Player Matchup

King Arthur
King Arthur
AvG TACOMAN
King Arthur
Level 158
God Stats
8W - 2L
1,713 SR
Queue Stats
156W - 150L
1,506 Elo+
Solo
Poseidon
Poseidon
MR HOOSIER 219
Poseidon
Level 106
God Stats
12W - 12L
1,555 SR
Queue Stats
29W - 26L
1,517 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shepherd5962
Cu Chulainn
Level 165
God Stats
17W - 13L
1,203 SR
Queue Stats
680W - 675L
1,422 Elo+
Solo
Raijin
Raijin
SimpleSwisher
Raijin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,492 Elo+
Solo
Sol
Sol
Tormentor666
Sol
Level 161
God Stats
3W - 0L
1,805 SR
Queue Stats
184W - 170L
1,481 Elo+
Solo
Team Averages
Level 142
1,555 SR
1,484 Elo+

VS

Team Averages
Level 139
1,516 SR
1,488 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Darknomed420
Bacchus
Level 157
God Stats
1W - 3L
1,527 SR
Queue Stats
72W - 71L
1,482 Elo+
Solo
Hachiman
Hachiman
EV4D
Hachiman
Level 201
God Stats
1W - 4L
1,443 SR
Queue Stats
105W - 105L
1,519 Elo+
Solo
Ravana
Ravana
TheDiscoGAMES
Ravana
Level 112
God Stats
6W - 11L
1,478 SR
Queue Stats
180W - 178L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
issa_david0228
Baron Samedi
Level 81
God Stats
11W - 10L
1,634 SR
Queue Stats
222W - 203L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AvG TACOMAN
King Arthur
11
6 / 0 / 0
7,016
702
8,251
7,329
4,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
10
2 / 3 / 0
5,540
554
2,798
5,000
1,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Shepherd5962
Cu Chulainn
9
1 / 0 / 2
5,395
540
3,637
7,159
2,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 1
5,765
577
2,352
5,533
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
2 / 1 / 1
5,860
586
5,993
5,237
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
1 / 5 / 0
4,714
471
3,949
10,732
5,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Darknomed420
Bacchus
8
1 / 2 / 0
5,037
504
3,040
10,011
6,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
EV4D
Hachiman
9
0 / 2 / 0
4,568
457
4,094
5,838
1,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 1 / 0
4,395
440
2,838
5,767
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
issa_david0228
Baron Samedi
12
4 / 1 / 0
6,056
606
4,094
5,548
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
11
Kills
6
7
Deaths
11
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
5
0
0.2
W
King Arthur
AvG TACOMAN
King Arthur
6
0
0
6
L
Bacchus
Darknomed420
Bacchus
1
2
0
0.5
L
Hachiman
EV4D
Hachiman
0
2
0
0
W
Poseidon
2
3
0
0.67
W
Cu Chulainn
Shepherd5962
Cu Chulainn
1
0
2
2
W
0
3
1
0.17
L
0
1
0
0
W
2
1
1
2.5
L
Baron Samedi
issa_david0228
Baron Samedi
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,031
Damage
18,015
30,258
Taken
37,896
11,935
Mitigated
18,098
9,872
Healing
14,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,949
1,995
0
4,417
10,732
5,621
0
1,485
9,247
1,229
24,835
W
King Arthur
AvG TACOMAN
King Arthur
8,251
1,178
0
2,250
7,329
4,874
0
254
7,075
6,574
39,680
L
Bacchus
Darknomed420
Bacchus
3,040
433
0
3,448
10,011
6,197
0
4,054
5,957
22,217
545
L
Hachiman
EV4D
Hachiman
4,094
2,261
152
2,536
5,838
1,610
0
2,151
3,687
0
27,664
W
Poseidon
2,798
282
0
1,223
5,000
1,196
266
436
4,564
29,752
0
W
Cu Chulainn
Shepherd5962
Cu Chulainn
3,637
579
58
2,261
7,159
2,996
0
2,590
4,569
0
25,235
W
2,352
88
0
1,100
5,533
1,526
0
2,520
3,013
29,261
826
L
2,838
318
0
3,611
5,767
1,851
0
1,576
4,151
0
26,489
W
5,993
2,129
0
2,980
5,237
1,343
0
1,343
3,894
38,291
3,371
L
Baron Samedi
issa_david0228
Baron Samedi
4,094
156
0
589
5,548
2,819
0
2,591
2,649
38,285
769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,576
Gold Earned
24,770
308
Minions Killed
260
0
Camps Cleared
0
963,981
Distance Traveled
933,079
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,714
471
46
5
0
174,749
0
W
King Arthur
7,016
702
77
8
0
195,377
1
L
Bacchus
5,037
504
32
3
0
182,765
0
L
Hachiman
4,568
457
52
5
0
179,224
1
W
Poseidon
5,540
554
54
5
0
210,030
0
W
Cu Chulainn
5,395
540
40
4
0
212,966
3
W
Raijin
5,765
577
67
7
0
159,305
0
L
Ravana
4,395
440
58
6
0
223,383
0
W
Sol
5,860
586
70
7
0
186,303
0
L
Baron Samedi
6,056
606
72
7
0
172,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role