,388
6,514
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 3
5,642
564
2,917
10,352
3,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 2 / 0
6,616
662
5,038
6,590
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 1 / 3
6,704
670
2,579
8,305
4,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
Erzios
Tsukuyomi
10
1 / 2 / 6
5,970
597
3,360
9,653
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
GIOVA310
Mulan
13
5 / 0 / 2
8,095
810
4,329
7,730
4,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
6 / 2 / 3
7,476
748
7,913
5,877
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
16
16
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
0
1
L
Anhur
AresUnit
Anhur
2
1
0
2
L
Kuzenbo
BmMelija
Kuzenbo
2
4
3
0.88
W
2
1
3
3.5
W
Tsukuyomi
Erzios
Tsukuyomi
1
2
6
2
W
Mulan
GIOVA310
Mulan
5
0
2
6
L
Discordia
LolaMento69_
Discordia
0
4
0
0
W
6
2
3
3.75
L
2
3
3
1.17
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,026
Damage
23,219
35,455
Taken
38,155
15,136
Mitigated
14,916
10,187
Healing
19,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,038
2,473
0
3,142
6,590
1,610
1,102
1,084
5,506
44,883
12,747
L
Anhur
AresUnit
Anhur
5,190
3,405
0
2,404
5,208
1,587
0
2,936
2,272
0
45,764
L
Kuzenbo
BmMelija
Kuzenbo
4,917
1,655
0
1,845
9,018
7,922
0
4,411
4,368
10,029
888
W
2,579
792
336
2,599
8,305
4,611
0
3,248
4,965
13,871
0
W
Tsukuyomi
Erzios
Tsukuyomi
3,360
832
0
5,437
9,653
2,867
0
2,066
7,439
0
38,958
W
Mulan
GIOVA310
Mulan
4,329
420
0
5,100
7,730
4,016
662
1,658
5,774
0
51,737
L
Discordia
LolaMento69_
Discordia
1,614
216
0
723
4,363
1,004
0
0
4,149
23,172
125
W
7,913
294
478
2,163
5,877
1,812
0
2,771
2,882
45,693
1,114
L
5,388
175
0
1,094
6,514
1,513
0
3,596
2,584
37,405
0
L
2,917
1,174
0
4,121
10,352
3,110
0
3,022
7,095
0
37,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,425
Gold Earned
34,861
300
Minions Killed
386
0
Camps Cleared
0
1,101,764
Distance Traveled
1,116,426
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,616
662
112
11
0
179,624
1
L
Anhur
6,080
608
92
9
0
211,932
3
L
Kuzenbo
5,796
580
16
2
0
226,756
7
W
Ymir
6,704
670
31
3
0
219,617
7
W
Tsukuyomi
5,970
597
70
7
0
270,470
0
W
Mulan
8,095
810
88
9
0
204,208
0
L
Discordia
4,856
486
49
5
0
195,743
2
W
Ra
7,476
748
85
9
0
242,507
0
L
Janus
6,051
605
82
8
0
228,903
0
L
Kali
5,642
564
61
6
0
238,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role