Player Matchup

Aphrodite
Aphrodite
C N Snow
Aphrodite
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 136L
1,411 Elo+
Solo
Lancelot
Lancelot
CreepenChicken
Lancelot
Level 105
God Stats
11W - 6L
1,716 SR
Queue Stats
172W - 166L
1,534 Elo+
Solo
Mulan
Mulan
Eguski
Mulan
Level 128
God Stats
2W - 3L
1,314 SR
Queue Stats
69W - 73L
1,515 Elo+
Solo
Merlin
Merlin
PC_DMOEEEEEEE
Merlin
Level 142
God Stats
1W - 2L
1,472 SR
Queue Stats
50W - 64L
1,383 Elo+
Solo
Izanami
Izanami
tirador_amigo
Izanami
Level 122
God Stats
34W - 29L
1,614 SR
Queue Stats
291W - 290L
1,473 Elo+
Solo
Team Averages
Level 131
1,523 SR
1,463 Elo+

VS

Team Averages
Level 140
1,493 SR
1,490 Elo+
Charon
Charon
 
Charon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ANYEBELM0NT
Charybdis
Level 148
God Stats
2W - 1L
1,371 SR
Queue Stats
64W - 58L
1,512 Elo+
Solo
Shiva
Shiva
NightWalker0001
Shiva
Level 157
God Stats
3W - 0L
1,484 SR
Queue Stats
39W - 39L
1,494 Elo+
Solo
Surtr
Surtr
Not_A_Yoga_Fan
Surtr
Level 151
God Stats
7W - 5L
1,500 SR
Queue Stats
259W - 255L
1,462 Elo+
Solo
Persephone
Persephone
iiMoonstruck
Persephone
Level 122
God Stats
15W - 5L
1,611 SR
Queue Stats
337W - 340L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
C N Snow
Aphrodite
8
1 / 2 / 0
4,405
489
2,078
5,869
1,608
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lancelot
8
2 / 3 / 0
4,940
549
2,751
6,859
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Eguski
Mulan
9
0 / 3 / 0
5,050
561
1,722
5,425
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 1 / 0
5,203
578
1,101
2,843
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
8
0 / 3 / 1
4,616
513
3,518
6,782
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
3 / 1 / 0
5,364
596
3,430
4,236
2,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Charybdis
ANYEBELM0NT
Charybdis
10
5 / 0 / 2
5,965
663
5,570
4,292
1,032
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 5
5,563
618
4,671
7,119
4,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 1 / 3
5,653
628
3,070
8,126
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
iiMoonstruck
Persephone
9
1 / 1 / 1
5,754
639
1,189
3,532
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
12
12
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
1
0
3
W
Charybdis
ANYEBELM0NT
Charybdis
5
0
2
6
L
Aphrodite
C N Snow
Aphrodite
1
2
0
0.5
L
Lancelot
2
3
0
0.67
L
Mulan
Eguski
Mulan
0
3
0
0
W
1
1
5
3.5
W
2
1
3
3.5
L
1
1
0
1
W
Persephone
iiMoonstruck
Persephone
1
1
1
1.5
L
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,170
Damage
17,930
27,778
Taken
27,305
8,116
Mitigated
11,232
9,166
Healing
10,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,430
511
0
973
4,236
2,249
0
0
4,236
26,106
0
W
Charybdis
ANYEBELM0NT
Charybdis
5,570
2,540
0
2,222
4,292
1,032
763
680
3,612
0
37,098
L
Aphrodite
C N Snow
Aphrodite
2,078
247
1,155
3,654
5,869
1,608
0
0
5,869
22,193
0
L
Lancelot
2,751
205
0
2,094
6,859
1,860
0
823
5,939
0
23,098
L
Mulan
Eguski
Mulan
1,722
217
0
765
5,425
2,240
0
2,092
2,599
0
26,476
W
4,671
609
0
1,764
7,119
4,111
180
1,398
5,721
0
20,475
W
3,070
1,221
0
4,726
8,126
2,963
18
159
7,911
765
34,914
L
1,101
47
65
449
2,843
734
0
897
1,856
26,997
128
W
Persephone
iiMoonstruck
Persephone
1,189
0
0
1,180
3,532
877
0
690
2,650
31,966
1,193
L
Izanami
3,518
2,721
0
984
6,782
1,674
0
0
6,782
0
30,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,214
Gold Earned
28,299
251
Minions Killed
284
0
Camps Cleared
0
870,205
Distance Traveled
901,702
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,364
596
41
5
0
163,215
2
W
Charybdis
5,965
663
75
8
0
172,081
3
L
Aphrodite
4,405
489
34
4
0
166,879
0
L
Lancelot
4,940
549
43
5
0
219,516
0
L
Mulan
5,050
561
57
6
0
148,367
2
W
Shiva
5,563
618
27
3
0
199,717
0
W
Surtr
5,653
628
75
8
0
188,479
0
L
Merlin
5,203
578
60
7
0
168,349
0
W
Persephone
5,754
639
66
7
0
178,210
3
L
Izanami
4,616
513
57
6
0
167,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role