Player Matchup

Merlin
Merlin
DimeBasti
Merlin
Level 153
God Stats
2W - 0L
1,722 SR
Queue Stats
105W - 114L
1,510 Elo+
Solo
Hera
Hera
Finkmeister14
Hera
Level 100
God Stats
1W - 2L
1,281 SR
Queue Stats
156W - 128L
1,531 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Soeasy1
Ah Muzen Cab
Level 110
God Stats
8W - 11L
1,443 SR
Queue Stats
179W - 154L
1,514 Elo+
Party 1
Terra
Terra
Treehuggr_
Terra
Level 155
God Stats
8W - 1L
1,848 SR
Queue Stats
433W - 443L
1,497 Elo+
Solo
Heimdallr
Heimdallr
rodrigo0
Heimdallr
Level 146
God Stats
4W - 0L
1,954 SR
Queue Stats
162W - 178L
1,491 Elo+
Solo
Team Averages
Level 133
1,649 SR
1,509 Elo+

VS

Team Averages
Level 146
1,559 SR
1,525 Elo+
Ra
Ra
Frostyist
Ra
Level 147
God Stats
2W - 3L
1,647 SR
Queue Stats
119W - 142L
1,488 Elo+
Solo
Jing Wei
Jing Wei
JewelInTheSky
Jing Wei
Level 147
God Stats
0W - 3L
1,364 SR
Queue Stats
58W - 57L
1,529 Elo+
Solo
Osiris
Osiris
JhonCenaTuRuRu
Osiris
Level 159
God Stats
2W - 4L
1,737 SR
Queue Stats
359W - 365L
1,562 Elo+
Solo
Anubis
Anubis
L3G3NxDAIRY
Anubis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 113L
1,536 Elo+
Solo
Bastet
Bastet
SweetGame
Bastet
Level 158
God Stats
7W - 8L
1,547 SR
Queue Stats
663W - 740L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DimeBasti
Merlin
10
1 / 1 / 4
5,760
1,152
2,243
2,371
631
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 2
6,332
1,266
2,376
1,777
372
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Soeasy1
Ah Muzen Cab
11
1 / 1 / 7
6,003
1,201
4,251
3,563
904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Terra
11
4 / 2 / 2
6,316
1,263
3,511
4,644
2,996
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
rodrigo0
Heimdallr
10
0 / 2 / 6
5,584
1,117
4,813
4,270
1,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
6,081
1,216
5,505
4,250
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
JewelInTheSky
Jing Wei
11
0 / 0 / 4
5,320
1,064
1,866
3,514
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 1 / 0
4,509
902
0
1,111
679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
11
1 / 3 / 3
5,867
1,173
2,007
4,224
1,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
SweetGame
Bastet
11
3 / 2 / 2
5,867
1,173
3,244
5,324
1,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
8
Kills
7
7
Deaths
8
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
DimeBasti
Merlin
1
1
4
3
W
2
1
2
3
L
3
2
3
2.25
L
Jing Wei
JewelInTheSky
Jing Wei
0
0
4
2
L
0
1
0
0
L
Anubis
1
3
3
0.83
W
Ah Muzen Cab
Soeasy1
Ah Muzen Cab
1
1
7
4.5
L
Bastet
SweetGame
Bastet
3
2
2
2
W
Terra
4
2
2
2.5
W
Heimdallr
rodrigo0
Heimdallr
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,194
Damage
12,622
16,625
Taken
18,423
6,069
Mitigated
6,036
3,862
Healing
6,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DimeBasti
Merlin
2,243
52
0
0
2,371
631
0
1,119
1,172
7,050
0
W
2,376
442
467
116
1,777
372
0
956
779
11,074
0
L
5,505
238
1,757
1,831
4,250
1,372
0
1,708
2,542
13,322
0
L
Jing Wei
JewelInTheSky
Jing Wei
1,866
1,314
68
1,277
3,514
960
0
1,741
1,773
0
7,958
L
0
0
0
0
1,111
679
0
421
690
0
795
L
Anubis
2,007
50
244
490
4,224
1,468
0
1,999
2,225
6,726
0
W
Ah Muzen Cab
Soeasy1
Ah Muzen Cab
4,251
777
78
100
3,563
904
0
1,357
2,110
0
13,332
L
Bastet
SweetGame
Bastet
3,244
458
158
621
5,324
1,557
0
1,926
3,398
0
5,858
W
Terra
3,511
0
1,306
885
4,644
2,996
0
1,484
3,010
5,751
1,044
W
Heimdallr
rodrigo0
Heimdallr
4,813
598
309
601
4,270
1,166
0
2,076
2,042
0
9,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,995
Gold Earned
27,644
82
Minions Killed
56
0
Camps Cleared
0
515,085
Distance Traveled
513,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,760
1,152
17
3
0
89,212
0
W
Hera
6,332
1,266
28
6
0
117,177
0
L
Ra
6,081
1,216
21
4
0
149,082
0
L
Jing Wei
5,320
1,064
16
3
0
126,700
0
L
Osiris
4,509
902
1
0
0
17,978
0
L
Anubis
5,867
1,173
15
3
0
95,935
0
W
Ah Muzen Cab
6,003
1,201
20
4
0
107,417
0
L
Bastet
5,867
1,173
3
1
0
124,078
0
W
Terra
6,316
1,263
5
1
0
95,753
0
W
Heimdallr
5,584
1,117
12
2
0
105,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role