Player Matchup

Odin
Odin
Dansensitive
Odin
Level 131
God Stats
1W - 2L
1,290 SR
Queue Stats
70W - 84L
1,425 Elo+
Party 1
Fafnir
Fafnir
JoelOverwatch
Fafnir
Level 145
God Stats
1W - 4L
1,297 SR
Queue Stats
135W - 134L
1,489 Elo+
Party 1
Vamana
Vamana
SRRazielKain
Vamana
Level 46
God Stats
0W - 2L
1,303 SR
Queue Stats
214W - 208L
1,522 Elo+
Solo
Skadi
Skadi
martacg610
Skadi
Level 79
God Stats
3W - 2L
1,494 SR
Queue Stats
59W - 72L
1,451 Elo+
Party 1
Athena
Athena
tonyboss96
Athena
Level 159
God Stats
0W - 1L
1,580 SR
Queue Stats
84W - 69L
1,521 Elo+
Party 1
Team Averages
Level 112
1,393 SR
1,482 Elo+

VS

Team Averages
Level 110
1,493 SR
1,493 Elo+
Shiva
Shiva
 
Shiva
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
GeorgeMoulax
Hades
Level 127
God Stats
18W - 11L
1,625 SR
Queue Stats
508W - 487L
1,474 Elo+
Party 2
Ah Puch
Ah Puch
Karembz
Ah Puch
Level 40
God Stats
7W - 5L
1,629 SR
Queue Stats
175W - 178L
1,515 Elo+
Party 2
Bacchus
Bacchus
ggggrth
Bacchus
Level 48
God Stats
4W - 1L
1,305 SR
Queue Stats
97W - 115L
1,419 Elo+
Solo
Medusa
Medusa
inacio_killer14
Medusa
Level 138
God Stats
3W - 2L
1,406 SR
Queue Stats
158W - 157L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 8
6,916
692
5,509
12,700
10,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 5 / 5
8,653
865
10,676
15,072
10,239
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
14
3 / 8 / 5
8,012
801
7,980
14,090
11,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Skadi
14
2 / 6 / 6
8,446
845
7,514
10,769
4,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
tonyboss96
Athena
14
3 / 6 / 7
8,239
824
8,701
13,395
14,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
3 / 3 / 23
8,527
853
12,844
18,489
13,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 2 / 24
9,601
960
12,959
7,505
4,684
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
Karembz
Ah Puch
16
8 / 2 / 20
10,384
1,038
15,242
9,518
4,906
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
ggggrth
Bacchus
15
6 / 3 / 15
9,692
969
6,828
13,176
17,038
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
7 / 2 / 19
9,314
931
13,638
8,197
3,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
132
12
Kills
31
31
Deaths
12
31
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
3
23
4.83
L
0
6
8
0.67
W
7
2
24
9.5
L
4
5
5
1.3
W
Ah Puch
Karembz
Ah Puch
8
2
20
9
L
Vamana
3
8
5
0.69
W
Bacchus
ggggrth
Bacchus
6
3
15
4.5
W
7
2
19
8.25
L
Skadi
2
6
6
0.83
L
Athena
tonyboss96
Athena
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,380
Damage
61,511
66,026
Taken
56,885
50,870
Mitigated
43,999
14,085
Healing
18,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,844
1,036
996
6,526
18,489
13,760
258
5,735
12,192
0
21,086
L
5,509
223
300
1,199
12,700
10,281
0
7,914
4,701
0
8,581
W
12,959
609
800
2,123
7,505
4,684
940
2,940
4,456
20,701
136
L
10,676
1,997
1,254
4,868
15,072
10,239
0
8,774
6,185
15,671
278
W
Ah Puch
Karembz
Ah Puch
15,242
1,458
0
2,282
9,518
4,906
605
3,965
5,307
25,284
0
L
Vamana
7,980
2,902
0
1,036
14,090
11,690
0
5,974
7,849
0
17,651
W
Bacchus
ggggrth
Bacchus
6,828
596
684
3,236
13,176
17,038
58
3,527
9,214
11,517
732
W
13,638
5,561
488
1,582
8,197
3,611
1,429
2,218
5,787
0
22,162
L
Skadi
7,514
2,046
137
1,590
10,769
4,229
0
4,721
5,805
0
18,891
L
Athena
tonyboss96
Athena
8,701
1,222
843
2,858
13,395
14,431
0
7,238
5,870
14,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,266
Gold Earned
47,518
102
Minions Killed
101
0
Camps Cleared
0
922,514
Distance Traveled
935,264
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,527
853
17
2
0
175,833
0
L
Odin
6,916
692
14
1
0
195,899
0
W
Hades
9,601
960
22
2
0
186,984
0
L
Fafnir
8,653
865
13
1
0
182,237
1
W
Ah Puch
10,384
1,038
32
3
0
189,570
0
L
Vamana
8,012
801
25
3
0
180,173
0
W
Bacchus
9,692
969
4
0
0
214,459
0
W
Medusa
9,314
931
26
3
0
168,418
0
L
Skadi
8,446
845
38
4
0
172,549
0
L
Athena
8,239
824
12
1
0
191,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role