Player Matchup

Achilles
Achilles
Silver III
AndrewRxsi
Achilles
Silver III
Level 88
God Stats
1W - 1L
1,518 SR
Queue Stats
13W - 27L
1,364 MMR
Party 1
Nox
Nox
Gold IV
TheBrutalGod1
Nox
Gold IV
Level 203
God Stats
45W - 60L
1,496 SR
Queue Stats
325W - 425L
1,452 MMR
Solo
Bakasura
Bakasura
Silver III
ekloan
Bakasura
Silver III
Level 79
God Stats
1W - 2L
1,260 SR
Queue Stats
20W - 36L
1,219 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,425 SR
1,345 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,291 SR
1,273 MMR
Bacchus
Bacchus
Bronze III
Jacey1
Bacchus
Bronze III
Level 64
God Stats
0W - 4L
1,241 SR
Queue Stats
2W - 7L
1,459 MMR
Solo
Neith
Neith
Bronze III
Sathyrith_Urae
Neith
Bronze III
Level 132
God Stats
1W - 3L
1,019 SR
Queue Stats
28W - 57L
784 MMR
Solo
Geb
Geb
Gold V
Villyman
Geb
Gold V
Level 113
God Stats
0W - 2L
1,613 SR
Queue Stats
30W - 46L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AndrewRxsi
Achilles
14
4 / 0 / 7
8,775
878
7,538
9,779
9,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
3 / 1 / 6
9,192
919
7,331
6,194
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
ekloan
Bakasura
15
5 / 1 / 6
8,913
891
6,089
8,288
5,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
ThothHou YiCthulhuFafnirNe Zha

VS

Bans
MulanMedusaChironScyllaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jacey1
Bacchus
11
2 / 5 / 0
7,437
744
6,522
9,064
7,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 4 / 2
7,326
733
3,756
7,303
2,141
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 2
6,979
698
4,616
8,487
3,951
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
AndrewRxsi
Achilles
4
0
7
7.5
L
Bacchus
Jacey1
Bacchus
2
5
0
0.4
L
0
4
2
0.25
W
3
1
6
6
L
0
3
2
0.33
W
Bakasura
ekloan
Bakasura
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,958
Damage
14,894
24,261
Taken
24,854
17,215
Mitigated
13,716
7,778
Healing
3,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AndrewRxsi
Achilles
7,538
1,545
0
3,030
9,779
9,221
353
4,599
4,803
0
23,546
L
Bacchus
Jacey1
Bacchus
6,522
671
0
312
9,064
7,624
0
2,920
5,587
12,652
0
L
3,756
1,452
195
1,935
7,303
2,141
0
2,314
4,211
0
28,308
W
7,331
666
0
188
6,194
2,187
223
2,625
3,384
41,990
0
L
4,616
591
0
980
8,487
3,951
0
2,077
6,018
15,364
0
W
Bakasura
ekloan
Bakasura
6,089
3,996
0
4,560
8,288
5,807
921
3,318
4,677
0
17,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,880
Gold Earned
21,742
143
Minions Killed
98
0
Camps Cleared
0
563,534
Distance Traveled
480,380
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,775
878
29
3
0
180,069
1
L
Bacchus
7,437
744
23
2
0
162,847
0
L
Neith
7,326
733
57
6
0
153,036
0
W
Nox
9,192
919
74
7
0
195,527
6
L
Geb
6,979
698
18
2
0
164,497
2
W
Bakasura
8,913
891
40
4
0
187,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role