Player Matchup

Osiris
Osiris
BalrogSlayer
Osiris
Level 185
God Stats
4W - 0L
1,912 SR
Queue Stats
146W - 85L
1,650 Elo+
Solo
Jormungandr
Jormungandr
DarthPossssed
Jormungandr
Level 99
God Stats
3W - 2L
1,525 SR
Queue Stats
145W - 80L
1,730 Elo+
Party 1
Merlin
Merlin
SGASheppard
Merlin
Level 158
God Stats
2W - 2L
1,588 SR
Queue Stats
280W - 287L
1,554 Elo+
Solo
Rama
Rama
YoyoFx
Rama
Level 84
God Stats
1W - 1L
1,289 SR
Queue Stats
66W - 44L
1,574 Elo+
Party 1
Sol
Sol
yabadabado1000
Sol
Level 158
God Stats
2W - 1L
1,829 SR
Queue Stats
69W - 35L
1,688 Elo+
Party 1
Team Averages
Level 137
1,628 SR
1,639 Elo+

VS

Team Averages
Level 138
1,556 SR
1,541 Elo+
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Dr Xenonn
Ravana
Level 158
God Stats
0W - 1L
1,614 SR
Queue Stats
171W - 172L
1,518 Elo+
Party 2
King Arthur
King Arthur
FenrirDogo
King Arthur
Level 99
God Stats
3W - 4L
1,664 SR
Queue Stats
65W - 66L
1,587 Elo+
Party 3
Zhong Kui
Zhong Kui
Running The Six
Zhong Kui
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 204L
1,513 Elo+
Party 2
Hachiman
Hachiman
kaanwood
Hachiman
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 82L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
6 / 2 / 12
9,039
904
11,486
12,992
15,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
DarthPossssed
Jormungandr
15
3 / 3 / 15
9,016
902
8,758
11,489
12,800
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
15
4 / 1 / 12
9,201
920
9,636
6,736
2,918
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
YoyoFx
Rama
17
6 / 1 / 11
9,829
983
9,006
7,014
3,377
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

14
2 / 2 / 7
8,581
858
8,484
8,572
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 5 / 3
7,534
753
7,408
7,483
2,777
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Dr Xenonn
Ravana
14
0 / 3 / 7
7,140
714
6,853
10,989
9,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
FenrirDogo
King Arthur
12
2 / 5 / 3
7,106
711
4,239
10,693
10,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
Running The Six
Zhong Kui
14
3 / 5 / 1
8,051
805
9,145
12,828
8,465
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
kaanwood
Hachiman
13
1 / 3 / 3
7,107
711
7,706
8,163
2,898
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
25
21
Kills
8
9
Deaths
21
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
5
3
0.7
W
Osiris
6
2
12
6
W
Jormungandr
DarthPossssed
Jormungandr
3
3
15
3.5
L
Ravana
Dr Xenonn
Ravana
0
3
7
1.17
L
King Arthur
FenrirDogo
King Arthur
2
5
3
0.7
L
Zhong Kui
Running The Six
Zhong Kui
3
5
1
0.7
W
Merlin
4
1
12
10
W
Rama
YoyoFx
Rama
6
1
11
11.5
L
Hachiman
kaanwood
Hachiman
1
3
3
0.83
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,370
Damage
35,351
46,803
Taken
50,156
37,479
Mitigated
34,121
13,838
Healing
12,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,408
203
961
366
7,483
2,777
0
2,834
4,363
23,856
0
W
Osiris
11,486
1,364
2,358
3,863
12,992
15,056
367
4,149
8,658
0
13,403
W
Jormungandr
DarthPossssed
Jormungandr
8,758
710
1,487
707
11,489
12,800
0
3,834
7,385
16,459
1,298
L
Ravana
Dr Xenonn
Ravana
6,853
666
822
3,381
10,989
9,798
0
6,188
4,661
0
11,661
L
King Arthur
FenrirDogo
King Arthur
4,239
145
598
664
10,693
10,183
0
6,774
3,783
0
8,554
L
Zhong Kui
Running The Six
Zhong Kui
9,145
375
181
3,287
12,828
8,465
0
7,082
5,498
15,951
0
W
Merlin
9,636
923
0
416
6,736
2,918
1,000
1,821
4,915
21,647
0
W
Rama
YoyoFx
Rama
9,006
5,482
0
641
7,014
3,377
812
3,390
3,579
0
20,606
L
Hachiman
kaanwood
Hachiman
7,706
4,199
1,041
1,484
8,163
2,898
0
3,082
4,690
0
14,367
W
8,484
2,024
1,062
3,304
8,572
3,328
1,032
3,359
5,074
25,109
1,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,666
Gold Earned
36,938
128
Minions Killed
94
0
Camps Cleared
0
1,007,733
Distance Traveled
914,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,534
753
31
3
0
176,216
0
W
Osiris
9,039
904
10
1
0
223,392
0
W
Jormungandr
9,016
902
9
1
0
169,326
0
L
Ravana
7,140
714
16
2
0
197,337
0
L
King Arthur
7,106
711
4
0
0
175,700
0
L
Zhong Kui
8,051
805
25
3
0
180,442
0
W
Merlin
9,201
920
34
3
0
211,733
0
W
Rama
9,829
983
39
4
0
194,966
0
L
Hachiman
7,107
711
18
2
0
184,476
0
W
Sol
8,581
858
36
4
0
208,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role