Player Matchup

Morgan Le Fay
Morgan Le Fay
DoctorPlatypus
Morgan Le Fay
Level 44
God Stats
19W - 33L
1,436 SR
Queue Stats
21W - 35L
1,423 Elo+
Solo
Cthulhu
Cthulhu
Fatelux8932
Cthulhu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 4L
1,175 Elo+
Party 2
Bakasura
Bakasura
GArantegui11
Bakasura
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,445 Elo+
Party 2
Sun Wukong
Sun Wukong
Izcoo10
Sun Wukong
Level 62
God Stats
0W - 2L
1,231 SR
Queue Stats
18W - 12L
1,508 Elo+
Party 2
Izanami
Izanami
Raden2401
Izanami
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,484 Elo+
Party 2
Team Averages
Level 51
1,433 SR
1,407 Elo+

VS

Team Averages
Level 88
1,506 SR
1,444 Elo+
Hun Batz
Hun Batz
CALI1697
Hun Batz
Level 68
God Stats
17W - 15L
1,554 SR
Queue Stats
304W - 365L
1,467 Elo+
Party 1
Gilgamesh
Gilgamesh
ERROR-luisprota
Gilgamesh
Level 87
God Stats
6W - 11L
1,352 SR
Queue Stats
353W - 404L
1,443 Elo+
Party 1
Hera
Hera
JOAN-MI
Hera
Level 83
God Stats
3W - 2L
1,553 SR
Queue Stats
274W - 329L
1,446 Elo+
Party 1
Artemis
Artemis
StromRanger
Artemis
Level 143
God Stats
140W - 103L
1,615 SR
Queue Stats
380W - 372L
1,452 Elo+
Solo
Ares
Ares
lucalicante
Ares
Level 59
God Stats
16W - 21L
1,457 SR
Queue Stats
141W - 182L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DoctorPlatypus
Morgan Le Fay
15
1 / 1 / 1
7,843
560
3,242
6,149
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Fatelux8932
Cthulhu
10
0 / 4 / 1
6,238
446
4,521
10,698
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
GArantegui11
Bakasura
12
0 / 5 / 2
6,255
447
3,606
12,741
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Izcoo10
Sun Wukong
13
1 / 1 / 0
7,015
501
3,684
9,312
6,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Raden2401
Izanami
12
2 / 5 / 0
6,873
491
5,627
9,035
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CALI1697
Hun Batz
11
3 / 0 / 2
6,894
492
4,729
7,374
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
ERROR-luisprota
Gilgamesh
15
3 / 1 / 2
8,983
642
6,112
10,084
9,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
JOAN-MI
Hera
15
2 / 1 / 2
8,739
624
4,596
3,939
1,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
StromRanger
Artemis
13
7 / 2 / 2
8,179
584
11,210
6,556
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 0 / 8
8,130
581
5,578
13,166
10,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
16
16
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CALI1697
Hun Batz
3
0
2
4
L
Morgan Le Fay
DoctorPlatypus
Morgan Le Fay
1
1
1
1.5
W
Gilgamesh
ERROR-luisprota
Gilgamesh
3
1
2
4
L
Cthulhu
Fatelux8932
Cthulhu
0
4
1
0.13
L
Bakasura
GArantegui11
Bakasura
0
5
2
0.2
L
Sun Wukong
Izcoo10
Sun Wukong
1
1
0
1
W
Hera
JOAN-MI
Hera
2
1
2
3
L
Izanami
Raden2401
Izanami
2
5
0
0.4
W
Artemis
StromRanger
Artemis
7
2
2
4
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,680
Damage
32,225
47,935
Taken
41,119
23,825
Mitigated
25,666
9,339
Healing
8,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CALI1697
Hun Batz
4,729
803
0
681
7,374
2,481
0
719
6,455
0
42,828
L
Morgan Le Fay
DoctorPlatypus
Morgan Le Fay
3,242
182
0
1,242
6,149
2,311
0
2,130
3,982
62,037
1,345
W
Gilgamesh
ERROR-luisprota
Gilgamesh
6,112
1,391
0
1,920
10,084
9,130
136
369
9,054
0
61,459
L
Cthulhu
Fatelux8932
Cthulhu
4,521
509
78
810
10,698
7,617
0
3,111
7,553
17,341
0
L
Bakasura
GArantegui11
Bakasura
3,606
2,335
0
2,850
12,741
5,069
0
1,831
10,798
0
35,855
L
Sun Wukong
Izcoo10
Sun Wukong
3,684
141
0
1,816
9,312
6,239
0
1,394
7,151
0
48,799
W
Hera
JOAN-MI
Hera
4,596
609
0
753
3,939
1,088
187
1,621
1,959
68,449
150
L
Izanami
Raden2401
Izanami
5,627
3,612
0
2,543
9,035
2,589
0
1,480
7,555
0
49,950
W
Artemis
StromRanger
Artemis
11,210
5,544
0
2,054
6,556
2,501
208
1,349
5,031
0
56,748
W
5,578
579
0
3,193
13,166
10,466
38
3,177
9,889
24,296
1,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,224
Gold Earned
40,925
395
Minions Killed
421
0
Camps Cleared
0
1,377,150
Distance Traveled
1,539,726
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,894
492
63
5
0
363,728
2
L
Morgan Le Fay
7,843
560
124
9
0
279,512
1
W
Gilgamesh
8,983
642
96
7
0
322,818
3
L
Cthulhu
6,238
446
25
2
0
270,457
2
L
Bakasura
6,255
447
64
5
0
301,924
0
L
Sun Wukong
7,015
501
92
7
0
285,560
0
W
Hera
8,739
624
144
10
0
303,713
0
L
Izanami
6,873
491
90
6
0
239,697
0
W
Artemis
8,179
584
75
5
0
257,090
0
W
Ares
8,130
581
43
3
0
292,377
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role